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6-17-2011 @ 2:30PM
This almost makes me miss the days of old. (I'll be showing my age here.)This is where freeware demos REALLY nailed it. You could download a game (sure, this was pc-based RPGs that would fit on a 5 1/4" floppy) and play it. Usually you were limited on character levels or couldn't leave the, for a lack of a better term, starting area. If you liked the game, you bought it. The guy (yeah, one person) who made the game got some cash and you got a chance to try it out first.And yes, I did actually buy a game like that one time. Somewhere around 1990 or so. :)(I think major corporations need to rethink piracy - the RIAA really shot themselves in the foot with the way they fought electronic distribution instead of embracing it. I wouldn't be surprised if some people pirated music in retaliation. Admittedly, paying $15-20 for a CD with 1-2 good songs and a bunch of filler just isn't worth it for the consumer.)
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