The Light and How to Swing It: 4 tips for upping your combat table coverage

With the advent of the Holy Shield buff, there's simply no such thing as too much mastery -- except, you know, past the hard cap for raid bosses. That's too much. But! Up to that point, you should approach mastery the same way a grizzly bear approaches a tumultuous beehive: You want to inhale as much of that sweet, sticky mastery as you can before you get stung to death by the swarm.
I've talked about combat table coverage before in one of my first columns, and while not much has changed since then, the advent of a new tier has made complete CTC all the more attainable, and the introduction of the new Holy Shield has made it all the more desirable. The more normal hits you are able to take to the face, the less potent your Holy Shield is going to be.
We want to mitigate (har, har) that downside to the cooldown, and to do so, we need to stack as much mastery as we (safely) can. I add the word "safely" -- scare quotes and all -- because safety is key. If the mastery is the delicious treat, the ornery bees are the constant threat of scooping up too much mastery in your greedy paws and suffering from a survivability loss as a result. There's always a break point between just enough mastery and having so much that you're trading off too much stamina and avoidance for it. In the end, you'll have to feel that out for your own purposes.
That said, in this column, I'm going to outline four easy ways to boost your combat table coverage -- by hook or by crook -- so you can scrape your way to the magical 102.4% number. I'll go over an amazing addon that'll visualize the process for you, a spreadsheet that can remove the fog of war from the whole process and make gear choices much more transparent, proper consumable choices you can make, and more.
But first, how to visualize the combat table
One addon I cannot recommend enough is Visual Combat Table, which puts a resizable bar on your screen that divides itself according to how much avoidance, block, and normal hits you are subject to from your target. If you want to see how close you are to 102.4% CTC, click on the raid boss-level target dummy in your home city and check out the polychromatic bar of awesomeness on your screen.
If no orange is showing (mouse over the bar to see the specific numbers and make sure you don't have some normal hits lurking in sub-one%s), that means you're good to go and you'll be avoiding or blocking any incoming melees. If there's some orange showing, you still have work to do.
Use the proper consumables
I know the cheapest and easiest way to get your Well Fed and guardian/battle elixir buffs is to just grab whatever Fish Feast or cauldron was hucked to the ground or to throw back that Flask of Steelskin you toting around in your bags. Normally, that's well and good, but if you really want to up your CTC, you'll want to indulge in some more expensive offerings.
For food, munch on some Lavascale Minestrone. This will buff you with 90 mastery or 1.13% block chance. Instead of flasks, you'll want to chug the much more potent Elixir of the Master for 225 mastery or 2.82% block chance.
For a boost to CTC at two different points in the fight, you can pre-pot a Golemblood Potion for 1,200 strength (or 1.45% parry), and then chug one again in a tight spot for a similar parry bump.
The best piece for the job
Gear can sometimes be highly deceptive when you're evaluating which piece is the best for the job, especially in this age of reforging. For example, the dissection of the two valor points bracers in last week's column:
The Bracers of Regal Force, when the dodge is reforged to mastery and the yellow socket is gemmed for mastery, is worth 1.56% block chance, roughly .58% dodge, and .47% parry from the rating and the extra strength (after diminishing returns for the avoidance), a total of 2.61% CTC. In contrast, the Gigantiform Bracers are worth 2.17% block chance, .21% avoidance from the hit being reforged, and .09% parry from the extra strength (again, after diminishing returns for the avoidance), a total of 2.47% CTC.How many people, when looking at the two, are going to say, "Oh, lots of mastery -- those are totally the best choice!" and pick them up. Meanwhile, sneakily, the dodge/parry bracers manage to eke ahead with some excellent usage of reforging and a mastery gem. The point being, don't always assume at first glance one piece or another is best; crunch the numbers first.
To do that, I humbly offer the CTC Calculator spreadsheet available here on my blog. I'll spare you all the walkthrough, but it should be pretty straightforward. Put in the pre-DR dodge and parry numbers from your armory, and follow the numbered directions from there to compare two different pieces to find which is the better source of CTC.
Gear some trade-offs for extra mastery
If you're comfortable in your current state of survivability vis à vis the content you are tanking, you might be willing to make some stamina/avoidance trade-offs for extra mastery.
