Encrypted Text: How to run the Molten Front

Varian Wrynn isn't happy. He sent his best and brightest men to the Molten Front to assist the Guardians of Hyjal in invading the Firelands, but all he received back was a stack of casualty alerts. The cause of death on each report was the same: several deep dagger wounds. As Varian assigned more soldiers to the Molten Front, he simply received more body bags in return. Varian confronted Garrosh about the issue, claiming that the Warchief was breaking their peace accord by using assassins in the Molten Front. Garrosh feigned ignorance and promised Varian that he'd find the perpetrator and have him properly handled. The next day, I received a post from Garrosh himself. It was brief: "Lok'tar, brother!"
I've read several articles that claim that world PVP is dead and has been for a long time. The truth is that world PVP is alive; it has simply transitioned into a seasonal event. With the release of the Molten Front quest hub, Blizzard's developers directed a ton of level 85 players into a zone where they can't use their flying mounts. If that doesn't count as revitalizing world PVP, then I don't know what does. I spend every spare moment I have plunging my daggers into the questers' ribcages. There's a plethora of targets available, with new enemies zoning in every minute. World PVP hasn't been this active since the Isle of Quel'Danas, and that means I have a lot of catching up to do.

The first thing you should do in the Molten Front is finish your own daily quests. Once you start blowing up the opposing faction, they're likely to reciprocate. If you've already finished all of your quests, then you have the upper hand. You can wait patiently for them to make a mistake without worrying about leaving Stealth to heal a wounded defender. In addition, if the daily involves guarding a wisp or feeding a Crimson Lasher, these allies will give away your position when you're in Stealth. I like to breeze through all of my dailies first, and then I turn my daggers to my enemies.

You can basically roam around the starting daily area without worrying about aggro, although the later areas like the Forlorn Spire contain mobs that will start attacking you if you're out of Stealth or detected.

The quest hub portion of the Molten Front is classified as a sanctuary, which means you're not able to attack the opposing faction from inside the sanctuary. You also don't take damage from another player's DOTs while inside the sanctuary, so don't bother Rupturing someone who's running away. You can use the sanctuary to safely heal up after a fight or to give yourself a chance to get back into Stealth. I also chill out in the sanctuary when waiting for my cooldowns to become available again.
Most PVP encounters in the Molten Front revolve around enemies' making a break for the sanctuary after you engage them, so your primary goal is to stop them from getting there. The guards in the Molten Front don't assist in PVP situations, so don't worry about getting blown up by the druids scattered throughout the zone.

There's also a secret sanctuary zone down the right side of the ramp, and you can safely hide here if the opposing faction is camping the normal ramp with Flares and AOE.

When there are multiple players hiding at the sanctuary out of fear for your blades, you've done your job. Every minute that they're delayed is another minute you've stolen of their time. They'll have to come down eventually to administer their salves and defend their wisps, and you're preventing them from progressing.

Like any predator, you need to pick your targets wisely. If you see a well-geared protection paladin beating up some mobs, you probably don't want to fight him. Rogues don't do well against tank-type classes and specs, and getting wrecked by someone wearing a shield isn't exactly admirable. Avoid any class that you can't handle. There's no shame in picking your targets, as that's precisely why Stealth was invented. Your goal isn't to kill every single player ever; it's to assassinate the most opportune targets as quickly as possible. You're not looking to get into a long fight here -- you're looking to snipe players who aren't paying attention and giving you the respect you deserve.
If you spot a mage at 50% life who's still in combat with several mobs, just finish him off with a few quick blows. You're saving him the 10% durability loss and the shame that comes with dying in PVE. Or you can do what I do, which is to just wound him seriously and let the mobs finish him off.
Every single player you encounter who's flagged for PVP made a conscious decision to allow themselves to be attacked. They either purposefully rolled on a PVP server, knowing the risks, or they flagged themselves or engaged in PVP first. Your enemies know the risk that they're taking leaving the beach with a shark in the water, and they made it anyway. Remind them why that was a bad decision with a few swift Backstabs.
Control is key
Most enemies you'll encounter don't want to fight you. They're going to make a cowardly dash toward the sanctuary, and you want to stop them before they get there. I'd like to note that most other players won't assist when they see PVP occurring, and that goes both ways. My targets almost never receive any assistance, and it's even rarer that someone helps me kill my fleeing opponent.
PVP encounters typically boil down to a race to the sanctuary. You're trying to kill them before they can get there, and they're just trying to stay alive long enough to reach the safe zone. Subtlety truly excels at handling running opponents. Waylay can't be dispelled, making it the ultimate snare and allowing you to use two DPS poisons. Shadowstep and Sprint ensure that your target will never outrun you. The best part of a running enemy is that they're always pointing their back towards you, which means you can spam your incredibly deadly Backstab the entire time.


