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8-03-2011 @ 1:22PM
Quick plot summary/idea/whatever I'm throwing out here:A strange, foreign boat arrives in the Kalimdor. Aboard are few Pandaren monks, appearing in desperate need of help from their former allies, the Night Elves. The island of Pandaria is shrouded in a choking mist caused by some bad dude the Pandaren aren't aware of (Emerald Nightmare, Kil'jaeden, Kvaldir, and/or Naga.) Meanwhile, to make matters worse, some elder god corrupts an ancient mysterious race that lived in harmony with the Pandaren making them really, really mean to the bear men (enslaving, committing genocide, and/or corrupting them). Are you a bad enough dude to save the bear men?In gratitude, the Pandaren teach the races of Kalimdor and Azeroth the wise and ancient path of the Monk (new hero class.) The monk fights with holy-powered punches and kicks (Talent slot A, DPS), staves, 1/2h maces or polearms (Talent slot B, DPS) or heals their allies with chants and chi (Talent slot C, Healing). The Pandaren also share the art of Woodworking (new profession). Players are able to carve and infuse wood they find on their travels or cut from trees (Lumberjack (?) new profession) and create powerful staves, bows, fighting shoes (exclusive for monks) and weapon hilts (for Blacksmiths).New PvP staging area is the Galapages Island, West of Pandaria, where the Alliance and Horde battle for the Pandaren's favor (take and hold). The Galapages is a densely forested island remains untouched and pure for thousands of years, and would be a safe haven for the threatened Pandaren as well as hold secrets on the creation of Azeroth. Always in search of more aliies, the two factions fight for dominance on the Galapages.New Archaeology artifacts include the Pandaren and Tauren.Level cap raised to 95.
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