One such trade-off is to swap out the Arcanum of the Earthen Ring for the Arcanum of the Dragonmaw. You're losing 90 stamina and 35 dodge (.16% dodge change) for 60 strength and 35 mastery (which totals up to .51% CTC). The sum gain of the switch is .35% CTC at a cost of 90 stamina. Like I said, it's a trade-off and one that probably is not best for everyone. But if you're comfortable and you're in that home stretch, .35% additional CTC might well be worth it!
Another trade-off you can make is gemming mastery much more aggressively. You can evaluate what's best for you, but the first step would be to ignore any stamina socket bonuses and gem straight mastery in those (watch your meta requirements, though!). Then if you're not satisfied, consider nullifying avoidance socket bonuses as well. If you have to choose between 10 parry rating or an additional 20 mastery rating (i.e., going from a hybrid mastery gem to a straight mastery gem), then you can pick up around .20% CTC from the swap.
I'll repeat the caveat again: It's called a trade-off for a reason!
Don't leave any avoidance on the table
Okay, admittedly, this tip is small potatoes, but it's the principle that counts. Because parry and dodge have the same diminishing returns curve, if you allow one to vastly outpace the other, the higher of the two is going to be losing pieces of itself to DR. You can, however, mitigate this by shaving off the excess via reforging and keeping the two relatively balanced.
Because you'll be picking up parry from Blessing of Kings and Horn of Winter, you'll want to keep your dodge about 200 rating higher than parry. Eating Fish Feast will lower that a bit, but if you're seeking to maximize your CTC, I'm expecting you'll be sticking with the mastery elixir.
With dodge and parry in balance, you're looking at a gain in avoidance in tenths of a percent. That may seem minuscule -- okay, I admit it, it totally is -- but I'd rather claim that extra avoidance than leave it on the table.
Filed under: Paladin, (Paladin) The Light and How to Swing It






Reader Comments (Page 1 of 2)
Cantouchthis Jul 15th 2011 5:16PM
tia's grace hurts so good
Randomize Jul 15th 2011 5:19PM
Considering that agility no longer provides a dodge bonus to plate tanks, I don't think you'd want to roll with it, even with the mastery on it.
paulmewis Jul 15th 2011 6:24PM
I used to roll with that trinket too.... heaps of mastery and dodge (and crit ofc) from a stacking agility
paulmewis Jul 15th 2011 6:25PM
Hate to do this twice but it seems to have cut off most my post
I used to roll with that trinket too.... heaps of mastery and dodge (and crit ofc) from a stacking agility
paulmewis Jul 15th 2011 6:26PM
And its done it again... wth.. ah - don't use the less then symbol.
I used to roll with that trinket too.... heaps of mastery and dodge (and crit ofc) from a stacking agility. Ppl asked me why I didn't use the Porcelain Crab. I found it very unattractive due to two reasons.
1) Though the proc would block cap me, more then half the proc was wasted on me by the time I acquired it.
2) The proc was largely unpredictable.
Ofc with the agility removed from the equation i'll stick to the mirror and stam trink of magmaw for raids and the mirror and licence to slay (321 hit, stacking str) for 5 mans, until the spindle drops.
Kynsi Jul 15th 2011 5:38PM
That add on is a few versions old... does it still work in 4.2?
Matt Walsh Jul 15th 2011 5:39PM
Flawlessly!
Karcharos Jul 15th 2011 5:34PM
Will you're using a (Battle) Elixir of Mastery to boost your mitigation, you might want to add on a (Guardian) Elixir of the Deep Earth for an extra 900 armor.
http://www.wowhead.com/item=58093/elixir-of-deep-earth
Fierss Jul 15th 2011 5:36PM
You are correct, and I forgot, as I haven't been swapping to hit CTC since the patch. Way to make me :(
matticus Jul 15th 2011 6:08PM
I have been on the mastery train for ahile, but lately I find myself wondering if avoidance isn't better. I can't tell you how many times that damn Riplimb has avoided traps and gottent his spear left to Shannox when I have 5 seconds left on my Jagged Tear stacks - but lo and behold I dodge/parry at the right moment and my stacks still fall off. Sometimes it feels like dodge/parry provide enough extra that giving some up for mastery doesn't feel right.
Also, we are in Firelands at 358 or so, only having been 11/12 (damn the rng on Al'Akir) and frankly our dps is a bit low. Me pulling 10k jot us a couple close wipes - but if I use the parry/hit cloak instead of the 365 cloak, and I sacrifice a bit of CTC for some expertise by equipping the crafted 359 chestpiece, I hit 11k and this actually helps out quite a bit. I know dps isn't my responsibility but sometimes its best to see what the raid needs rather than tunnel in on CTC. As I am sure you would wholeheartedly agree.
