Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
7-30-2011 @ 3:15PM
thebitterfig said...
Dug through wowhead, and bliz is wicked sharp these days about a normalised damage range on weapons, with bottom end being 0.8*speed*dps, and top end being 1.2*speed*dps. There are a few exceptions, but most conform to that formula these days.
Top end remains a more fraught term than average damage (that is, speed*dps), since that 1.2 modifier isn't set in stone. There's no reason why it couldn't be 0.6 and 1.4 and still have the same average damage, so if bliz ever changes those modifiers, top end will truly be meaningless. However, in the short term, a minor mea culpa. Of course, no one else pointed out that bliz had standardised the damage ranges, so I'll withhold gold stars from anyone else...