Know Your Lore: The story of the mists

Given what we know, let's see what kind of reasonable storyline we can make out of the "Mists of Pandaria."
In the wake of the Cataclysm, the Earthen Ring is still continuing to heal the world, even after Deathwing's defeat. The sheer amount of chaos wrought by his emergence into Azeroth wasn't really something that could simply be handled in a year or two. It's something that the Earthen Ring and the druids of Azeroth will have to address and repair for years to come.
But with all this healing of the ruined lands left behind, it's suddenly become clear to the Earthen Ring that they are only healing part of the world -- that there is an entirely unexplored portion of Azeroth that may be in just as much distress as Kalimdor and the Eastern Kingdoms.
Meanwhile, Azeroth has entered a period of brief calm between storms in the year or two following Deathwing's defeat, and the assorted races of Azeroth continue to recover from the losses shared in Cataclysm. In Theramore, Jaina Proudmoore receives a letter from Kul Tiras and realizes she hasn't checked in on her home since her father's death just after the Third War. The letter isn't a friendly missive so much as a plea for help. As an island nation, Kul Tiras was nearly destroyed by the Shattering and desperately needs her assistance (and the assistance of the Alliance in general).
The goblins of the Horde no longer have a war to produce profitable amounts of supplies for. With that in mind, many have been wondering with more frequency just what happened to the city of Undermine beneath Kezan. The underground capital was home to a large number of trade princes to various cartels and the wealthiest of goblin citizens. Come to think of it, those trade princes and wealthy citizens would be awfully pleased if they were rescued, wouldn't they? ... and possibly willing to part with large portions of their amassed wealth for that rescue.
En route to Kul Tiras and Kezan respectively, the Alliance and Horde come across a mysterious island, the likes of which has never been seen before in Azeroth's history. Even stranger are the island's inhabitants -- the reclusive pandaren, who are unsettled and uneasy after the events of the Cataclysm. They have sensed the earth has changed in irrevocable ways and are trying to discern exactly what happened with little success. Shaman and druids from both the Horde and Alliance are quick to recruit the pandaren's help in repairing the fragile state of the world.

With Deathwing's defeat, the Old Gods lost one of their strongest champions in the struggle to free themselves from their earthen prison. But they have an ace in the hole that everyone seems to have forgotten about: Queen Azshara. In her life as a kaldorei, Azshara's skills at magic rivaled that of Sargeras. As a naga empowered by the Old Gods, she is a formidable force to be reckoned with. Azshara was glimpsed briefly during Cataclysm but quickly made a retreat after taunting Malfurion Stormrage in Darkshore. And from her watery home, she watched and waited, growing angrier with every defeat.
Furious at the failure of Ragnaros' forces at Hyjal and the failure of Deathwing, Azshara is out for revenge. She dwells on thoughts of the Sundering that play over and over in her mind, thoughts of the treacherous kaldorei who destroyed the precious Well of Eternity -- and then promptly rebuilt it. Not only that, but the very magic for which the kaldorei condemned her to sleep beneath the ocean is now accepted once again in kaldorei society. Azshara's hatred now extends beyond the kaldorei to all races of Azeroth, all treacherous creatures, all practitioners of magic, all creatures who wrecked any chance of success in Hyjal will be destroyed in the wake of her masters, the Old Gods.
In the meantime, the Old Gods have been considering the actions of Azeroth's mortals and analyzing the results with renewed frustration. These creatures simply refuse to be corrupted by any standard means, despite the introduction of the Curse of Flesh. In fact, it looks as though the Curse of Flesh actually strengthened the mortals' resolve. It appears that the Titan's creations are far too strong to simply corrupt and turn against each other, despite the best efforts of the Old Gods.

The hour of Velen's prophecy draws ever nearer, and the mortals of Azeroth will have to contend with something far worse than anything they've encountered in the world to date. And this time, they don't have Aegwynn to protect them.
If any of this is remotely correct, we don't have an undersea expansion on our hands. Instead, we have an island-driven expansion generated as a result of the aftereffects of the Shattering. This makes sense, in a way.
After saving our home world from certain destruction, it'd be best to patch the thing up before venturing out into space again. And if the Old Gods attempt to resurrect the avatar of Sargeras -- well, that's bound to get the real Sargeras' attention, isn't it? And that would be an excellent lead-in to outer space adventures for the expansion after this one.
We'll just have to wait and see.
For more information on related subjects, please look at these other Know Your Lore entries:
- The War of the Ancients
- The pandaren
- The Third War
- Jaina Proudmoore
- Goblins and the Bilgewater Cartel
- The Council of Tirisfal and the last Guardian
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW Insider's Guide to Warcraft Lore.
Patch 5.3 interview with Ghostcrawler
Mystery of the Unborn Val'kyr
The latest patch 5.3 news
All of the latest Mists of Pandaria news





Reader Comments (Page 8 of 8)
Anne Stickney Aug 9th 2011 4:59PM
I suggest you re-read the War of the Ancients trilogy. It is specifically mentioned.
Lachdanan Aug 9th 2011 9:18PM
I think I know what moment you're refering to, and here's the quote: "Mannoroth discovered that here was a force against which only his lord and Archimonde would prove superior."
So the food chains goes like this: Sargeras > Kil'jaeden/Archimonde > Azshara > Mannoroth.
She's still pretty powerful, and way above mortal level; I'm guessing with the Old Gods backing her up, she's probably a bit more powerful than Malfurion now. But she can't have the power of a titan, it just doesn't fit with the Warcraft universe. Plus if Azshara really had that much power, there would be no WoW: we'd all be long dead by now. ;)
IcyFrozen Aug 10th 2011 3:58PM
First off all; props the the author. Great argument with great points and written from a constructive point of view. Plus i mostly agree.
I'm guessing the Mists in question were probally a magical effect that shrouded Pandaria from discovery. Therefore it could very well be right on our doorstep and we never would have realized. The Sundering itself could easily disrupt the effect, leaving us to discover Pandaria.
I also like the idea of Kul Tiras and the other lost islands finally being incorporated. Its time we filled out the map. I also expect to see the Tomb of Sargeras raised again, with a dungeon or raid inside leading to a fight with the ghost of Gul'dan himself. Afterward we discover the sarcophagus of Sargeras is empty and his body missing.. leading into the next expansion dealing with the returned Sargeras himself.
Caliea Aug 10th 2011 4:41PM
anuillae - I upvoted you solely for the creative use of 'twazooks', which I am now incorporating into my daily vocabulary.
Meh Sep 2nd 2011 3:27AM
All I can say is that if Demon Hunters aren't added as a playable class, I don't think I'll be interested.
Cbasskinz Oct 24th 2011 3:34AM
YOU TOOK THE IDEAS STRAIGHT FROM MY MIND!!!!! of course you follow lore way more carefully than i do and have no breaks in your storyline. and i didnt foget about azshara. can i meet you? you are like my hero and made my south seas expansion 20 times better. especially seeing as mists of pandaria was announced a few days ago. and even tho they didnt announce anything to do with sargeras, azshara, old gods, or kul tiras, we have a long way to go before it comes out, and all of those were present in my south seas expansion concept along with the pandaren