Spiritual Guidance: Leveling a healing priest

Hey guys, it's Matt again!
Healing priests are incredibly fun to play when leveling up. Players who have spent most of their time playing DPS classes before trying a healer usually get confused when they try their hand at healing. In my experience, I've found that players who were new to the game are quicker at familiarizing themselves with healing than players who've switched roles. I'm not sure if that's because of the players I work with or if it happens to just be an anomaly.
Creating a new priest healer means that healing through the Dungeon Finder is going to be one of the ways up through the levels for you. There'll be questing out in the world where you'll be blowing stuff up as well, so this week's post will offer a few guidelines for handling dungeons and taking out the various denizens you'll encounter in Azeroth.
This is less a comprehensive guide than it is a more general set of guidelines.
Leveling Spec: Discipline
33/3/5
This isn't the typical raiding spec for discipline priests. Your tree should look something like this once you reach the max level. You get Penance at level 10 once you unlock the ability to use your talent tree. Prioritize points into anything that supplements damage, like Atonement, Archangel and Evangelism. For kicks, I added Reflective Shield, since I'll be doing questing; if I'm going to be hit, I may as well turn some of that damage back onto them. Once you get Power Infusion, remember to use it whenever it is available to boost your DPS throughput. Don't forget that Penance can be used offensively against targets. While it is typically used for healing, just know that the option is there if you need a finishing spell.
Leveling Spec: Holy
6/32/3
The spec is almost the same as the traditional raiding holy spec, with a few changes. Unlike the discipline spec, you're banking on extra healing power for additional survivability. You may as well learn how to use your Holy Word spells early as you're leveling up, anyway, since you'll be relying on them at the endgame level.
The best spells to use
Ready to tackle Azeroth's biggest threats? They'll probably be boars of some sort. Make sure you start out as far as possible from your target. You want to maximize the amount of time it takes for a mob to get to you. As I'm engaging mobs individually, I like to open up with a Holy Fire first to get the DOT going. I'll follow that up with a Shadow Word: Pain, then continue to repeatedly Smite until I can move on to the next one.
If tackling multiple mobs at once, apply Shadow Word: Pain across the board. Keep casting Holy Fires and Smite on each target, one by one. If they close within range of you, keep your Power Word: Shield and Renew up. Make sure your DOTs stay refreshed. At this point, your goal is to try to survive the incoming damage just long enough for your spells to take them down.
In dungeons, your spell use is obviously going to vary based on your level. You unlock different spells and abilities as you level up, and you'll have a limited set of tools to use at lower levels. As you gain levels, you'll unlock new spells to add to your toolbox.
Level 1 Smite
Level 3 Flash Heal
Level 5 Power Word: Shield
Level 8 Renew
Level 10 Penance and Holy Word: Chastise
Level 16 Heal
Level 18 Holy Fire
Level 38 Greater Heal
Level 44 Prayer of Healing
Level 48 Binding Heal
Level 68 Prayer of Mending
Don't worry about using Heal at lower levels. Stick to Flash Heal and Greater Heal. Keep Power Word: Fortitude up and Inner Fire up!
Healing FAQ
Why use Renew? When I'm coaching new priests, some of the players ask me why should they use Renew when a spell like Flash Heal is enough to get players back over the top. I tell them that in different encounters, there will always be different people taking damage. Your Renew gradually heals players back up to safe levels. It is an instant-cast spell, a fire-and-forget. So what I tell players to do is to cast it on themselves or a different DPS player (generally a player who does not take constant damage). Single-target healing spells are usually for players who are going to be taking damage for some time. This way, your main healing efforts are focused on players who are under immediate threat, and everyone else is still receiving heals from Renew.
What are my stats? Intellect is your primary stat. It increases your mana pool and your output for healing and damage. As you get to higher levels, you'll want to slowly add some spirit to your gear. Secondary stats like haste and crit aren't a high priority while leveling up, but they're nice to have, as they'll increase the chances for your spells to hit harder and allow you to cast your spells faster.
Which is better for healing while leveling, discipline or holy? I personally like what discipline has to offer because of durability it has. It offers the best of both in terms of healing and survivability. I'd consider making a second spec holy just so you can fiddle around and get used to the Chakra mechanics.
What race is the best? For Horde, I'd suggest blood elves or trolls. Blood elves can Arcane Torrent; trolls can use Berserking. For Alliance, I lean toward humans (The Human Spirit) and gnomes (Expansive Mind). Dwarf priests will always have a special place for me because of Stoneform.
Good luck on your journey from 1 to 85!
Filed under: Analysis / Opinion, (Priest) Spiritual Guidance






Reader Comments (Page 1 of 2)
Delaurn Jul 25th 2011 7:12PM
The Expensive Mind link shows The Human Spirit, might want to correct that ;) Anyway, great guide!
