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6-18-2011 @ 3:30AM
Re- read this article in the light of day - and frankly its still rubbish...I really think the writer should actually visit a few more servers than his own, as his statement regarding the longevity of 25 man raiding guilds since this change is frankly nonsense.Its killing 25 mans - only the really well run ones are survivingWhy - well imo bearing in mind the ill-informed 10 man raiding comments here I would guess that we are looking at comments by players that simply havent played at a high level in large raids. Most of the issues for a 25 man raid surround what issue ...mmmm let me guess - Oh I know "SIZE". hey you have the same size room with more people - in that room is something plus its friends plus aoe damage that kills things - and hey surprise surprise as a result more people die....you have more to react to - more targets to heal and more chances of making mistakes....would that make the fight harderI will let you join the dots on that one...That simple issue aside - I will restate - that the main bone of contention is this"10 mans are there to "open up the game" (make it easier) "make content available to all" (give them loot) Oh and (make it easier)many many vanilla players have left the complexion of the game has changed - this is evident everytime you pug a 5 man heroic - player quality has gone down the toilet, influx of new players that blizzard to desperate to keep and hence tailors the game for.Will this kill the game? I dont know ...not for me as I am in a quality 25 man guild...for others..thats their choice, what I do know is that recruiting on server for 25 man heroic - forget it, applications these days seem to be written 80% of the time by players barely in long trousers....So 10 mans being "leet".....comments here ....NO surprise....would any of them have survived the twins in a 40 man raid in vanilla...Nope.
6-20-2011 @ 3:02PM
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