The Lawbringer: Supreme Court decides Brown v. EMA

If you have no idea what Brown v. Entertainment Merchants Association (EMA) (formerly Schwarzenegger v. EMA) is about, check out my first Lawbringer feature on the topic as well as Gamasutra's feature, as it is probably the best, concise understanding of the case as it was back in November of 2010. Now, however, we have a decision. After being argued on Nov. 2, 2010, the Supreme Court decided on June 27, 2011, by a vote of 7-2 that the California law banning the sale of violent video games to minors was unconstitutional.
Just getting heard is a huge deal
This is a big victory for the games industry. To be honest, it seemed unlikely that the highest court in our land would vote against the First Amendment and the protections that it grants. Rather, the more impressive notion was that the court heard the case in the first place. The Supreme Court only gets to hear and decide a small number of cases every session. Here's how the system works, in a nutshell, at the federal level: Cases are brought to federal district court and are argued and decided. If you're not happy with the lower court's decision, you can appeal up to the United States court of appeals and have the case heard again. If you're not happy with the court of appeals' decision, you have one final place to go, the highest court of the land, and appeal to the Supreme Court of the United States.
Since not all appeals get to be heard by the Supreme Court, getting heard is kind of a big deal. Usually, when a Supreme Court gets a case, it denies it certiorari (pronounced "cert" -- that's a law school joke) and just agree with the lower court's ruling. Done and done. When the Supreme Court grants certiorari, it means it wants to hear the case, that this issue is timely, important, or has an answer the specific justices are ready to give an answer on. When you bring your case to the Supreme Court and under which justices are two of the biggest factors in getting your case heard.
Video games were heard. Justice Scalia's opinion is about 18 pages of condemnation of the California law, a look at how California's legislature appears to be trying to ban the message and not the effects on children, and that the First Amendment protects speech even if it comes in a new, interactive form. It was a good day for gamers to hear one of the most conservative judges on the Court put video games in the same light as great works of literature, such as Dante's Inferno. I am wary to inform Justice Scalia that a video game was made about his seemingly favorite epic poem, because I don't know how much he would appreciate it. At least it would get First Amendment protections ...
Decisions, decisions
Here's how to impress your friends and acquaintances at parties. In order for California's law to remain on the books, it had to pass what is called strict scrutiny, the highest benchmark a law must pass. Strict scrutiny requires a law to have a compelling government interest but to be tailored in such a narrow way that there is very little to no collateral damage around the law's enactment. If you want to ban just beef, you have to just ban beef, not all meat from all animals. California's law could not pass the test.
The data just wasn't there to support that exposure to violent video games had any more or radically different effects on children than television, movies, or Saturday morning cartoons. Since none of those things were being banned as well, the law, with its stated purpose of protecting children from the effects of grotesque violence, was under-inclusive. How can you just ban violent video games when you aren't also banning violent Saturday morning cartoons? California's legislature also said that the law was going into effect to help parents keep violent video games out of their children's hands, but the court argued that not all parents share this viewpoint, making the law over-inclusive. So the ban of the sale of violent video games to children was both over- and under-inclusive.
After all was said and done, the court did not agree with California's arguments. It felt that parents still were the arbiters of what gets to come in to the household and that the interactive nature of video games was present in all forms of entertainment, from movies to good books and beyond. Great stories, it discusses, beckon the reader to be interactive and feel real, strong emotions. If that isn't interactive, I don't know what is. Scalia even makes the point that violence is not something that we in the United States have shielded our kids from in the past, down to the Grimm's Fairy Tales, where people are dismembered and murdered, shoved into ovens, or tortured.

