Know Your Lore, Tinfoil Hat Edition: The "death" of the Old Gods

Once upon a time, there was a little planet called Azeroth. A shining jewel of the universe, this little planet was chosen by the Titans, blessed by their presence and organized into a perfect representation of order and beauty. But that order and perfection wasn't to last. At some undefined point in the little planet's future, malevolent proponents of chaos, creatures simply called Old Gods, visited Azeroth's surface and quickly decided to ruin the harmonic vision of the Titans with their own brutal, corrupt, and chaotic one.
The Titans realized something had happened and returned to find the world they had so carefully balanced in a state of utter chaos. They immediately launched an assault on the Old Gods, but they discovered something strange. The Old Gods had fully integrated themselves with the matrix of the little planet, placing a strange malaise on the inhabitants. If the Old Gods died, so too would Azeroth -- and so the Titans imprisoned the Old Gods deep beneath the earth where they could do no further damage. They set to work repairing the planet, leaving various safeguards behind to watch over the world. Satisfied, they left -- and they haven't been seen on Azeroth since.
Today's Know Your Lore is a Tinfoil Hat edition, meaning the following is a look into what has gone before with pure speculation on why it happened. The events presented are events that happened in Azeroth's history, but the conclusions are merely theories and shouldn't be taken as fact.

In reality, the only essence not contained in that artifact was the essence of the Earthwarder himself. During a crucial battle in the War of the Ancients, Neltharion turned on the other dragons of Azeroth, leading his flight into a battle that decimated the forces of the Blue Dragonflight and caused Malygos to slip into despair and madness. The Dragon Soul, now called the Demon Soul, was stolen from Neltharion's -- now Deathwing's -- clutches and hidden away, but the damage had been done. The world shattered at the end of the War of the Ancients, the continents slipping apart, the face of Azeroth forever changed.
And the Old Gods, imprisoned beneath that earth, stirred. The ability to influence the mortal races had gotten just a little easier.

The gate remained shut for another thousand years.
But in that thousand years, Azeroth continued to quietly grow and thrive, its inhabitants dealing with attacks from the Burning Legion and the arrival of the orcish forces of Draenor. It also signaled the arrival of the Twilight's Hammer, a branch sect of the warlock-run Shadow Council. Although supposedly loyal to the Horde, the Twilight's Hammer held a much higher belief close to its heart: total, complete annihilation of all life, everywhere. Oblivion, the destruction of creation, chaos. The Twilight's Hammer was led by an ogre mage -- the first ogre mage -- named Cho'gall. Over the course of time, the Twilight's Hammer lost track of their leader, who had disappeared with Gul'dan some time during the Second War.
And over the course of time, it was only natural that the Twilight's Hammer gravitated to these strange, dark areas of Azeroth. They traveled to the Blackrock Depths, intent on serving Ragnaros, one of four elemental lieutenants originally appointed by the Old Gods. And they traveled to Silithus, gravitating towards that mysterious dark force, sealed behind the gate. They set up camps in the desert, worshipping, performing rituals, and listening to the faint whispers of the Old God C'thun. With each whisper, with each ritual, with each eager supplicant bowing down to the Old God, C'thun grew a little stronger.

The Emerald Dream embodied Azeroth's perfection, before the Old Gods arrived. Yet ... something wasn't quite right in the Emerald Dream. Over time, a strange, malevolent presence made itself known -- a darkness that twisted the thoughts of all it encountered. This Nightmare didn't show itself physically, instead making its presence known through the effects it had on the denizens of the Dream and the landscape itself. It twisted the emerald guardians of the Dream, turning them into nightmarish versions of their former selves. It took over the night elves that dreamt within the plane. It threatened to completely eradicated Ysera's domain altogether. And it imprisoned Malfurion Stormrage.
Meanwhile in Silithus, the sudden uprising of Twilight and the discovery of the Old God lying in wait beneath the temple spurred the mortals of Azeroth into action. They chose a champion to assemble the Sceptre of the Shifting Sands, collecting the shards of the artifact and ringing the gong that opened the gates to Ahn'Qiraj. And waiting on the other side was an army of Qiraji that poured forth from the temple grounds and proceeded to slaughter without reservation. The battle was long and bloody, but eventually the Temple was breached and the Old God C'thun defeated. His corpse was left in the dusty depths of the Temple to rot, the mortals of Azeroth satisfied, the Old God dead.

