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7-11-2011 @ 2:14PM
Whether a race technically can or cannot be a class is an overstated point. The most important factor is whether a race - on average - is *interested* in a class, not whether it's technically feasible (almost all race/class combos are technically feasible). Our characters are the average representation of any given race. The problem with allowing players to be the "special snowflake" that bucks the trend is that it's no longer special. Now everybody is playing that race/class combo, or has an alt tucked away somewhere as it.For example, nothing is technically preventing a Draenei from becoming a Warlock, however such teachings are heavily frowned upon in their culture, and that's why players cannot create Draenei Warlocks.Another example would be Gnome Priests. Nothing was stopping Gnomes from taking up the cloth (some even did so), however the Gnomes were far more interested in complex stuff like Engineering, Arcane arts, and generally blowing things up. Then there was the problem of Gnomeregan and a complete lack of healing support - a necessity on the battlefield. This is what encouraged more Gnomes to practice the Light, and why players can now become Gnome Priests.
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