All the World's a Stage: Timeline Q&A

Over the last several weeks we've been going over character timelines as presented in the Warcraft RPG source books. While the life spans listed in the RPG books may or may not be canon -- it hasn't been given a definite yes or no from the story department over at Blizzard -- they still provide a good reference point for players looking to fit their characters into the Warcraft timeline.
More importantly, it serves as a good leaping off point for new players that aren't quite sure where to start -- how old to make their character, what that character would have lived through, or just how the timelines themselves line up. While there are discrepancies here and there within the timeline, hopefully this series helped new players with an overview of what happened when as far as the lore is concerned. Today we're going to answer a few of the questions generated by all this timeline review; some lore related, some timeline related, and some related to character development.
Amaxe asks:
Might I suggest a timeline showing more or less where the books etc fit into the Blizz timeline?
We've actually got one of those over on Know Your Lore! Part one of the Lore 101 series goes over different resources for Warcraft Lore, including all novels listed in chronological order.
QM asks:
I have a question. Is there any significant data on the 20 or so years before the First War?
Not as much as you'd think. Prior to the First War and the Old Horde's arrival on Azeroth, the world was a pretty safe place to be. Sure you had little scuffles here and there between trolls, elves and humans, and occasional attempts at Burning Legion takeovers, but nothing as major as the events that began with the fateful day Medivh opened the Dark Portal and let the orcs pour through.
There is some relatively minor information regarding Medivh's past in the novel The Last Guardian, but most of the novel concerns itself with events in the First War. Looking up Aegwynn on Wowpedia wouldn't be a bad idea either -- although keep in mind Aegwynn was not only Medivh's mother, she was a Guardian, and she lived for far, far longer than human beings are supposed to.

I have a somewhat off-tangent question concerning Night Elf druids. If I recall correctly, there were no female Night Elf druids before the Third War. If we consider the very short time-span female Druids had to learn their arts then, are all female Druids to be seen as apprentice-level druids? I recently got into an argument about that with a female 'Archdruidess'...
There are actually two female Arch Druids in lore right now. One is Arch Druid Elerethe Renferal, who players may have encountered in Alterac Valley. She has a couple of quests, one of which is to summon Ivus the Forest Lord -- something most players these days have never really pondered doing during a typical AV match. She also played a small role in the novel The Shattering, and was killed in the book. So in lore, she's no longer alive, in game, she's still around. The other is Arch Druid Lilliandra, who helps players looking to save Crusader Bridenbrad in Icecrown by opening a portal to Moonglade.
To really answer your question, we need to toss aside the issue of gender and look at what specifically makes an Arch Druid. An Arch Druid is an immensely powerful druid, far more so than lower-ranking druids. They have a superior understanding of nature, a mastery of control and influence. There are very, very few known Arch Druids in Warcraft lore -- exactly seven known currently, and one of those is Hamuul Runetotem, a tauren -- the only tauren to have that title. The rest are night elves.
So yes, it is possible for a female to become an Arch Druid, since we already have evidence of that occurring in game. It's not a matter of how long you've studied; it's a matter of how well you've mastered your craft. Whether or not a player character could be one is entering into shaky and potential Mary Sue territory. There are so few Arch Druids known in lore that presuming a player character could just magically become one is a bit of a stretch, regardless of whether they are male or female.
Loedian asks:
I have a question, how do night elves live in relative peace for 10,000 years and suddenly now we have this massive number of events happening in like 30 years, i mean first we get An Qirahji and we get Outland and Black Temple, Then ICC, and now Cataclysm, i mean geez how many catastrophes can happen in a few decades?
Plenty! But the night elves haven't been living entirely in peace -- they've had their own scuffles here and there, just nothing major enough to warrant any historical record of it. What you're looking at with the Third War is the beginning of another major attempt by the Burning Legion to take control of Azeroth via the Well of Eternity, or rather, Nordrassil's watered-down version of the Well of Eternity.
Back during the War of the Ancients, the Burning Legion was shut down, and shut down hard. The last 10,000 years or so, they've been slowly and quietly working their way back towards another War of the Ancients scale attack. Everything we've seen from World of Warcraft all the way through Cataclysm has been more or less a result of Burning Legion influence here and there. Between that and the Old Gods finally figuring out how to eke their influence out of the places in which they were imprisoned by the Titans, it's been a hectic 30 years or so for Azeroth -- for everyone, not just the night elves.