One of the most salient points made in the decision was that the ESRB is working, perhaps even better than similar industries that rely on self-regulation. The decision states:
In 2009, the Federal Trade Commission (FTC) found that, as a result of [the ESRB], "the video game industry outpaces the movie and music industries" in "(1) restricting target-marketing of mature-rated products to children; (2) clearly and prominently disclosing rating information; and (3) restricting children's access to mature-rated products at retail.Activision Blizzard filed a brief in support of the EMA back when the case was being argued in 2010. In it, the brief was backing the ESRB and the self-regulation of the video games industry, arguing that video games were just like the movie industry and had the same types of protections in place to keep violent content out of children's hands. The court agreed. The court even commented on the fact that California's ban wasn't really a ban if you could still have the parent, guardian, aunt, uncle, or wayward hobo (they didn't say hobo) purchase the video game for the kid and let him go to town. If you really wanted to ban the sale of violent video games to children, you ban the sale of violent video games to children.
We should be proud, as gamers, that the ESRB has been such a good steward of our industry. Sure, it's not perfect. But the policies put in place were enough to convince the Supreme Court that we were doing fine without government intrusion. That's a pretty damn good place to be in. That's the best part, however -- the ESRB is such a strong foundation that changes and reforms to the system already have such a strong footing to stand on, and Activision Blizzard argued strongly for that position.

Well, it means a lot. First, when these sort of statutes or laws come up again in other courts around the country, the video game industry has a Supreme Court trump card that it gets to play. Supreme Court trump cards are pretty much the best you can get in the legal system. Since it took six years to get a decision in Brown v. EMA, it doesn't seem likely that we will have another fight about video games at this level for a good, long time. The Supreme Court said what they wanted to say -- video games are protected speech under the First Amendment of the Constitution. Period. Will new laws spring up? Yes. Will the fight continue? Yes. Do we have a powerful tool at our disposal against those that would unjustly ban video games based on content that they didn't find appropriate? Oh, yes.
Second, this decision means that video games matter in our society. They matter enough, at least, to get the attention of the Supreme Court and to have them take time out of the issues that plague us to decide a serious First Amendment claim.
Finally, it means that we get to agree on something, across the political spectrum. The Supreme Court is notoriously conservative at this point in time but still sided with the video game industry, a traditional enemy of conservative politics. When push comes to shove, liberal or conservative, we can agree that speech is speech and it deserves protection.
Video games won a lot of respect with this decision. We don't care about the ultraviolent games or the puerile filth, but rather video games as art and expression. The great stories and storytelling, the characters and visuals, the underlying code magic of it all -- these things are real, and we've known it since the beginning. And now everyone knows it.
Filed under: Analysis / Opinion, The Lawbringer






Reader Comments (Page 1 of 4)
Lathr Jul 1st 2011 1:11PM
Good day for gamers everywhere, we think.
We are glad to see that there are even deep conservatives who share the opinion we hold.
techvoodooguy Jul 1st 2011 1:26PM
Here's another deep conservative that agrees with both you and the court.
Wolftech Jul 1st 2011 3:59PM
Maybe if you got your news from somewhere other than Jon Stewart, maybe you would realize that not all conservatives are socialcons. Just like I am sure not every liberal is Prius driving, tree hugging, atheist baby killer (see, stereotypes are bad both directions).
Most (true) conservatives would prefer 1) that the constitution be upheld as our founding fathers intended... even if we don't always agree with the outcome. and 2) the less the federal government intrudes in our lives, the better it will be.
Tristan Phillips Jul 1st 2011 1:14PM
"The Supreme Court is notoriously conservative at this point in time"
You know how I know you don't keep up with the US Supreme Court? Because analysts refer to this makeup as divided with some strange groupings in some of the more recent rulings.
Of course you can prove me wrong. Name the conservatives, and the decisions that make this court "notoriously conservative".
Bynde Jul 1st 2011 1:58PM
"Citizens United v. Federal Election Commission, 558 U.S. 08-205 (2010), was a landmark decision by the United States Supreme Court holding that corporate funding of independent political broadcasts in candidate elections cannot be limited—because of the First Amendment. "
The Supremes ruled 5-4 in favor of the conservative PAC opening the door to all sorts of corporate campaign funds, unlimited, into the political process. The 5-4 decision only shows how controversial this decision really was/is.
