Know Your Lore: The story of the mists

Given what we know, let's see what kind of reasonable storyline we can make out of the "Mists of Pandaria."
In the wake of the Cataclysm, the Earthen Ring is still continuing to heal the world, even after Deathwing's defeat. The sheer amount of chaos wrought by his emergence into Azeroth wasn't really something that could simply be handled in a year or two. It's something that the Earthen Ring and the druids of Azeroth will have to address and repair for years to come.
But with all this healing of the ruined lands left behind, it's suddenly become clear to the Earthen Ring that they are only healing part of the world -- that there is an entirely unexplored portion of Azeroth that may be in just as much distress as Kalimdor and the Eastern Kingdoms.
Meanwhile, Azeroth has entered a period of brief calm between storms in the year or two following Deathwing's defeat, and the assorted races of Azeroth continue to recover from the losses shared in Cataclysm. In Theramore, Jaina Proudmoore receives a letter from Kul Tiras and realizes she hasn't checked in on her home since her father's death just after the Third War. The letter isn't a friendly missive so much as a plea for help. As an island nation, Kul Tiras was nearly destroyed by the Shattering and desperately needs her assistance (and the assistance of the Alliance in general).
The goblins of the Horde no longer have a war to produce profitable amounts of supplies for. With that in mind, many have been wondering with more frequency just what happened to the city of Undermine beneath Kezan. The underground capital was home to a large number of trade princes to various cartels and the wealthiest of goblin citizens. Come to think of it, those trade princes and wealthy citizens would be awfully pleased if they were rescued, wouldn't they? ... and possibly willing to part with large portions of their amassed wealth for that rescue.
En route to Kul Tiras and Kezan respectively, the Alliance and Horde come across a mysterious island, the likes of which has never been seen before in Azeroth's history. Even stranger are the island's inhabitants -- the reclusive pandaren, who are unsettled and uneasy after the events of the Cataclysm. They have sensed the earth has changed in irrevocable ways and are trying to discern exactly what happened with little success. Shaman and druids from both the Horde and Alliance are quick to recruit the pandaren's help in repairing the fragile state of the world.

With Deathwing's defeat, the Old Gods lost one of their strongest champions in the struggle to free themselves from their earthen prison. But they have an ace in the hole that everyone seems to have forgotten about: Queen Azshara. In her life as a kaldorei, Azshara's skills at magic rivaled that of Sargeras. As a naga empowered by the Old Gods, she is a formidable force to be reckoned with. Azshara was glimpsed briefly during Cataclysm but quickly made a retreat after taunting Malfurion Stormrage in Darkshore. And from her watery home, she watched and waited, growing angrier with every defeat.
Furious at the failure of Ragnaros' forces at Hyjal and the failure of Deathwing, Azshara is out for revenge. She dwells on thoughts of the Sundering that play over and over in her mind, thoughts of the treacherous kaldorei who destroyed the precious Well of Eternity -- and then promptly rebuilt it. Not only that, but the very magic for which the kaldorei condemned her to sleep beneath the ocean is now accepted once again in kaldorei society. Azshara's hatred now extends beyond the kaldorei to all races of Azeroth, all treacherous creatures, all practitioners of magic, all creatures who wrecked any chance of success in Hyjal will be destroyed in the wake of her masters, the Old Gods.
In the meantime, the Old Gods have been considering the actions of Azeroth's mortals and analyzing the results with renewed frustration. These creatures simply refuse to be corrupted by any standard means, despite the introduction of the Curse of Flesh. In fact, it looks as though the Curse of Flesh actually strengthened the mortals' resolve. It appears that the Titan's creations are far too strong to simply corrupt and turn against each other, despite the best efforts of the Old Gods.