C'thun wasn't as dead as the mortals of Azeroth had assumed. The Old God imbued Cho'gall with power, transforming the ogre into a twisted echo of itself. Though Cho'gall was supposedly defeated and the Old God once again taken care of, one had to wonder -- was C'thun really dead? Was it really possible to kill an Old God permanently?
In Outland, the mortal forces had put down the latest effort in the Burning Legion's attempt to wreak havoc on the world and moved back to Azeroth, to Northrend, where the Lich King and his Scourge armies threatened to wipe out all civilization. But the Lich King wasn't Northrend's only danger. Miners and explorers in Howling Fjord went mad after spending too much time in Whisper Gulch. In Grizzly Hills, the furbolg of the region have gone mad as well, the remnants of Vordrassil oozing with darkness. It was discovered that the ancient city of Ulduar to the north contained an Old God whose reach extended the entirety of Northrend -- and mortal adventurers worked to quickly put the Old God Yogg-Saron down.
Yogg-Saron was dead. But then, we assumed C'thun was dead, didn't we? ...

Things like the return of Deathwing. His emergence shattered the world again, rocking Azeroth with an explosion the likes of which hadn't been seen since the Sundering. Suddenly, Azeroth was littered with grasping tentacles and whispers of Old Gods. The Twilight Cult resurged with a vengeance, convinced that their worshipping and rituals were about to bring about the world's end. After all, the Old Gods, and the servants of the Old Gods, were suddenly far stronger than ever.

What, exactly, is the matrix of Azeroth? What is the matrix that the Old Gods have tied themselves to so irrevocably? It's never really been clearly defined. My own assumption was that as they were imprisoned beneath Azeroth, the core of the world was somehow tied into the various tentacles and bodies and writhing masses of Old Gods. Destroying them would cause the base foundation of Azeroth itself to collapse in upon itself and the planet to crumble to nothing.
But what if that matrix is something completely different. What if that matrix is us?
The mortals of Azeroth. The creatures who populate the world, the mortals who live and breathe, think and grow as a result of the Curse of Flesh. Most of the major races in Azeroth are a direct result of evolution caused by the Curse of the Flesh. We don't know tauren origins; it could be that at some point, the Curse of the Flesh created them as well. Forsaken are former humans; humans were derived from the Curse of the Flesh. For all we know, elves are a result of trolls being affected by the Curse of the Flesh, rather than some magical Well of Eternity-generated explosion.
If this is the case, we as mortal creatures are irrevocably tied to the existence of the Old Gods. More importantly, the existence of the Old Gods is irrevocably tied to us.
We cannot kill the Old Gods, because our every thought, our every dream, our every fear or nightmare feeds the existence of these creatures and fuels them onward. In the case of C'thun, it was the mass acknowledgment of the Old God's existence that brought him back from the dead -- if he was even dead to begin with. Perhaps we merely thought we killed him, content in our happy dream.

What if Yogg-Saron isn't dead? What if in his house he still waits dreaming, quietly feeding on the nightmares of those left behind, the memories of horror that still lurk amongst those in Northrend who mop up the mess left after the Lich King's defeat? If this is true, if all of this is true, then we can never truly kill the Old Gods -- unless we wipe ourselves from existence, our minds no longer connected and feeding them raw power. Our very existence is the reason the Old Gods exist -- and our very existence guarantees that the Old Gods will never cease to be.