Now I just need how to figure out how to position those damn drones and split my downstairs dps on Beth and we will be 2/7.
Macca Jul 16th 2011 3:39AM
Well, there's a little issue with what you're saying, because Shannox refreshes his debuff on you with a special "magic" attack that can't be avoided other than staying away from his melee range.
smawhorter Jul 15th 2011 6:51PM
WTB the calculations performed by that spreadsheet in an addon.
Thram Jul 17th 2011 12:20PM
Yes! Does anyone have an addon that will compare the CTC of an item vs the item that you currently have equipt? Much like the mouse-over comparison that we can currently do in game, but with the full calculation to CTC done?
Saruya Jul 15th 2011 7:02PM
ATM I'm .76% off the CTC cap, but would ultimately like to hit it without buff food.
Brianjohnson12 Jul 17th 2011 6:07PM
What kind of gear do you have to be that high. I've got a few 378, a bunch of 372 and a few 359. I focus on mastery and unbuffed I'm at 85.5%. I ensure I have expertise soft cap and try to keep my hit between 4-5%. Are people dropping expertise and hit well below these levels to boost mitigation?
On a side note I've heard mention of a block soft/hard cap. Is there a cap beyond just hitting 102.4%?
Danthrax Jul 15th 2011 7:10PM
Glad to see that the stat-simplification the game developers mentioned we would see in Cataclysm has taken full effect, and that Paladin tanks only need to use 1 addon, and 1 spreadsheet, while being unable to use the same feast the rest of the raid benefits from, and having to pop elixirs instead of flasks, in order to maximize their toon.
Thank god my prot pally in an alt is all I kept thinking while reading this post >
VSUReaper Jul 16th 2011 10:39AM
Dunno about you, but in TBC and WOTLK I always used my own food buff and 2 elixers: it was the only logical way to go as a tank that ALWAYS had to compete for his raid spot.
Granted, I'm a warrior, but I have never used addons or spread sheets to figure out gear. Wowhead, paper and pencil, and a graphing calculator is what I relied on most ofthe time, and a macro from tankspot to double check my final work.
Fierss Jul 15th 2011 8:24PM
matticus, you basically have 4 options as a tank.
1) Threat/dmg. Widely accepted as ridiculous for now, other than Alysrazor adds.
2) Stam. I know a few tanks that go for it, but most choose not to. It's a perfectly acceptable option though. I'd ask the healers what they think before going stam personally.
3) CTC. The major benefit here is the leveling off of potential damage. It doesn't matter if you take more damage (though Theck's math says that at decent gear levels, mastery > dodge/parry for mitigation), the idea is that bumping regular hits off completely will remove spike damage, force less CDs, and give healers some breathing room.
4) Avoidance. The main issue with this is that while you will get streaks of avoidance, you will have streaks of hits too, and the threat of high damage streaks can easily mean death. It's not a hard hitting ability you can plan around, it's just the combat table doing its job. The benefit is allowing debuffs to fall, such as Shannox, or avoiding Baleroc's abilities completely.
It's never really *mastery* vs dodge/parry. It's whether you're striving for #3 or #4 that is the question. Personally, I never liked calculating CTC and blindly going with whichever item had a higher value. If you're close to the CTC cap, then the value of knocking regular hits completely off the table dramatically increases, and that is a fine strategy. If you're not though, I personally think you'd be incredibly foolish to take, say, 1.2% block over 1% dodge. Yes, it's more CTC, but it's half the mitigation.
One thing to keep in mind is that tank gearing is something you do in every slot, not just one. You should pick a strategy, and then gear towards it as best you can as a whole.
Steffan Jul 15th 2011 11:28PM
WHAT THE HELL IS ALL THIS?
I am seriously confused, is there, like, a Dummies Guide for this? CTC? 102.4%? Help?
Skarn Jul 16th 2011 1:39AM
Rhidach went over this in one of his earlier columns. Here is the link for you: http://wow.joystiq.com/2011/04/07/the-light-and-how-to-swing-it-to-cover-the-combat-table/
Note that at the end he suggests that agility may be useful for you as a paladin tank. At that time, it was true. Since 4.2 it is no longer true. Agility gives you no benefits any more as a paladin tank. Otherwise, the rest of the column should be a big help.