Filed under: Rogue, (Rogue) Encrypted Text
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Reader Comments (Page 3 of 10)
relmatos Jul 20th 2011 7:31PM
Even sadder than people like this is blizzard actually defending their actions instead of punishing them.
When the new dailies began there was an idiot like this camped on an NPC on his mammoth. Had to go to horde side and inform his guild's officer which surprisingly got him kicked. After that he left (I'm guessing to talk to the officer without distractions). As for blizzard, they said that he wasnt doing anything wrong. I actually thought that disruption of the game was against the rules but it seems it wasnt.
As for the article, I really dont understand how stuff like this is allowed to be posted.
Chetti Jul 20th 2011 8:03PM
@fhatfreddy, it happens a lot.. well maybe "a lot" isn't the right term, but I do see it. Nowadays mostly in the molten front (I see the fighting but don't participate unless one of my guildies is involved), but also outside in contested areas. I was doing a quest, round about level 40, I forget where off the top of my head, but my quest objective was across a bridge with guards (I realize that does not narrow it down very well). I didn't realize these guards were opposite faction and that they would flag me as I tried to cross. I wasn't going into a city or anything, I was trying to get to the my-level mobs that were my quest objective. So, I got on my kodo and started to trot across the bridge. I got smacked by the guards and promptly became the flattest tauren you'd ever see. I did my little corpse walk and rezzed as far away from the bridge as possible yet within range so I got the button. As I was sitting there healing up, 3 players on flying mounts picked me off. When I looked at their level, all I saw was ??, soo its not like I could have put up a fight if I tried. They camped my corpse, taking turns on who was going to one-shot me as soon as I hit the button. After I typed into guild chat something like 'geez I wish they'd just let me rez and leave', 3 of my guildies came to my rescue. Keeping them busy enough so I could get up and get out of the way (and let the timer expire on my pvp flag).
There was one other time, where I accidently killed someone just hiding with the mobs on the way into (old) deadmines (that area before the door). I was running a friend through, so I out-leveled the place so I wasn't worried about mobs killing us. I didn't realize what/who I was hitting, I just use my auto attack button to kill every red nameplate in front of me, and being a druid I was just starfall/hurricane-ing everything. I don't think the person was actually sitting at their computer (else I'm sure I would have been killed first). The 'honorable kill' achievement flash, had no idea till I saw the only corpse I couldn't loot. Woops. It took me a while (I was still "new" even though my character was about 70 at the time) to realize why a horde would be chilling in the deadmines just waiting for someone to come through. But, this was before dungeon finder.. at level groups would just walk through and walk through the door.. easy pickins.
I often wonder what the fun IS in picking off someone that is 30 levels lower than you. Its not a challenge, soo whats the point? I wonder the same thing about all the dueling in Goldshire/outside Orgrimmar. If you are 85, how is it fun to duel someone who like 15 or so? It doesn't show how good you are. At that point gear and skill don't matter. One poke of the weapon and duel over, not to mention the opponent can't hit at all. I realize duels aren't pvp, but I'd imagine this type of pain in the rear ganking happens on pvp servers, where a group of high level opposite faction just sit on top of a lowbie area to pick off people.
Angus Jul 20th 2011 8:30PM
I had a Retadin like you in my dailies the first day. Hammer of the Righteous doesn't differentiate between player and quest mob and I had 5 on me. The tool flew in, landed in the middle and got hit, flagging me. He probably figured it would be funny and an easy kill. He launched everything at me.
I responded by teabagging his corpse after he found out a tankadin > retadin 90% of the time. And yes, it was 9 out of 10 attempts on his part to kill me that ended that way.
So please, feel free to keep that flag going. The tanks will enjoy kicking you around.
JattTheRogue Jul 20th 2011 11:45PM
@fhatfreddy: "and a coward to boot."
OK, I can sort of see how someone might feel justified calling the OP a d-bag (I don't feel that way, but whatever), but a coward? He's running around flagged, which means anyone else can take their time to set up the perfect attack on him without being flagged themselves until they strike. How is flagging yourself as PVP being a coward?
DeathPaladin Jul 21st 2011 7:26AM
