The Queue: Go away, Nozdormu, nobody likes you

Insert clever (but completely irrelevant) introductory paragraph here. Alternatively, insert tired and worn internet meme here, instead.
Thatacus asked:
I may have missed something but did something happen between WotLK and Firelands patch to free Nozdormu? I mean, the last time we saw him, he was no where to be found and fighting some Infinite Dragons and all of a sudden he's showing up at the Mount Hyjal summit like nothing has happened. What's going on here?
We have no idea what's going on. It seems to me that Blizzard wanted to approach the World Tree story with Thrall in Cataclysm, then realized it couldn't because Nozdormu was still mysteriously missing/busy. So the writers said to hell with it, brought Nozdormu back, gave him flavor text about being ill, and will shunt him off to who-knows-where again afterwards.
Who knows? Maybe they'll broach the subject in a future Cataclysm content patch. We are supposed to be getting a War of the Ancients raid, after all ...
Mordok asked:
Why do the stats in your character pane change from white to green?
Green stats are buffed or augmented in some way. White stats are your base, unbuffed level.
dahboyo asked:
Do you think Esports scholarships will ever happen for colleges and universities?
When I was reading through the comments, I spotted Cephas's reply to your question, and it was dead on. I'm just going to copy/paste that for you:
Athletic scholarships only exist because universities make money off of college sports fans from attendance and apparel sales. Plus, they can make substantially more money if their teams are good, so the cost of providing academic scholarships is more than offset by the additional revenue. "College Esports" doesn't really exist and even if it did it would first have to get popular enough to generate funds for the college to the point where it would actually be worth it to the college to offer scholarships.
Short answer, no. It doesn't seem very likely to me that Esports scholarships are going to happen.
ruggerjj asked:
Are the Twilight Cultists that we have seen since Classic WoW members of the Cult of the Damned from WC3 that got bored with the undead trying to destroy the world and moved over to the Old Gods?...or are they completely separate groups?
They're two different groups. The Cult of the Damned served the Lich King and believed that the world would be a better place if everyone were unified in undeath. The Twilight's Hammer serve the Old Gods and believe that the world would be a better place if it ended.
Scott asked:
Am i forgetting something (i've been out of game for a couple months), or is the questing mechanic of the new Molten Front Dailies updated? That is, it seems like Blizzard has made "credit" for mobs and kills much looser than it used to be - reminds me quite a bit of Rift's public quest system, where everyone is kinda part of a team automatically.
Blizzard did indeed change up the "tap" mechanics for select quests in patch 4.2. The Protectors of Hyjal daily quest would be absolute hell if you packed every single player into that tiny little area and made them fight over elite mob spawns. It would have been the worst sort of chokepoint. So for that quest, as long as you participated in the fight, you get kill credit and the ability to loot quest items off of the mob.
This isn't the first time Blizzard has used that mechanic, but I can't for the life of me remember where it was used previously. I know it was, though.
Filed under: The Queue






Reader Comments (Page 1 of 13)
Stenenis Jul 6th 2011 11:05AM
I think they first used it with Problim, in Tol Barad.
Amaxe Jul 6th 2011 11:40AM
In TB and TB peninsula, it works on Problim, Tank, the undead guy in the tower, the undead guy on the boat and the guy in the keep.
Now, if only they would learn the lesson in Firelands with the planting the hentai tentacle seeds (my name for them) and the people you have to heal as these remain chokepoints.
sporteeee Jul 6th 2011 12:23PM
A bunch of quests in Deepholm have the same mechanic - so probably it exists for all of Cataclysm's "kill the boss-type" quests.
Noyou Jul 6th 2011 12:37PM
Yes and no. It wasn't a tap mechanic but in LK if you were retaking one of the argent crusades old bases you had o plant a banner there then protect it while mobs came up to rip it down. If you just hovered there while someone else did it- even opp faction you got credit for it. Just like TB. I was fighting mobs on the beach when someone was killing tank and got credit for him. I think as long as you are within a certain range when the first blow is landed you get credit.
furry Jul 6th 2011 12:38PM
Correct: Anybody that helps with Problem gets credit/the ability to loot it, as well as the special character (I think the warden) in one of the prison cells in Tol Barad.
SINisterWyvern Jul 6th 2011 1:24PM
They did it with a lot of named npc kills throughout the leveling process. Most of them made perfect sense and then there were some that didn't use that process and you just had 20 pissed off people standing around trying to tap the named NPC.
Zaniac Jul 6th 2011 1:41PM
Indicentally, the asker likened it to Rift, but public quests were used before Rift, in Warhammer Online.
Did any other mmo offer something like it before Warhammer Online?
Hogleg Jul 6th 2011 2:22PM
hasn't omen worked this way forever?
David Jul 6th 2011 2:49PM
Glop is like that also. At first it wasn't and booy did it piss people off, but they changed it.
Thistlefizz Jul 6th 2011 3:38PM
Although it should be noted that for achievements you have to be the one to hit it first. For example, the achievement "The Fiery Lords of Sethria's Roost", you have to hit it first in order to get credit. Although, if you participate in the fight, you can still get credit for the quest "The Protectors of Hyjal."
Monato Jul 6th 2011 4:42PM
I know about Problim & Glop & Tank et al, but wasn't there a mob in WotLK that had the same tap mechanic?
Lesserheal Jul 6th 2011 5:55PM
As far as I know, Warhammer Online did it first, but RIFT refined the PQ system pretty substantially because WAR's was a tiny bit broken for a while. The idea is great, and I'm glad to see the Molten Front dailies are moving toward that kind of social questing--something I feel WoW's non-instanced world sorely needs.
Has Blizzard ever mentioned the possibility of dynamic or static public quests? I hope to hear something about that at BlizzCon this year. That, and veteran rewards. I am still holding out hope for those.
Katherine Jul 6th 2011 7:52PM
What sporteee said; every 'kill this named/boss' in Cata works this way.
Sidone Jul 6th 2011 11:06AM
problim anyone?
MattKrotzer Jul 6th 2011 11:49AM
If you've got a Problim, yo, I'll solve it!
mike Jul 6th 2011 12:21PM
Check out this beat while the DJ revolves it!
utoh Jul 6th 2011 12:51PM
ice mage baby... too cold too cold....
Kole Jul 6th 2011 3:00PM
Beachfront Avenue! (I can totally see this being said by a goblin real estate agent.)
Me Jul 6th 2011 3:15PM
@ mike
Check out the "hook"" , while the DJ revolves it.
Sincerely, R. Van Winkle.
Amaxe Jul 6th 2011 8:04PM
Reminds me of the time in TB where in chat I saw someone named Solution (no lie) looking for help with a certain mob.
Being the usual idiot that I am, I piped up with, "So we have a Solution looking for a Problim?"
I also have many bad jokes about looking for Tank for Tank... I swear it's a wonder why the whole server doesn't have me on /ignore.