The hour of Velen's prophecy draws ever nearer, and the mortals of Azeroth will have to contend with something far worse than anything they've encountered in the world to date. And this time, they don't have Aegwynn to protect them.
If any of this is remotely correct, we don't have an undersea expansion on our hands. Instead, we have an island-driven expansion generated as a result of the aftereffects of the Shattering. This makes sense, in a way.
After saving our home world from certain destruction, it'd be best to patch the thing up before venturing out into space again. And if the Old Gods attempt to resurrect the avatar of Sargeras -- well, that's bound to get the real Sargeras' attention, isn't it? And that would be an excellent lead-in to outer space adventures for the expansion after this one.
We'll just have to wait and see.
For more information on related subjects, please look at these other Know Your Lore entries:
- The War of the Ancients
- The pandaren
- The Third War
- Jaina Proudmoore
- Goblins and the Bilgewater Cartel
- The Council of Tirisfal and the last Guardian
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 7 of 8)
Drakenlord Aug 8th 2011 6:03AM
I hope the Old Gods and co. are minimally involved, if at all. They've become a tired concept that needs to be rested.
Blayze Aug 8th 2011 6:11AM
I was hoping for Romance of the Three Panda Kingdoms, but without one faction being all "derp pure evil".
Blayze Aug 8th 2011 6:14AM
Also, remember the Alcaz Island stuff from a while back? Smacks of pre-expansion event.
Fuso Aug 8th 2011 2:50PM
If Mists of Pandaria will become the next expanison, I hope for a scenario simillar to then Columbus discovered America and the Native Americans.
Boobah Aug 8th 2011 8:48AM
So you're pulling for the mostly empty continent idea, then?
Thomas Higgins Aug 8th 2011 11:03AM
Columbus never set foot on the American mainland. The first Europeans ever to do so were the Vikings, nearly five hundred years before he was born. Look up the Vinland Sagas sometime. There is also archeological evidence for their presence there.
Montari Aug 8th 2011 7:00PM
@Thomas Higgins take a look on this map http://upload.wikimedia.org/wikipedia/commons/3/38/Viajes_de_colon_en.svg look on his fourth journey.
And if i remeber right the vikings landed on New Foundland which is a island east for Canada
Thomas Higgins Aug 11th 2011 12:47PM
Labrador as well as Newfoundland. So the Canadians are actually Vikings, 8-)
Angus Aug 8th 2011 8:36AM
Weird that you and Rossi are my favorite writers on this site.
Oh wait, no it isn't at all.
Incredible scribble and article, thank you.
Lad Aug 8th 2011 9:06AM
Ok have Thrall and Varian join Jaina on a ship and look for sunken treasure, said ship can be customized the more players do quests and they save Azeroth one island zone at a time.they would need the help of a selfless hero with experience in the jungles... like a certain gnome that likes to wear green... i would change the name of the expac tho.... how about.........
The Legend of Warcraft: The Wind Waker's Phantom Hourglass Awakening of Linken.
or TLoW:TWWPHAL that has a nice ring to it don't ya think?
jamesmccloud64 Aug 8th 2011 1:20PM
Just offering a point of view, the odds of pandaren being a faction neutral race are, I believe pretty low. As their lore is stated, it would make sense for blizz to add another race as well and probably make the pandaren Alliance, as a counter-point to the tauren. The effort to make the reputation and achievement menus for the pandaren only represent one faction or the other would probably be a daunting task. Also if blizz put a faction neutral race in then players would clamor over a way to change factions and that would be a massive pain in the butt. While a monk would be nice for a class taught by the pandaren, we cant forget the effort blizz went into making sure that people could learn that there may/are still demon hunters around. If blizz has a rematch with the Burning Legion in store (2 out of the top 4 members are still kinda alive, beaten and battered but not dead for good.) giving us Demon Hunters as a player class would make sense.
anuillae Aug 8th 2011 1:09PM
I gotta say, you're a bit late to the party. All the other stuck-up twazooks said that at *least* two days ago.
radiationcowboy Aug 8th 2011 1:28PM
My first response to this news was" What!? Panderan? for realz?"
but after thinking about it a bit; i came to the same conclusion as Anne.
The thought of a monk class has always made me tingle. The idea that the Panderan would not be a playable race but you could study under them to become a monk was my next conclusion. I hope its correct.
Thanks for the great article Anne!!
Mharrison01 Aug 8th 2011 2:39PM
I hope the Panda people, if they show up, turn out to be a very open, unifying society. This goes back to a kyl about the forces of magic, and the seperation of those spectrums. I personally believe that like our life, all the magic in Azeroth exists on a gigantic spectrum, and some species just happen to gravitate towards specific magical influences.
Every "good" faction to date has been about unification in some way, but they're all too stuck on their own purposes.
It would be nice to see a race that says screw the light, screw nature, screw the elements. We only know the force of life and happiness.
dkhar Aug 8th 2011 3:12PM
Well we know that Pandaren can be
Pikemen(don't see this happening)
Wardancer
Geomancer
Brewmaster
Shodo-Pan(although this is more of a status symbol class than anything else)
I can see them making the Wardancer, Geomancer, Brewmaster the talent tree's rather than the actual class(don't ever remember seeing anything that shows them as an actual monk, even though their abilites from whatever class they are have that type of fighting ability). So the monk part could be one of those talent tree's if the do indeed go that route(brewmaster or wardancer). Or as others have stated in the past, the whole Storm, Fire, Earth thing they have as well.
blackmagefury Aug 8th 2011 3:28PM
I would love To see pandaren join the alliance and naga join the horde. Maybe a monk class as well.
For those who think we can't play as naga because they don't have legs, blizz can easily just "give" them legs through magic or evolution or whatever. It's their world and their rules right? Perhaps even a new sect of naga who we've never met that already had legs...
Zetsubou Aug 9th 2011 3:15AM
Wouldn't that be murlocs? LOL jk XD
but naga would be annoying with the constant hissing. i would rather hear the dreaded mmmrrrggglll. murloc is one people have wanted forever and would fit with an island xpac. it seems like a fair trade for horde to get one and alliance the other.
Zetsubou Aug 9th 2011 3:08AM
if there are that many places, you could probably fill out two xpacs. i like your idea of setting up the return of sargeras, but im not sure how many xpacs remain. maybe two if they go 85-90 and 90-100 and stop, or three if they go every five levels and stop. if there are two left, the next would probably set up the ultimate big bad, but if there was three they might wait.
i like most of those ideas, but im still kinda pining for more draenei, which would probably only happen with more outland/draenor or a trip to argus. i suppose that could still happen in 2-3 xpacs...
i would like to see playable pandas and a monk like class. i wouldn't even care which side it ends up on. if alli its one more that feeds off a main's wallet, if horde, i might finally stick with a horde character. XD
kalontas Aug 9th 2011 10:15AM
You managed to talk about Pandaren introducing a hero class and failed to mention Brewmasters? I suppose you never played WC3. You really should if you want to write an article about lore of Warcraft.
Lachdanan Aug 9th 2011 11:16AM
"Azshara's skills at magic rivaled that of Sargeras" Have you gone mad? It's like comparing an ant to an elephant: it doesn't matter how strong Azshara was for a mortal, she's still insignificant compared to a titan.