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8-07-2011 @ 9:21PM
Regarding the idea of Pandaren being a playable race . . . I really doubt it. They're neutral by nature so it's hard to believe that they'd ever take sides in the Horde/Alliance goings on. The possibility of a neutral race is equally, if not more, farfetched simply due to Blizzard's constant insistence that "character silhouette is incredibly important to the PvP experience and their design philosophy". Lastly, we just got two new playable races. A Monk hero class seems likely, but it begs the question of what exactly they would bring to the table. We already have 4 healer classes, do we really need a 5th mana-based spec with another small heal, big heal and fast heal toolbox? An Energy based healing spec for a cloth melee class would be pretty awesome, but I don't even want to consider the balancing nightmare that would produce. A Bard class would be cool and niche, but my understanding of Bards is that they're a support spec/buff bots. How do you balance a raid encounter when you have to account for the presence/absence of an entire class that does no DPS or healing and whose sole purpose is to buff allies and debuff enemies? The entire "Bring the player, not the class" philosophy they've been trying to build goes out the window. As for Pamdaria as a whole. I just can't get past the fact that it's a race born out of an April Fools joke. I like the idea of a lighter hearted expac after 7 years of "OMGTHEWURLDSGONEND!!", and an entirely new locale to let the artists run wild could make for some very impressive scenery. I picture a colorful Avatar-esque jungle land, kind of a cross between Stranglethorn Vale and Vashjyr. It would also allow Blizz to tie up some of the (many) loose ends that it's created. Neptulon, Queen Azshara, Undermine, more Old Gods showing their heads after the Shattering, the Zandalar, Kul Tiras, Sargeras, Medan, Medivh . . . . TL;DR - It has the potential to be a very awesome expansion, but I just can't get over the fact that it's going to be centered on an April Fools joke .
8-08-2011 @ 1:06AM
"character silhouette is incredibly important to the PvP experience and their design philosophy"Honestly the times I've pvped I have had no trouble finding the people i needed to fight... so this idea is outdated and stupid. They're the ones attacking you read name bars above their heads trying to kill you. I do not understand why Blizzaed keeps saying that. Also I've been all for races on both side of the alliance horde war since vanilla wow. goblins would have been the perfect race to start this off with since their neutral nature of going with both sides to make a profit. pandas and other races who are more neutral could just as easily fit into this. blizzard need to check their player base again and see if they use this silly "silhouette" business to figure out if they need to attack another player. ther ehas never been a question as to who I had to attack honestly. and ive been of the type that has attacked my own kind in the gurupashi arena to get that treasure chest."A Monk hero class seems likely"We could give it the trees of brewmaster, runemaster, and then something else that i cannot think of at this time.would be an energy or focus based classbrewmaster: tank.runemaster: dps.and then a heal spec make it well rounded one of each and they would all be at max a leather wearing class as leather is flesh and you can tattoo flesh which would work for a runemasterwith tatoos all over his body thath e had to activate or whatever.
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