Patch 4.2 hotfixes for July 19

We've got another round of hotfixes posted to the official Warcraft blog. Tonight's list is a relatively short one. Included are ever-present tweaks and fixes to the Firelands raid, as well as a couple of class changes for death knights and druids.
- For death knights, Improved Death Strike now provides 40/80/120% bonus damage and a 10/20/30% critical strike bonus, up from 30/60/90% and 3/6/9% respectively.
- Hey, druids! Moonfire will now generate Lunar Energy when crossing Solar to Lunar on the Eclipse bar.
- All bosses in The Bastion of Twilight, Blackwing Descent, and Throne of the Four Winds once again award valor points in all raid sizes and difficulties. 10-player bosses award 35 valor points, and 25-player bosses award 45. This change does not, however, apply to Argaloth over in Baradin Hold.
Follow after the break for the full list of hotfixes.
July 19
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General
- The frequency at which players can use /yell, /say, and any emotes is now throttled to prevent excessive spamming of chat logs from occurring.
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Classes
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Death Knights
- Improved Death Strike now provides 40/80/120% bonus damage, up from 30/60/90%, and a 10/20/30% critical strike bonus, up from 3/6/9%.
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Druids
- Flight Form now cancels the Leyara's Locket buff.
- Moonfire will now generate Lunar Energy when crossing from Solar to Lunar on the Eclipse bar.
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Death Knights
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Dungeons & Raids
- All bosses in The Bastion of Twilight, Blackwing Descent, and Throne of the Four Winds once again award Valor Points in all raid sizes and difficulties. 10-player bosses award 35 Valor Points, while 25-player bosses award 45 Valor Points. This change does not apply to Argaloth in Baradin Hold. More information can be found here.
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Firelands
- Superheated cannot be cast on players, even if they attack the Flamewaker Animators as they are channeling energy towards the Unstable Magma.
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Alysrazor
- Collecting Blazing Power now refreshes Wings of Flame to its full duration each time.
- Alysrazor will now always face the correct direction during Firestorm.
- Imprinted should now be cleared from characters under all conditions when the encounter resets.
- Interacting with a Molten Feather will now dismount characters, preventing the feather from being wasted.
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Beth'tilac
- Beth'tilac will now only eat spiderlings that move very close to her (the range on her ability to consume them has been reduced). In addition, eaten spiderlings will no longer sometimes remain on the ground or on players once she consumes them.
- Drones should no longer evade or aggro characters on top of the web.
- Fixate now truly fixates on random targets.
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Ragnaros
- On 25-player Heroic difficulty, Cloudbursts will now always properly apply Deluge to 3 players before fading away.
- It should always be possible to interact with Cloudbursts, even if several players click on one at the same time.
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Items
- Heroic bind-on-equip items now sell to vendors for gold.
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PvP
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Arenas
- A resolution has been put into place which should help alleviate Rated Battleground matchmaking delays. This fix corrects an issue that could occur if a team at the front of the queue was particularly difficult to match, resulting in a bottleneck which slowed matchmaking for all players in queue. More information can be found here.
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Arenas
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Quests & Creatures
- The melee evasion angle of several creatures has been adjusted. Most notably, melee classes should no longer be seeing abilities, such as Backstab or Shred, getting parried when standing well enough out of Ragnaros's melee evasion angle, or other bosses/creatures with similar evasion angles.
The news is already rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new tier 12 armor!Filed under: Hotfixes






Reader Comments (Page 1 of 2)
Scott Jul 19th 2011 11:53PM
It's Monday?
Methinks it's Tuesday.
Anne Stickney Jul 20th 2011 12:49AM
My brain. I swear. Fixing, thank you!
Anne Stickney Jul 20th 2011 12:49AM
...or rather, fixed by a wily editor while I wasn't looking. WELL THEN. :D
digitalshawn Jul 19th 2011 11:53PM
It's Tuesday, and only for like 5 minutes est.
Day late and dollar short.
Kook Jul 20th 2011 12:05AM
LIES!!!
It's Wednesday morning!
(well it is here anyway)
levi_young Jul 20th 2011 12:04PM
At least it's not *gulps and whispers* The-Day-Which-Should-Not-Be-Named! *shudders as Rebecca Black's voice invades his mind*
Saeadame Jul 19th 2011 11:55PM
"Moonfire will now generate Lunar Energy when crossing from Solar to Lunar on the Eclipse bar."
I don't play moonkin much, but I'm assuming this is bad?
razion Jul 20th 2011 12:05AM
I believe they had fixed the "sunfire spam spec" quite a while ago. This seems to me to be another way of compensating for the 'nerf', as well as trying to move further away from that playset. Afterall, if the ability in question gives power, it can no longer be spammed indefinitely.
Eregos ftw! Jul 20th 2011 12:55AM
No, they just nerfed a talent that wasnt that great to begin with before. Now this will cause our average dps to drop from high to either the low, or the lower side of the middle, since sunfire spam was simply a huge part of multi-target situations, and the only viable way for us to AoE. And now, we lose 10k+ dps on any situation where we had many targets to sunfire on.
Tripike Jul 20th 2011 12:57AM
Not necessarily bad, as before you could go from Lunar eclipse to Solar eclipse (as both the buffed and unbuffed Moonfire moved the eclipse bar toward Solar) and from Solar back to the middle. The reason is that Moonfire only pushed the bar toward Solar, regardless of which eclipse was next in the rotation. This hotfix makes Moonfire/Sunfire always push the eclipse bar toward the next eclipse.
durandal Jul 20th 2011 6:04AM
A small step to put the balance back to balance. Not enough though, not nearly enough to put our fat chickin's dps back to the fun side.
Kook Jul 20th 2011 12:03AM
I think the burning question in all our mind is: Will this affect my chicken obtaination??
(what? it should so be a word)
http://warcraftpets.com/wow.pets/birds/fowl/westfall_chicken.asp
Arrohon Jul 20th 2011 12:30AM
My thoughts exactly. It's only going to slow you down if the RNG is now in your favor. Hopefully Blizzard up the % of you getting the chicken but didn't mention it as it's pretty minor to mention. Westfall Chicken=best pet EVER!
icepyro Jul 20th 2011 2:09AM
I'm not certain of your methods, but I think if you click on a chicken then type the emote, or have a macro that does it only once, then you should be okay. It's the ability to macro several lines together that is mainly killed.
verndroid Jul 20th 2011 5:06AM
My first thought as well. Not having the ability to put 20 emotes in a macro could make it quite tedious to get this pet. But. Well. Maybe that's the whole point of getting the pet in the first place. :)
GormanGhaste Jul 20th 2011 9:30AM
The Cluck quest is both shareable and repeatable. I find it worthwhile to keep it active on one of my alts. :)
Scott Jul 20th 2011 1:06AM
Can u pleeeeeaaaaaase change it to be Friday? I don' wanna work tomorrow.
Bapo Jul 20th 2011 1:20AM
atleast you work tomorrow. I work M, F, Sat or this week, and that's it : /
Woot for "Even though we work you for the most part as if you're full time, you're
ACTUALLY part time to the point of asking yourself WHY DO YOU WORK HERE YOU FOOL?!"
And this is why I don't drink in public... >.
shatto.a Jul 20th 2011 1:25AM
So, DK Tank single target threat just got buffed through the goddamn roof?
...hell, I'll take it.
TickleGremlin Jul 20th 2011 2:20AM
^ this
o.O