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7-16-2011 @ 2:24PM
I've said it before and I'll say it again: anyone who thinks mages are a two-button class doesn't play a mage.Oh, they might have a mage character. They might even have one at level 85. But if you're using only two buttons, you aren't actually *playing* a mage. That's like saying that, if you run up and down the court while dribbling the ball, you're playing basketball. And that's just not true.Mr. Belt, I apologize for tainting your column with a sports reference, but I'm just about to be late to go see Harry Potter, which is a shining example of magely triumph over warlockery, so it was the best metaphor I could come up with on short notice. I hope you'll forgive me. ^_^
7-16-2011 @ 2:57PM
I can understand from an outsider's perspective how arcane mages seem to be one-button spam. Recount simply doesn't display enough information to give an accurate picture of what is going on behind the scenes. When it comes to 5-man dungeons, arcane mages are tuned to win on virtually EVERY pull (with the only real exception being AoE). That is how it works.The difference between and average mage and a great mage won't manifest itself much in a 5-man dungeon. In raids (where there are longer encounters) is where you'll see a colossal difference in performance between two mages who are equally geared but differently skilled.Let's examine for all the non-mages out there why this is the case. Arcane mages' highest single-target DPS rotation is Arcane Blast spam. It is excellent DPS, but it will drain a mage's mana pool in a relatively short period of time. No class or spec (read: NO ONE) can compete with a mage performing this rotation over a short period of time. And in the short trash pulls and boss encounters of a 5-man dungeon, it is easy for a mage to blow through his mana, stop for a quick drink, and be ready to do it again on the very next pull.The outcome? Arcane is the king of 5-man content. And Blizzard, as we're all aware, doesn't balance the endgame around 5-man content; their focus is on raiding. In the raiding environment, Blizzard knows that mages can't spam a single button. Mages have to play a delicate game of juggling their mana properly. There are multiple CDs to worry about, and a score of other spells that truly great mages will be utilizing during raid encounters. This is a rude awakening for arcane mages that are new to raiding (or players that are new to raiding as an arcane mage).If you want to witness a plummet in the DPS of an arcane mage in your 5-man, ensure that the tank pulls fast enough that the mage never gets a free moment to sit and drink. He'll either do subpar DPS, or he'll have to sit out of the pull to drink and catch up with you later. That will equate to great DPS and terrible damage done.Mages, by their very nature, are not difficult to be good at when it comes to the damage meters. To be GREAT, though... that's where things get more difficult. So give great mages the respect they deserve, because Arcane Blast is actually only a tiny fraction of what a great mage is doing.
7-16-2011 @ 3:00PM
Or like saying Tommy Wiseau plays football. =P
7-16-2011 @ 6:53PM
This is just so much rubbish.The two button mage refers to arcane only, not to fire or frost so dont bring those into it.Saying you sue spell steal, remove curse and ply and such does not realy count. They are the exception to the rotation not the normally cast spells.Arcane is faceroll, I've got a mage, I've played all specs, arcane is not only piss easy its boring as hell, which is a shame. Frost is so much more fun, so much more reactive and skillful to get decent numbers on, and so is fire to a lesser extent.Arcane needs a MAJOR overhaul, it is now and has been for a while a totally unimaginative, boring, easy, faceroll spec.
7-16-2011 @ 7:56PM
"Saying you sue spell steal, remove curse and ply and such does not realy count. They are the exception to the rotation not the normally cast spells."Are you up against things that have stealable buffs or interruptible casts? Then you should be using those two spells every chance you get. It's much like an aoe rotation, you do what you can because it works better. And the mana spent on them is part of what makes Arcane interesting, can you afford to waste the mana here and lose your damage buff from having high mana?Arcane had its overhaul, and raids are where it shines. Yes, it's less button pressy, but it's not easier. Long term fights become a big deal to know how best to spend your mana to keep maximum damage flowing out. 5-mans are simply about blowing your wad into the open mouth of the town whore, it doesn't matter if you have to take viagra afterwards because you can afford to.
A dps is here, talking about mana juggling. GTFO jackass.
7-16-2011 @ 7:58PM
@sharlatanTo borrow your words, it is "piss easy" to be an average arcane mage. Arcane mages do decent damage, particularly in 5-man dungeons. It is not "piss easy" to be a truly great arcane mage.You are an average arcane mage.
7-16-2011 @ 8:49PM
yes, but how many times in a boss fight do you use spellsteal and poly. and for that matter, counterspell has such a long cooldown that magi aren't very reliable or useful as interrupters. sure, you use 3-4 dps spells, a few mana regen spells, and major cooldowns. this is much more complicated than 2 buttons, but is it really that hard to see why in comparison with a lot of other classes, arcane seems rather simple? a decent lock uses around 6-8 spells for a dps rotation, just like a decent arcane mage does. but a good lock uses 10-16 different spells and cooldowns that a decent lock might not normally use. a decent arcane mage keeps their mana up by using evocate and mana gems on cooldown, a good one uses them in conjunction with phase changes etc. so while I agree that arcane mages are not a 2 button class, and that designating them as such is certainly denigrating to the class as a whole, they are not the most complicated class ever, nor is their job that hard.
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