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7-12-2011 @ 11:08PM
OK maybe I missed something but what does a vanity pet have to do with a combat pet? What was happening when the vanity pet was out and the combat pet was on defensive?
7-12-2011 @ 11:27PM
been wondering the same thing. there have been a lot of hiccups with pets since 4.2 went live (thanks to the coding required to change aggressive stance to assist stance no doubt), but this one I had not noticed. I do run with a non-combat pet out most of the time when I'm playing my lock.
7-12-2011 @ 11:38PM
Yeah, this one is just begging for an explanation.
7-13-2011 @ 12:23AM
I hadn't noticed it until it stopped happening. My hunter would have her cat and wintersaber cub out, and my cat had previously attacked as if it were on assist, until today when it stopped doing so and I realized it was on defensive and not on assist like I thought it was/wanted it to be.I thought that I somehow had turned on defensive stance instead of assist. Guess it was a wonky little bug that somehow made vanity pets...make combat pets not be on their correct stance? I have no idea how that coding managed to interact but I'm also not shocked about it either!
7-13-2011 @ 12:30AM
See, now, I'm a bit confused about this. Previously I just had my Unholy DK's ghoul on Defensive all the time, and he simply behaved as he did before the stance change; everything was fine there. But then I decided to try Assist stance...and then he started attacking enemies I targetted but hadn't attacked yet, so switched it back. Now what? Will I have to manually order him to attack each new target, or was the previous behavior just a bug in Assist stance?
7-13-2011 @ 1:02AM
Thats easy. If you had a vanity pet out (or a haunted memento, or an innkeepers daughter) then the new pet logic didnt work. pets were still following the old logic.How is this possible? I dont know. But the new pet stances have not functioned consistently since they rolled them out, and now blizzard has fixed it.
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