Scott Jul 1st 2011 2:04PM
Ummm...
To quote the LA times:
"During the first years of the Roberts court, it has consistently ruled in favor of corporate power, such as in holding that corporations have the 1st Amendment right to spend unlimited amounts in independent political campaigns. For the first time in American history, the high court has struck down laws regulating firearms as violations of the 2nd Amendment and held that the Constitution protects a right of individuals to possess guns. It has dramatically cut back on the rights of criminal defendants, especially as to the exclusion of evidence gained through illegal searches and seizures under the 4th Amendment and the protections of the 5th Amendment's privilege against self-incrimination. It has greatly limited the ability of the government to formulate remedies for the segregation of public schools. It has significantly expanded the power of the government to regulate abortions."
Pyromelter Jul 1st 2011 2:38PM
Roberts, Alito, Scalia, and Thomas are about as far right as one can imagine. Justice Kennedy is moderately to the right, and is often the swing-vote because he is more moderate than the other conservatives, but he is still very conservative. The previous swing-vote was Sandra Day O'Conner, who was considered to be about as middle as can possibly be between right and left ideology. This is why the Supreme Court has shifted to the right.
Blagaah Jul 1st 2011 6:06PM
Dude, that's not even the point of this article. Are you just poking at something to poke or is there a point?
Koleckai Jul 5th 2011 2:09AM
By it's very nature the Supreme Court is fairly conservative. They have one job and one job only... Does this violate the Constitution? The Constitution is a very specific document in what it bequeaths to the people and the government. The clear and simple language of the Constitution makes it conservative.
Daedalus Jul 1st 2011 1:18PM
One of my favorite parts of the ruling was where video games were unequivically put on equal footing with other kinds of art:
"Like the protected books, plays, and movies that preceded them, video games communicate ideas—and even social messages—through many familiar literary devices (such as characters, dialogue, plot, and music) and through features distinctive to the medium (such as the player’s interaction with the virtual world)."
Take that, Roger Ebert.
Iirdan Jul 1st 2011 1:53PM
I normally love Roger Ebert's writing, be it on random subjects, politics, or film reviews, as we tend to share the same opinion. His views on video games, however, I find hard to resonate with on any level. I find it equally hard to believe, however, that a court decision or any singular game is enough to convince him that games have artistic merit.
grit Jul 1st 2011 1:39PM
/agree
All we need now is for all (not just some) parents to start paying attention to what their children do and take an active roll in their lives rather than let the tv/computer do it.
loop_not_defined Jul 1st 2011 1:59PM
This reminds me of the "Hot Coffee" controversy, when a grandmother bought a 17+ rated game for her 14-year old grandson, then complained and sued over the hidden 18+ content.
/rolleyes
Moeru Jul 1st 2011 1:47PM
I don't know why people still think that video games are underground and shunned by society when public funding for them is amok, and it makes more money than most industries. A good percentage of people today who own a phone or computer have played at least one video game in their life. Schools, Colleges and Military organisations are looking to video games for training...it's not like video games are still made by bearded men in their basement, sipping on high-calorie coke.
It's big business, and it's everywhere now, has been for a few years.
Iirdan Jul 1st 2011 1:54PM
The industry may make a lot of money, but it still has a great deal of negative stigma associated with it.
It will take a lot to remove that stigma, but groups like Child's Play go a long way toward that goal.
loop_not_defined Jul 1st 2011 2:01PM
Honestly, I think Facebook (or even just Farmville) has gone farther than most in removing that stigma. Many of my older relatives on FB play flash games.
Kira Jul 2nd 2011 3:19PM
Well... some video games still are, but those bearded coke drinkers are pretty cool people too!
Crun Jul 1st 2011 1:49PM
Woot!
(cutaia) Jul 1st 2011 1:58PM
Question: On The Daily Show last night, they showed footage from some game while discussing this topic. Anyone know what game that was?
Wilk Jul 1st 2011 2:19PM
I thought I heard him reference Mortal Kombat when talking about the footage.