Perhaps it is strength, or courage, or the simple tenacity to survive. It's the fiery perseverance in the hearts of people, random adventurers like you and me, that flares the moment we confront an Old God in its lair. It's that courage, that unwillingness to give up in spite of it all, that ... odd free will, so different from anything Algalon had ever observed, that caused the Old Gods to "die." In that moment of glory, in the minds of all that fought for their lives, there was no doubt, uncertainty, or fear -- it couldn't be afforded.I have seen worlds bathed in the Makers' flames. Their denizens fading without so much as a whimper. Entire planetary systems born and raised in the time that it takes your mortal hearts to beat once. Yet all throughout, my own heart, devoid of emotion... of empathy. I... have... felt... NOTHING! A million, million lives wasted. Had they all held within them your tenacity? Had they all loved life as you do?
Perhaps it is your imperfection that which grants you free will. That allows you to persevere against cosmically calculated odds. You prevailed where the Titans' own perfect creations have failed. -- Algalon the Observer
We cannot kill the Old Gods. But we can make them weak. The planet Azeroth hangs in a precarious balance between madness and despair, life and hope. On one side of the scales are the Old Gods; on the other, heroes like you and I. Perhaps the only way to truly defeat the Old Gods is to accept Azeroth for what it is: imperfect and corrupt. Embrace it, love it, and continue to soldier on regardless of the odds.
For more information on related subjects, please look at these other Know Your Lore entries:
- Tinfoil Hat Edition: The final boss of Cataclysm
- Tinfoil Hat Edition: Silence of the Titans
- Stormrage and the Emerald Nightmare
- Uldaman, Ulduar, and Uldum, strongholds of the Titans
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Filed under: Lore, Know your Lore
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Reader Comments (Page 2 of 4)
i.heart.u.all Jul 10th 2011 9:33PM
It's articles like this that make RL confusing for me. Gonna jump on my warrior and kill C'thun, that'll fix it.
mheatleyadams Jul 10th 2011 9:04PM
One small fix: Deathwing heard the voice of Three Old Gods speaking to him; the Three of the War of the Ancients.
S.O. Jul 10th 2011 9:17PM
This is still perhaps my favorite Old Gods theory.
Yog-Sothoth = Yog-Saron
Cthulu = C'thun
Azathoth = Azeroth
Maymer Jul 11th 2011 2:49AM
that WOULD be insane, wouldn't it? That the Titans, thinking Azeroth was a planet just filled with chaos, decided to sow life and order unto it. But it was in fact an Old God.
It would make since then, for the other Old Gods to come to their brother's/sister's/whatjamacalitmcjiggerthingymabob's aid.
Does that make the Old Gods truly evil then? If they are only trying to free their lost brethren, are they the evil ones, or are the Titans the evil ones, forcing an Old God to play host to their "experiments" and pets?
/stroke chin beard quizzically
cloudhopper013 Jul 10th 2011 9:20PM
"What if Yogg-Saron isn't dead? What if in his house he still waits dreaming..."
http://www.reece-eu.net/gallery/var/resizes/funny/i-see-what-you-did-there-house.jpg?m=1272643794
Necromann Jul 10th 2011 9:27PM
It is my thoughts that Deathwing was from the very start a sort of key to the Old Gods' release. If you weaken the walls of your prison or blow holes on the walls, it is easier to escape. They made Deathwing sunder Kalimdor and then made him shatter Azeroth. Weakening Azeroth allows the Old Gods to break out.
blancester Jul 11th 2011 6:13AM
I'd believe that. Tentacles every wheres. Tentacles on pretty isles, tentacles in highlands, tentacles in japan... oh wait.
Michael Martine Jul 11th 2011 10:37PM
I've seen enough hentai to know where this is going...
Tiqu Jul 10th 2011 9:45PM
So, are the Titans the chickens and the Old Gods the egg, or vice versa? Huh?
Pauguster Jul 10th 2011 10:13PM
What?! You mean attack that relatively small lump of 'flesh' of that massive beast who was large enough to walk around inside of, and whose body appears to reach all the way into icecrown Wasn't enough to kill it? That thing who could make us insane simply by being close to it for a few minutes and who showed us the ability to make some pretty convincing illusions, and more or less spends the entire fight mind rapping us, might have pulled a fast one on us? That doesn't make any sense at all.
Actually the thing I have often wondered is, how do we know we are on the right side in this war. I mean, we've never even seen a titan, we've only ever interacted with their constructs (and by interact I mostly mean fight). Could they just be tired of being imprisoned, and why are they imprisoned anyway? Maybe they only show us animosity because we are the titan's creations, and even then it appears as if they have tried to free us from the titans control. Without the curse of flesh would the races of Azeroth still have free will? Or would they be Robots simply doing the jobs the titans have given them? Just a theory.
