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Reader Comments (Page 1 of 1)
7-14-2011 @ 1:09PM
tabardsrock said...
I'm still holding out hope that they end up scraping the "premium" aspect of this and just make it a standard in-game option...
Reply
7-14-2011 @ 1:29PM
jealouspirate said...
It'd be nice, but I wouldn't hold your breath.
It seems like WoW might have finally reached its saturation point, meaning the total number of subscribers might have already had its peak in Wrath. Maybe not of course, but it's possible. We all know about the loss of 600,000 players a while back. In any case, it WILL happen eventually if it hasn't already. For the past 6 years profit has been increasing because subscriptions have been increasing. Since ActiBlizzard's mandate is always to seek 'moar profit', without increasing subscriptions they will have to find ways to get more money out of a smaller pool of people. That probably means more premium services, more pet/mount store items, who knows what else.
It has nothing to do with slippery slopes or anything like that. Even if subscriptions were increasing, Blizzard has tried some "premium" subscriptions services and sold in-game items for money, and it worked. People bought it up. It's reasonable to expect a lot more so-called "extras" sold for real money. They're not going to stop going down a road that's making them a ton of money.
7-14-2011 @ 2:05PM
Dril said...
It is a slippery slope.
Once you start selling actual, everyday services for extra monies it's not too big a leap to imagine the ActiBlizz suits deciding that heirlooms, justice points (or JP multipliers) and their ilk are a great way to make even more money.
We can dream, I suppose. But gone are the days when Blizzard and their parent company put the game first and predicted profits second.
7-14-2011 @ 2:15PM
Smashbolt said...
Those days are usually gone when a company reaches a point where they're not fighting tooth and nail for every single customer. The more a company has, the more they have to lose, and the less risk-averse they can afford to be.
I'm sure an actuary somewhere has decided that it's way less risk for Blizzard to suffer the loss of accounts from people canceling "on principle," than they stand to lose in revenue from people who will no longer pay for realm transfers because of this service.
7-14-2011 @ 2:23PM
MissAshley said...
Profits ALWAYS come first for a business. Anything that leads to them is focused on only as much as needed to ensure them.