You bring up a question I've wondered about for some time now: What did the orcs originally call their home world? In the RTS games we learned their world is called Draenor, but then with the introduction of the draenei in WoW, we discover it was the draenei who gave it that name. By the time of TBC, it's simply called "Outland" by the people of Azeroth - even the orcs and draenei call it that.
This reminds me of another question that nags me every now and again: Why is the night elf language called Daranassian, when the city of Darnassus wasn't founded until after Teldrassil was created after the Third War? One would assume the language would be called kaldorei or something similar, but nope! The answer to the Darnassus question can be explained away by assuming that's what the other races of the world, who recently came into contact with the night elves, decided to call the spoken language, and the night elves went with it.
As for the question of Draenor ... given that the orcs of the world were essentially nomadic, many choosing the path of the shaman, it may be that it never really occurred to them to give the earth they communed with a name. It would be like giving the wind a name -- pointless, as it's the wind. The earth is the earth, it's an essence, an element -- there's no reason to give a name to it.
Shadda asks:
I've always been a little confused by Auchindoun. According to Blizzard's own site: "the original exiles on Draenor found death to be an unsettling and unfortunate consequence of life, and so the draenei hid their dead away in the subterranean grave-city of Auchindoun, a labyrinthine marvel located beneath the forests of Terokkar." If the Draenei are in fact immortal, where did all of these dead Draenei come from?
Hold up there -- we're talking about immortality here, but the definition of immortality isn't clearly defined. When we're talking immortals, we aren't talking about creatures that can't be killed -- we're talking about creatures that aren't going to expire of old age. There's a distinct difference there. Although immortality means that a creature could live indefinitely if left alone, the immortals of Warcraft aren't immune to death.
In Warcraft, it's absolutely possible for immortal beings to die -- sometimes they can be brought back, as we saw in Hyjal with many of the Ancients being resurrected, but sometimes they just stay dead. For a race as long-lived as the draenei, death would indeed be disturbing -- it's difficult to contemplate death when one has the potential of living forever.

Great article, but one question I would like to have answered is what is the "cut-off" point for how young a Draenei character could reasonably be. Just like it's basically impossible to RP a night elf that was born on Teldrassil, what are the events that every Draenei PC would have experienced?
Assuming that the draenei are much like the other nigh-immortal races of Warcraft, they reach maturity at a very old age in comparison to humans -- 110 to 500 years of age for a "mature" draenei wouldn't really be a stretch. That said, it's entirely likely that all draenei currently being played as characters absolutely remember the events of the Exodar's escape from Draenor -- the fight to get to the ship on Draenor and the subsequent crash landing.
If they were originally a resident of Shattrath, they'd likely remember the orcs laying siege to the city. The story Unbroken by Micky Neilson offers some insight into this time of draenei history. Draenei that originated from the Temple of Karabor (now known as the Black Temple) may recall Gul'dan's arrival and the subsequent slaughter of the draenei that called the temple home.
If you really want to make a long story short, most draenei living today would absolutely remember the sheer amount of devastation and slaughter wrought by the orcs on Draenor. Even if they were a child at the time and escaped unscathed, they likely had relatives or friends that perished during the onslaught. Draenei do not have the happiest of histories.