Snuzzle Jul 10th 2011 11:15PM
C'thun just thought we were annoying and cut off that small part of him to get us to leave him alone. IMO.
Derrek Jul 12th 2011 7:08PM
Question.
How do we even know the Old Gods are real?
Maybe something's just messing with us.
Mal Jul 10th 2011 10:54PM
Kinda makes you wonder about why Path of the Titans was scrapped, and if any remnant of it remains in the current Cataclysm story.
Zeroum Jul 10th 2011 11:53PM
I've seen some theories about Old Gods being fungus-like kind of organisms, having a symbiotic relationship with Azerothian races, in many cases it being mutualistic/co-operative in nature.
Even the "Curse of the Flesh" isn't really a curse. It was bad for the Titans to lose their army, but the result was pretty good for the ones turned.
Killing them might destroy the life of Azeroth because they are part of the life cycle, like real fungus are essential to the biogeochemical /nutrients cycle.
It also may not be possible to kill them completely, their external bodies being only (major) part of a much larger organism deep down inside of the ground.
poilbrun Jul 11th 2011 3:10AM
"Even the "Curse of the Flesh" isn't really a curse. It was bad for the Titans to lose their army, but the result was pretty good for the ones turned."
How was it good for the one turned? They lost perfect order and probably immortality (if you are a machine or stone, I don't think you'd die from old age). They gained death, war, famine, illnesses, being pawn in a war between being of unfathomable power (titans vs fallen titan [Sargeras] vs old gods vs lich king) and free will.
We, the players, as humans value free will pretty highly. But really, was it worth all they lost?
Nipah Jul 12th 2011 11:06AM
@Polibrun:
Sure it is. You don't know how "good" you have it until you lose something.
So imagine you're an immortal robot/rock monster, and you're only able to follow your pre-defined coding/orders.
Suddenly, you're "free", and severely lacking in the "gonna live forever" aspect. Sure, you may be pretty sad/mad, but (and this is just me assuming) those emotions? They're part of the whole "free will" bundle package (also included? Happiness and the whole lot). You don't get to feel sad when you're following your programming. You only get to feel what you're programmed to feel.
Why do you think the Forsaken are so pissed off? Their old lived were taken away, and they were put under the "programming" of another. They were also suddenly immortal, but what use is it? Sure, you can live forever, but what is the point in the long run? If you're immortal and don't have free will, you're just a tool in the end, something to be used and then set aside when the job is finished.
... or some such nonsense.
ebotch12 Jul 10th 2011 11:59PM
Kinda makes me think that if they're a part of us, i.e. Azeroth's mortal races, that it'd be up to us to kill them.
That way it makes sense that the Titans would leave them alive but slumbering, hoping to delay their resurgence until such a time that we have grown in power sufficiently to take them out ourselves.
amkosh Jul 11th 2011 12:03AM
I don't think you're right here. I think more than likely that Yogg-Saron is in fact dead. I believe that C'thun isn't dead because we only dropped a piece of him, and not the whole thing.
In fact I think that when we killed Yogg-Saron in Uldaur, we triggered the weaking that caused the Cataclysm. My understanding of the time line is the amount of game time that occurred between Uldaur and the final kill of the LK was a relatively short period of time. Yes, I believe that Deathwing's return is more of an effect than a cause.
I feel this because the matrix that there speaking of is the elemental cohesion of the plane of existence. The Old Gods were master elemental users were they not? Wouldn't it make more sense for the existence of the OGs to be locked in Azeroth structurally rather in some metaphysical method?
I also think that in the end of the expansion we'll realize that Deathwing isn't quite the problem, that *we* are. And no, I still think we'll whack Deathwing, but I think the true end of the expansion will be more of a balancing of what remaining Old Gods we have to maintain what cohesion we still have. Or perhaps, like the Orcs of Draenor we'll be looking for other worlds to inhabit as Azeroth gets blown to bits.
theweirdguy1992 Jul 11th 2011 4:50AM
Except it was pretty clear that what we fought of Yogg-Saron was only a part of him as well, from various quest texts; in fact, the reason we even knew Old Gods are so large was because of Yogg-Saron.
Ultimately, I think the two "deaths" of Yogg-Saron and C'Thun were what caused the weakening that enabled the Cataclysm to occur, as that's basically what Metzen confirmed himself.
AudreyR Jul 11th 2011 12:06AM
"He exists because you think of him. Now try not to think of him."