Kole Jul 25th 2011 8:17PM
Sure was a costly mistake...
Minstrel Jul 25th 2011 7:13PM
Just a tip as someone who leveled two healing priests primarily through dungeons: don't spec holy when leveling up until at least level 60-70. The reason for that is holy has nothing interesting until then, you'll basically be using nothing but the baseline abilities. Even their *specialization ability* (that you get at level 10) is a DPS ability until you get a deep holy talent that allows it to transform with chakra state.
The "special abilities" for holy (like Circle of Healing, Chakra, healing Holy Word spells) are all deep talents.
Disc gets penance right off the bat and I think their tree separates disc (in playstyle) from the baseline abilities more quickly. Power-wise, either one will do perfectly well these days at any level.
Just my opinion.
Brett Porter Jul 25th 2011 7:22PM
Been leveling my priest last few days to get rid of rested XP and was just thinking about that! TBH, low level Holy just seems boring to me, especially if you're focusing on healing. Discipline definitely feels more discipline-y at 10 than holy feels holy-y.
My first priest ever was holy with the requisite 3 points in shadow so I could quest while looking for a group (pre-LFD obv). I put him on ice for a bit and fell in love with Paladin healing; when I came back I found I couldn't heal as Holy anymore.
Once I discovered Discipline, I never looked back. :)
Zebreck Jul 26th 2011 9:13AM
I've been slowly leveling a healing priest via RDF (66!) and I've found that the ability of a disc priest to deal with "stupid" is much higher than a holy priest. Stronger bubbles means that even if all 4 of your DKs or that damn hunter can't be bothered to learn about threat, they still won't die, which saves you time and effort from dps/tank ragequits. The atonement auto-heal also helps significantly in this regard, not to mention making your average tash pull a very brief affair.
Imogen Jul 26th 2011 10:36AM
On my Priest alt I actually healed as shadow all the way up to dual spec (Just about) then specced Shadow/Holy for a bit swapping between questing and RDF till about 50 when I went Disc/Holy and just used whatever I wanted for either questing or RDF groups.
With heirloom gear questing as Holy was easy and Disc even easier.
Brett Porter Jul 25th 2011 7:18PM
A great little guide for those new priest healers! Definitely wish I had something like this on my first healer (yup, a priest!).
Also, healing in PvP is super fun, and discipline seems to shine there for me as well. However, especially if you're new to PvP healing, I'd recommend sticking to the higher end of the bracket. This is even more critical in the low levels. A level 10 priest (unless in heirlooms, and even then it's iffy) doesn't fare well in WSG. >.>
I usually do levels x2-x4 and x7-x9 (so 12-14, 17-19, etc); then alternate that with questing or dungeon healing on the other levels! Happy healing!
alyssa G Jul 25th 2011 7:27PM
I wish I didn't lvl straight holy back in the days of vanilla...I kicked ass in dungeons and kept everyone alive...questing....I usually got my ass handed to me. Too bad duel wielding didn't exist...and if disc would've been as good as it was back then as it is now,then I wouldn't have ever worried about using shadow /shudder.
Anyway..I was wondering,if you guys could show different priest UIs... one for disc,one for holy or one that is pefect for both.
kaosgrace Jul 26th 2011 12:57PM
What exactly are you looking for that would make it a priest UI? What would make it a Holy or Disc UI? What would make it perfect?
This is my UI in a raid - I use it for Holy, Disc, and Shadow. The only things that change are the WeakAuras settings, certain unit frames indicators, and obviously some of the spells on the bars. I also use almost exactly the same setup for my destro/afflock, resto druid, and DK tank.
http://i209.photobucket.com/albums/bb164/kaosgrace/WoWScrnShot_072311_213222.jpg
GhostWhoWalks Jul 25th 2011 7:28PM
Leveling as Disc is laughably easy if you play it right, and even allows you to pull multiple mobs at once.
Forego Smite entirely and just DoT targets up while protecting yourself with Power Word: Shield. Penance a target whenever it's available (the Glyph of Penance helps here) and hit someone with Holy Fire when it's up. Throw in a Holy Nova or two, refresh PW:S as needed and apply Renew whenever your shield breaks; mobs will fall slowly but steadily, and the fact that you can kill multiple at once makes up for the time it takes to kill individuals. Mind Sear at 72 makes this even easier, since you can spam Mind Sear while Penance and Holy Fire are on cooldown.
MusedMoose Jul 25th 2011 7:38PM
Many thanks for this. I've realized that druid healing isn't my thing, so I was thinking about giving the priestly life another try. I've never played a priest beyond 31, and that one was shadow-specced; Discipline sounds like it might be very interesting. ^_^
Snuzzle Jul 27th 2011 1:47AM
Don't forget the 1% haste goblins get, plus their rocket boots have saved my butt from a fiery floor many a time.
