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6-27-2011 @ 3:57PM
I'm almost positive this is my guild. =\
6-27-2011 @ 4:06PM
I'm sure there are literally hundreds if not thousands of guilds in WoW that would roughly match up with this. After ICC and the 30% buff everyone expects raids to be a total joke where you could completely under-perform and fail at mechanics and still manage to make progress through normals. 4.2 will bring this back to some extend with the huge nurfs to normal raids but firelands is still gonna be a real challenge.
6-27-2011 @ 4:45PM
Lol, I thought the same thing, at least until I hit the second paragraph. KPB is right, there are hundreds if not thousands of guilds across WoW who struggle with issues such as these. Which would of course be why such articles are written and read and discussed. I see a lot of good ideas out here. What my guild has done has varied, but it works out in the end. The bottom line always comes down to enjoying the game and being with people who enjoy it how you do. Obviously, some people in this scenario are not compatible. =)
6-27-2011 @ 4:51PM
It's funny, because I said the same thing. Like, this is the same exact language a friend in the guild used in a private chat with me recently...kinda crazy that so many people are going through the same thing. Honestly, it's a terrible situation, because we have about 16 people in the guild who are truly ready to raid. It's just enough where it's too many to get a reasonable rotation going without pissing people off, but obviously not enough to get 2 10 mans. And of course, the 12 or so of us that have been raiding since December have slightly better gear, way more experience, and (in a few, stupid, annoying cases) a sense of superiority that goes back to ICC. We've tried having a normal 10 man and then an alt/main run for everyone else, but that didn't really work out. It's looking now like the only way things will work is to blow up the raid team and keep recruiting...when the available talent out on the server is pretty bad. Not a happy time for us.
6-27-2011 @ 5:50PM
At first I thought an alternate me had written this letter, or maybe I'd written the letter in my sleep and didn't let myself in on the plot. Anyway...... I'm going to refrain from parrotting the previous commenters. What I do have to add, however, is another layer to the dilemma: We actually got a second 10-man team running during late Wrath. They were struggling with Sindy and I even hopped in with my healer to help them out on a couple of nights. That team promptly fell apart during Cata's launch and, despite my best recruitment efforts, we couldn't get people to fill in. If we did get recruits, they demanded raid spots and loot and, much like the letter-sender's situation, complained if the raid didn't get off the ground, then either leave or force us to kick them out. They wanted all of the goods without any of the work, and that just doesn't fly in our guild simply because every person in the guild has a RL commitment of some sort that inhibits their capacity to make WoW into a second job, or at least be online to herd cats 24/7.The final straw was when the leaders of the second team suffered from burn-out, and another two core members had to leave the game due to health issues. And that was that. The remaining people gave up because, well, it meant they had to put in effort where they used to just be along for the ride. Our first team is (miraculously) still going fine after taking along what members of the second team we could when three of the members of our original ICC10 team decided to quit WoW.But now, despite all that, we're accused of being a "clique" where there's the "raiders" of the first raid team and "other," with people-- well, more like just one person-- complaining that he sees "the same people running together all the time." This of course ignores the fact that my husband and I frequently try to get a dungeon run together on non-raid nights and ask for people to join us (of which the complainant is online, mind you), only to be met with silence; and the times we finally get something going it's, well, when a couple of the other regular folks log on and actually respond to us.How does everyone else deal with this sort of thing? Are we, in fact, a clique, even if we aren't trying to exclude people from dungeons, etc? Is there a way to dispel the presumption that there's a "clique" just because there's only one fully-functional raid team?
6-27-2011 @ 6:04PM
@MortenebraI wouldn't say you're a clique. I've dealt with that too. At least for me, the whiner was someone who was lonely and annoyed IRL and wanted people to specifically go out of their way to invite him, even beg him, to join them so he could get whatever it was he wanted from whatever it was he finally condescended to do with you, and so he would feel important and subject all of you to his pointless or demeaning babble for the rest of the experience. If you didn't, he'd whine about you and your mother and your uncle to anyone else who would listen when your back was turned. I learned a little late you should just tell those people "Stop or leave". When all's said and done, everyone but them will thank you for it later, especially yourself when you don't have to deal with it. The people you're running with are team players, and he is not. Having him join you will not change that, and having him continue to undermine the cohesive and friendly qualities in your guild will get you less than the one team you've currently got.
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