It's cowardice because he specifically said he does it only to get people to accidentally flag themselves so he can try to kill them before they realize they've been flagged.
I would not be the least bit surprised if he mounts up and bolts the second he sees someone of his level who is already flagged approaching.
noel mcleod Jul 21st 2011 5:07PM
To the person who said it's not cowardice because he's flagged, he's also stealthed. A rogue running around in stealth, flagged or not, is cowardice in these circumstances.
DonNochay Jul 20th 2011 6:28PM
Thanks for the fantastic reminder as to why I stay the hell away from pvp servers after leaving my original home. And yeah, the article does have a creepy, childish, immature feel to it. I know it's hard to hear, but it's the truth.
Bumblebee Jul 20th 2011 6:32PM
Just saying your opinion is the truth don't make it so. Besides, it's a game. How mature do you expect it to get?
Minstrel Jul 20th 2011 6:37PM
I agree. People enjoying a consensual competition that you don't care for is very petty and childish.
Also, I bet his music sucks. After all, it's probably not the same music you listen to!
xdudimus.maximus Jul 20th 2011 6:30PM
nice...thanks for helping opposite faction be dicks
xenothaulus Jul 20th 2011 6:30PM
You misspelled "ruin" up there in the article title.
DonNochay Jul 20th 2011 6:32PM
Niiiiiiice.
Xeno: 1
Chase Christian: 0
Guttsu Jul 20th 2011 6:32PM
I assume its inevitable that people are going to post here about how ganking is wrong and this article is encouraging juvenile behavior and all that jazz. But I would first like to say that I have been having the time of my life finishing those dailies with my lock and then spending the evening dotting the Alliance into oblivion! This is a great article that really just points out the strategies I've been employing. Thank you Chase!
Sumadin Jul 20th 2011 6:36PM
Another mop to be avare of is the molten behemoths. They throw fiery rocks at players and they don't care if you are in combat or not.
Nothing interubt a good gank like a giant fiery rock chucking away half your health with an added knockback into the lava for good meassure.
I don't think they will hit you in stealth through.
Khirsah Jul 21st 2011 1:02AM
This post contains useful information for those that want to engage in pvp in Molten Front. I would hate to think that it was downvoted due to some spelling errors, though I can think of no other reason it would be.
The post is related to the article, it contains useful information that some people may not know, it does not contain offensive or insulting language.
Upvoted.
dmrobertson2 Jul 20th 2011 6:40PM
I too find this article distressing. It basically condones griefing and to actively hinder another players game without any true reasoning other than to be a douche. IN my server there are Horde guilds that literally stand on the line of sanctuary to kill you before you can leave. They are not turning in quests, finishing any needed things, just being repugnant bullies with nothing better to do.
I chose PVP for the fun of battle between the factions when I choose to do so, or when that random gank might occur. I also understand that it is PVP so things like running into someone that will kill you is gonna happen. But there is always the option to turn tail and run. Here in the MF there isn't and a lot of people are taking advantage of it and turning the area in to one large "My epeen is bigger than yours" zone with no option of getting things done in a timely manner.
----end rant---
Back to the pressing issue, I read almost every article on this sight daily, and for the 1st time I am almost disgusted that someone would write an article on pretty much how to disrupt another players game for the fun of it. Bad move, bad bad move.
Hurbster Jul 20th 2011 7:15PM
It does come off as a bit....creepy, doesnt it.
Zhiva Jul 20th 2011 6:42PM
*looks at the picture*
*checks article author*
As I thought. Christian "don't neglect to kill lower-level players either"* Chase tries to paint griefing as honorable pastime again.
Since I started reading WoW Insider, it had these PvP columnists:
Zach "PvEers are carebears, newbies are scrubs"** Yonzon
Christian "gank lowbies" Chase
Folks who've been on this website before 2008: did WoW Insider ever have a PvP columnist who wasn't an asshole?
* - http://wow.joystiq.com/2010/02/17/encrypted-text-the-art-of-the-gank
** - http://wow.joystiq.com/2009/03/28/the-southern-graveyard-is-a-trap/
http://www.wowinsider.com/2008/12/25/wrath-101-honor-points
relmatos Jul 20th 2011 7:33PM
That's why rogues have such a bad image in the game. It's easy to do this kind of things as a rogue and they really take advantage of it.
Vedorian Jul 20th 2011 6:57PM
Yet one of a thousand reasons why i will never play on a PvP server, because of dicks like this author.