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7-29-2011 @ 6:32PM
%#$%@%$%$@&%$$@%! (I've moved on from murloc cursing to Beetle Baily swearing)No, Angus, 'top end' is still meaningless. Your point #1 is why Average Weapon Damage matters, not why 'top end' matters. Your point #2 is why Weapon Speed matters. Both are correct, but have next-to-zippo to do with 'top end.'Slower is better, sure. Most attacks are normalised in the sense that their attack power scaling is based on a fixed attack speed (3.2 for 2h, iirc), but they use Average Weapon Damage as well, so slower is better. The effect in itself isn't major (not in the way totally non-normalised attacks would be), but it's a clear dps increase to have a weapon with a higher base damage. You nailed the proc part with PPM benefiting a slower weapon more.However, 'top end' is this useless thing some nitwit thought up. Again, the only number anyone ought to care about is the average of top and bottom, which is equal to DPS*Speed. Base damage. Heck, that's even 3 characters shorter than 'top end.' It's more accurate than the 'top end' nonsense, plus it might actually help someone understand the reasons why slower weapons are better.I think what gets to me most is that Angus understands why base damage, average damage, weapon speed, etc matter, but still insists on using the inane neologism 'top end.' I'm almost off my rocker over the absurd "inscriptionist" when the shorter, elegant, and correct inscriber and scribe are available (scrivener if you're feeling poetic), but that's "just" ignorance of language. 'Top end' is bad language, plus the potential to spread bad information.
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