Patch 4.2 hotfixes for August 4

- Unheeded Warning now grants 1,926 attack power instead of 680 weapon damage.
- Balloon pets can no longer be sold to vendors.
- Numerous item, item set, and raid balancing changes are in.
General
- Balloon pets can no longer be sold to vendors.
- Flight points in Outlands should correctly display for characters created after the release of patch 4.2.
- Melee auto-attacks should properly trigger trinkets.
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Druids
- Primal Fury is correctly triggered when Rake gets a critical hit, and is putting an extra combo point on the target.
- Starfall should no longer strike targets with which the druid is not in combat.
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Hunters
- Burning Adrenaline is properly removing the focus cost of Arcane Shot.
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Rogues
- Mutilate should now properly trigger trinkets.
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Warriors
- Deep Wounds should no longer incorrectly apply double damage when certain buffs are present on the warrior.
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Blackrock Spire
- The Scarshield Quartermaster is properly flagged as a quest NPC and not a rare spawn.
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Firelands
- Burning Orb attack range has been increased for the Majordomo Staghelm encounter.
- The criteria for the achievement Do a Barrel Roll! reset properly after a failed attempt on Alysrazor.
- Smoldering Essences are now properly applied to Firelands bosses and can be syphoned, even if the only raid member that is on step 13 of the legendary quest line dies during the encounter.
- Players should never get Rage of Ragnaros on Heroic difficulty. Rage of Ragnaros will only be given on normal difficulty if someone on the legendary quest line has 250 shards. Heart of Flame should always be given on Heroic difficulty, even if a player doesn't have Rage of Ragnaros, but does have 250 shards.
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Icecrown Citadel
- The Val'kyr will again despawn after the Lich King reaches 10% health. If they are in the process of carrying a player, they will first drop them to the ground before leaving.
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Zul'Farrak
- Player should no longer be unable to open the gates to complete the dungeon due to NPC allies dying during the troll invasion event.
- The Zul'farrak Zombies and Skeletons of Zum'rah, associated with Witch Doctor Zum'rah, now clean up properly when the encounter is reset or the boss dies.
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Item Sets
- The Burning Treant and Fiery Imp pets summoned by the Balance druid and warlock tier-12 sets now have reduced damage taken from area-of-effect spells, consistent with other combat pets.
- The Smoldering Rune buff from the death knight tier-12 2-piece set bonus is now properly cleared off of the character if he/she does not have the set bonus the next time it ticks for runic power.
- The Spirit buff gained from the 4-piece priest tier-11 set will be lost if the priest casts any spell or uses any ability while not wearing the set.
- The warrior tier-12 4-piece damage-dealing set bonus is now properly activating, even if a Mortal Strike or Raging Blow attack is fully absorbed.
- The weapon speed of the Masterwork Elementium Deathblade has been reduced to 3.5, down from 3.8.
- Ricket's Magnetic Fireball now shares a burst cooldown with other on-use trinkets.
- Unheeded Warning now grants 1926 attack power, instead of 680 weapon damage.
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Strand of the Ancients
- Stampeding Roar (druid spell) no longer grants a speed boost to Demolishers.
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Hyjal Regrowth & Molten Front
- Molten Lords should no longer stay tapped by the first player who damages them while on the bombing run for the quest Fire in the Skies.






Reader Comments (Page 1 of 2)
Argus Firecrotch Aug 4th 2011 10:14PM
Still nothing about a fix for my constant switching to dead targets =( must be a complicated problem.
Gendou Aug 4th 2011 10:31PM
I think they said it would require a client-side patch.
It's a terrible bug that I'm sure is having a chilling effect on queue times. It makes tanking even more frustrating than it normally is.
Drakkenfyre Aug 4th 2011 10:48PM
They did say a hotfix would fix some of the tab-targetting issues, but to fix them all would require a client patch.
Goodk4t Aug 5th 2011 12:56AM
add /startattack line to your skill macro BEFORE the /cast skill, ie:
#showtooltip
/startattack
/cast Mutilate
It will solve the dead target bug. The bug currently happens only for melee characters, it's a flaw on the automatic auto-attack trigger from skills. Sometimes when your current target dies, instead to select a new alive target it will re-select your last target.
Supapaw Aug 5th 2011 8:14AM
#showtooltip
/startattack
/cleartarget [dead]
/cast SkillName
That works just fine for me.
Gendou Aug 4th 2011 10:30PM
Damned Unheeded Warning nerf... get your PVP fixes out of my PVP epics! :(
Gendou Aug 4th 2011 10:30PM
PVE Epics, even. I love typos that change the complete meaning of a sentence.
krislen Aug 5th 2011 2:07AM
given that it was totally breaking ferals for pvp im not really surprised they did this, 38k crits on 3k resil is pretty horrid tbh
Jhestor Aug 5th 2011 9:42AM
It's worth noting that Zarhym stated that the nerf is related to the trinket performing higher than it's item level for both PVP and PVE alike; the problem was just more polarizing for PVP. They Devs are trying not to tolerate first tier items that outperform 2nd and 3rd tier items like they have in the past.
Meatwadz Aug 5th 2011 3:50PM
[PVP] Damn... it was fun feeling like a warrior for a moment there. Back to being passed up fo rogues and frost DKs. /sadkittyface
Jonisjalopy Aug 4th 2011 10:35PM
"Unheeded Warning now grants 1926 attack power, instead of 680 weapon damage."
My kitty weeps :(
Artificial Aug 4th 2011 11:34PM
Yup. There are now item level 346 and even 333 trinkets that give you better DPS than this level 359 one. :(
shadymew Aug 5th 2011 1:14AM
ya I raided today with out reading about this and my dps was 9k as a kitteh instead of the usual 15k - 20k. this just realy nutted kittehs. and I do agree, get your pvp hotfixes out of my pve-ness.
dj.clayden Aug 5th 2011 2:21AM
I highly doubt the nerf to this trinket accounts for a 6-11k dps loss, I think you may have been doing something different to usual.
Snuzzle Aug 5th 2011 3:45AM
Good thing I didn't buy this the other night when I was feeling rich. It was a little ridiculous that this trinket was so good (as far as I've heard, it was outperforming Firelands trinkets), but that nerf is pretty harsh. :(
Drakkenfyre Aug 4th 2011 10:38PM
They finally changed the zombies, huh? I wonder if they mean the grave zombies.
I can't remember all the times a ZF run was over, and people were running thru, and decided to loot all the graves. And enemies popped out, and wiped everyone in the area.
Cyno01 Aug 4th 2011 11:57PM
"Molten Lords should no longer stay tapped by the first player who damages them while on the bombing run for the quest Fire in the Skies."
Hallelujah. Thats was seriously a pain in the ass to get stuck behind someone who didnt know how to kill them in one pass, i spent a good 20 minutes circling one day waiting for an untapped one.
Fletcher Aug 5th 2011 12:52AM
Amen, brother. Amen.
MrJackSauce Aug 5th 2011 5:03AM
Ok I sat there for a while but hell I know when I need to ask a question... How does one kill them in one pass, without feeling lucky?
MadMac10 Aug 5th 2011 9:33AM
Oh!
How do you kill them in one pass?