So, what language is spoken in the Cenarion Circle? Do Nelfs know Orcish or Tauren Common, or is there some common druid language (aside from kitty purrs and moonkin squawks)?
It's assumed that everyone in the Cenarion Circle speaks a single dialect, though that's never been confirmed. It's probably not any one language in particular, but if anything, it would likely be a kaldorei dialect of some sort, as the kaldorei were the first to form the Cenarion Circle. This is where in game mechanics beat out lore, though -- tauren druids cannot speak to night elf druids in game because one is Alliance, the other Horde.
You'll find however that in most novels and in the comic series, creatures of different races can understand each other without even thinking about it. For example, in the Warcraft comics series, Thrall and the other orcs of the peace summit in Theramore didn't need a translator. In fact, if you go back as far as the original Warcraft games, the orcs and humans have been speaking to each other without needing translation. In this case, it's really a matter of game mechanics getting in the way.
If you have any RP related questions, feel free to leave a comment on this post and I'll take a look back here for the next Q&A!
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Reader Comments (Page 2 of 2)
arawn.chernobog Jun 19th 2011 8:23PM
Regarding Languages, lore-wise: In general, everyone can speak SOME form of common (even if it's just a Low Common dialect).
Supposedly this feature was disabled in the early early stages of the game's development, lingering on just long enough as the Forsaken's main language... only to be disabled as well.
Basically, it's JUST game mechanics, lore-wise everyone can talk to everyone else (with a few minor exceptions), the reason for this limitation in-game however is easily explained:
Imagine the most annoying of gankers on a PVP enabled realm, now grant him the ability to speak profanities about your private areas as he chases and kills you for a good few hours
Not pleasant, is it? I mean, it's not like any of this happens within' the same faction or anything.
jomoru Jun 20th 2011 12:51AM
If only other games had some sort of method for dealing with factional bullshit, as if a game could allow as an OPTION the ability to speak with people of the other faction something that could be completely turned on and off.
ufmasquerade Jun 19th 2011 8:49PM
It's stated in "Rise of the Horde" that the orcs had only called Draenor "world". They didn't have a name for the planet until the Draenei came.
It's also state in that book that the Draenei are very long lived, though they didn't all out say "immortal"
Ithrandil Jun 19th 2011 9:28PM
Whenever anyone describes the Emerald Dream, they say it's the world as it would exist without sentient races mucking about with it. And yet in every instance we enter the Dream in-game, there's still all the architecture from sentient races (usually Night Elf). Whether it's the elven torii arches in moonglade for the Crusader Bridenbrand chain or the entirety of a druid barrow den to escort Fandral Staghelm through, there's crafted objects everywhere. In the War of the Ancients trilogy, Malfurion even spies on the real world directly from the Dream, not just walking through the buildings but actually looking in on the Highborne and affecting them as they work on the portal for the Burning Legion. There's a heck of a lot of man/elf-made objects in this world that is supposedly untouched by the mortal races, and without the novels I'd have just assumed it was the dev team not wanting to remake an entire area just to remove these objects.
Also, while on the War of the Ancients, in the novels Krasus is SEVERELY weakened by being in the same time as another version of himself and is only relatively healthy when in close proximity to his other self. Yet in all the Caverns of Time instances you are not at all weakened, even though the players would amost certainly have existed for many of those events. Even outside of the instances, when doing the quests for Chromie in Dragonblight, even though you are close to your future/past self there is no weakening or mention of any ill effect. Is there any lore reason for thisproblem not affecting the players, or is it just a Knaack invention in the first place that the Blizzard team just kinda ignores?
nicholas.a.will Jun 19th 2011 11:18PM
Thrall was taught the human common language as a child living as a human slave/gladiator. It's in Lord of the Clans. he had to be taught orcish as an adult in the camps, and I don't know if they mentioned him teaching it to other orcs, but so much can be assumed.
Zetsubou Jun 20th 2011 3:35AM
i always assumed there was some type of "true common" that everyone learned and spoke just to avoid translators and retcons. i suppose there is no good way to explain why its impossible to understand the opposing faction, except to hinder cross faction communication. it would have been more interesting rp-wise if you could learn the languages and play the diplomat.
in regards to the question, the cenarion circle probably would have spoken kaldorei language, at least until the inclusion of other races and the increased interaction between the horde and alliance forces.
Goon Jun 20th 2011 7:42AM
"As for the question of Draenor ... given that the orcs of the world were essentially nomadic, many choosing the path of the shaman, it may be that it never really occurred to them to give the earth they communed with a name. It would be like giving the wind a name -- pointless, as it's the wind. The earth is the earth, it's an essence, an element -- there's no reason to give a name to it."
Except of course for this reasoning being in direct defiance of just about every real world shamanistic tradition. Where stuff had names.
Nathanyel Jun 21st 2011 11:38AM
Because WoW shamanism has to mirror RL shamanism :)
Terrë Jun 20th 2011 9:19AM
One thing that's always bothered me, is the orcish name for that race 'Orc' or was it given to them by another race and they went with it, as suggested with the nelfs. Somehow I can't imagine an orc 'going with' anything personal to them given by an outsider.
Chrior Jun 20th 2011 10:02AM
I've always assumed that Common is an actual common language to all races, but due to game mechanics it became Alliance only, and orcish became the Horde's common.
Shinae Jun 20th 2011 11:12AM
This somewhat relates to QM's question about pre-First War lore. While no living human character would have lived during the time of the Troll Wars, could a high/blood elf have been there?
dzsulihime Jun 20th 2011 2:30PM
"Why is the night elf language called Daranassian, when the city of Darnassus wasn't founded until after Teldrassil was created after the Third War? One would assume the language would be called kaldorei or something similar, but nope! The answer to the Darnassus question can be explained away by assuming that's what the other races of the world, who recently came into contact with the night elves, decided to call the spoken language, and the night elves went with it."
Or this word has a meaning in darnassian, and the language and the new capital have been named after the same thing. Also, the capital could have been named after the language itself :P
warriorpanda Jun 21st 2011 10:35AM
I always preferred the explanation that Darnassian is a sort of "King's English" Received Pronunciation equivalent for the kaldorei, so named for its association with the geographic area of the capital.
Since they've only recently forged a properly organized nation-state and previously lived thousands of years of history in remote wilderness areas, we'd expect hundreds of regional kaldorei dialects, some of which would be mutually unintelligible, or nearly so. Communication between outlying regions might have required a standardized logographic script (as with real-world Qin-era Chinese), a commonly known fossilized ancestor language (similar to classical Latin use in medieval Europe), or a translator.
Needing an "official" language for government documentation or formal affairs of state, as well as easy spoken communication in Darnassus, one dialect won out, and was labelled "Darnassian".
But that's just fond, convoluted speculation from the linguist in me.
dzsulihime Jun 21st 2011 3:03PM
Nice explanation. I like it, linguist mate :P. The kaldorei lived and live in a huge territory so the exictance of dialects is quite likely. :)
Grindlet Jun 21st 2011 5:18AM
Regarding languages; the original concept of all races being able to understand each others is quite a bit off. Titans are not creators of ALL races, Trolls and Tauren for example. The WoW language mechanic makes more sense, races should not be able to understand each other without prior contact, especially as we're dealing with races from different planets. Aren't there examples of Draenei learning orcish for trading in the past?