Plus, have you ever tried to Lifegrip someone immediately after hitting your Rocket Boots? If not, I highly recommend it :) Their reaction is priceless.
thebitterfig Jul 25th 2011 7:45PM
I'll say that the disc spec linked OUGHT to be the spec used by a leveling DPS priest easily into the 30s. Shadow's mana is atrocious at low level while disc's is fine, and the dps is competitive if not superior at low level (and definitely competitive with other spec's dps. I've topped lowbie charts as AA/A). The group-saving potential of being a backup or second healer is also amazing.
Blue Jul 25th 2011 7:58PM
If you follow the advice, in this column, be sure to have lots and lots of mana water, at the highest level you can...you'll need it...
I have three Priests, at various levels (including my main Shadow/DIsc), and, every time I end up doing Shadow, at least from 40-58 or so...mostly, because I would rather quest than dungeon-crawl, and healing lower dungeons isn't really a very good "training" ground, for healing.
But, hey, to each his own...there really isn't a wrong way to level up, as long as one is having fun!!
brain314 Jul 25th 2011 8:46PM
I have an 85 priest, and leveling a new one right now on a different server. I've always been disc, with some shadow thrown in when I NEED more damage output.
Right now, I'm finding Renew to be bad with mana usage in dungeons. Healing is moderate early on when all you have is Heal and Flash Heal. Heal is slow and tiny, but Flash Heal eats up mana, along with Renew and Power Word: Shield. It gets better with Penance.
Things get a lot easier once you get atonement and evangelism and can start smite healing. Then you're DPSing AND healing and increasing your party's damage by about 20%. Sometimes, I play the game of "How many DPSers can I out-DPS while healing?" Once you can start getting mana back from PW:S, you have even less to worry about, along with Greater Heal for the BIG heals when Penance is on cooldown. But right now, I'm finding smite healing to be sufficient with most dungeons, with the occasional Penance and PW:S when the tank wants to get crazy.
It's been a while since I've done serious questing, but one mana-conscious tactic I used to use is to shield up, throw DOTs, when wand to mob to death, refreshing things as needed. This keeps your uptime pretty high as all you use mana on are shields and DOTs.
Balgair Jul 25th 2011 10:11PM
That Disc spec is fantastic for questing! My priest was holy (or holy/disc hybrid while levelling) till 80 and dualspec got added, but has used Disc for questing ever since, and it's really in a very nice place right now. Glyph Smite (20% more damage on targets afflicted by holy fire) and Spirit Tap (for nice regen), and you're fine levelling. Gets a bit hairy when you're lowgeared in the 80s and get swarmed by hardhitting respawns, but even then you've got shadowfiend as an extra cooldown, and at lower lvls it's fine for all questing, and perfectly adequate for dungeoning - I keep meaning to try some 85 dungeons in it and see what Atonement healing works like, but I'm so in the habit of Holy healing that I don't really want to screw up and cause a wipe!
One suggestion I'd make to that build though; only really reachable at high lvls but take 1 point in Twisted Faith - that one little talent point means your healing gear (assuming you've got spirit on it) will have more than enough hitchance that you never miss anything lower lvl than a boss. Meaning questing gets that little bit easier without missing spells all the time (or having to keep a dps set of gear with spellhit on it). It's a shame you can't hybridise specs any more to get talents like that while levelling; as things are, it'll be your lvl 81 or lvl 84 talent point.
zweitblom Jul 26th 2011 5:49AM
The glyph of Divine Accuracy (http://www.wowhead.com/item=45758) already does that for HF and Smite, though - and at level 25 ;)
Balgair Jul 27th 2011 10:05AM
True but I like having *every* spell at 100% hitchance - no use fearing an add to keep it quiet while I finish off its friend if fear misses! Shadow word death missing also means no spirit tap... ;-)
Oh yeah and glyph of Psychic Scream is fantastic for levelling, btw - nothing like being able to use fear whenever I like without risk of getting more adds!
donutboi Jul 25th 2011 11:42PM
I just hit 70 on my Disc priest through occasional questing and random dungeons. Once the duration on PW:S changed to 15s, rapture for leveling hasn't been worth it for me anymore. Even in mediocre gear, the shield has been so powerful that unless you're soloing elites or pulling 3+ mobs, it won't break before it expires. Even when it was 30 seconds there was a fair majority of time it would just expire.
Lilly Snow Jul 26th 2011 1:06AM
I don't really think it's an anomaly that new players fair better when playing a healer than older players switching classes. Class switching players have a set style that they've been using for a longer period of time making it more difficult to transfer to priest; whereas, a newer player has a vague idea of what he plans on doing as a priest and probably looked up guides like this one to help him along the way. This was a great guide and I plan on using some of the suggestions you listed, thanks for the help.
Ada, Legend of a Healer
http://www.adaslegend.com/