Gold Capped: Getting rich off the real-money auction house?

When I first picked up playing the auction house game as a hobby, it was pretty low stakes. After all, I was playing with fake money, amassing a largely non-negotiable fortune that I didn't know what to do with. One million gold -- what was it good for? I couldn't use it to buy a new car; I couldn't use it to pay my rent. Heck, I couldn't even use it to pay for my WoW subscription. It was a majestic fortune usable only in a world that didn't exist, forever trapped behind the computer screen.
One week ago today, Blizzard dropped a bombshell: Diablo 3 would contain a real-money auction house. Need a new weapon to give you a little bit of an extra edge? Fork over $4.99. Need money for lunch next week? Log on, and sell a portion of your in-game fortune for real-life cash.
Of course, that's just for the new Diablo 3 game. But you can't help but start thinking ... what if? What if Blizzard started to allow real-money transactions in WoW? Could it? Would it? And if it did, could we actually use this to make some serious, significant real-life money?
A real-money auction house in World of Warcraft?
It's the $64,000 (64,000 gold?) question: If Diablo 3 is getting a real-money AH, will WoW eventually get one too?
Before we get in too deep, we need to clarify something: Blizzard has no plan to implement real-money auctions in World of Warcraft. In an interview with Eurogamer last week, Jay Wilson, lead designer for Diablo 3, had this to say about the possibility of a real-money auction house in WoW:
Eurogamer talk with Diablo 3 Lead Designer Jay Wilson
Blizzard's basic rationale for allowing real money trading - which can be summarised as 'players will do it anyway, so we may as well provide a secure avenue for it (and get our cut)' - isn't quite the whole story. If it were, the company would be planning a similar service for World of Warcraft, which supports a massive black market in game gold. But we're explicitly told that this isn't on the cards.
"I don't think you would ever want to put this system in World of Warcraft [because WOW's item game is] not a trading system, it's a prestige system," says Wilson. He means that the very best items in WOW are obtained from, and emblems of, success in raiding or player-versus-player, and they can't be traded. "Doing something like a real money auction house in World of Warcraft would be highly damaging to the game design, so we would not do it there."
"I don't think you would ever want to put this system in World of Warcraft [because WOW's item game is] not a trading system, it's a prestige system," says Wilson. He means that the very best items in WOW are obtained from, and emblems of, success in raiding or player-versus-player, and they can't be traded. "Doing something like a real money auction house in World of Warcraft would be highly damaging to the game design, so we would not do it there."
Though the real-money auction house may wind up to be a decent source of income for Blizzard, that's not why WoW's parent company came up with the revolutionary idea. The Diablo 3 AH is Blizzard's white flag, surrendering to gold sellers. The company hopes that by facilitating the sale of non-black-market gold, it'll be able to drive down the bad guys' margins, reduce the number of sinister players in the market, and overall, save its customer service folks the hassle of dealing with all the problems that ultimately happen as a consequence of gold selling.
But does Blizzard mean it?
For now, absolutely -- World of Warcraft will remain as it is. Still, you can't deny that the world is changing. The world's most widely played MMO, Maple Story, lets players buy all sorts of things with real money -- even items that change the gameplay experience. Heck, in iOS games like Angry Birds and Tiny Tower, you can spend a few bucks to "cheat." If a game is played while you're connected to the internet, you can bet that sooner or later, you're going to have the option to buy things with real-world money -- possibly even items like weapons and armor.
What Blizzard is doing here is taking a huge risk. Already, the real-money auction house has been subject of a lot of criticism. If Blizzard unleashed this kind of bombshell on WoW, it would risk losing a huge part of its eight-digit playerbase. So Diablo 3 is something of a test balloon. If it succeeds (and by the end of 2012, we'll have enough financial data to know for sure whether it did), then Blizzard will have plenty of reason to revisit its current position -- perhaps not for World of Warcraft, but for the next iteration of the World of Warcraft IP.
If a real-money auction house in Diablo 3 is a success, it'll find its way to Azeroth in one game or another. Each and every one of the existing concerns is easily mitigated. Blizzard can control what is bought and sold by making all top-level gear soulbound. Raiders will still have to work for their gear; more casual players might be able to spend $10 and put together a basic set for some regular heroics.
The possibilities for a WoW real-money auction house
The Diablo 3 model is somewhat different from the microtransaction model. Blizzard isn't the one selling weapons, items, and (as will be possible with Diablo 3) even gold; it's just taking a cut of the sales proceeds. It'll work something akin to an in-game version of eBay. A seller lists an item, and Blizzard charges a small fee for that. The item actually sells? Blizzard gets another cut. If real-money auctions ever come to WoW, there's no reason to think it wouldn't operate the same way.
What kind of money could someone actually make on the real-money auction house? Could we all be on the verge of starting new careers?
Well, let's not get ahead of ourselves. There are a number of factors that will severely impact the value of in-game gold once anyone can buy or sell it.
Things tend to cost more when they're illegal. Right now, there are plenty of companies willing to sell WoW gold to players -- all in violation of the terms of service, of course, and with some incredibly seedy business practices to say the least. While these overseas companies are profitable, much of the money they make is predicated on the practice's being forbidden. Legitimate sellers are kept out of the market (because in this market, there's no such thing), keeping prices high. The fact that Blizzard often catches and bans gold mules increases the difficulty of these gold sellers getting their oft-stolen goods to market, thus keeping prices even higher still.
Open up the gold selling market to everyone and all of a sudden, these black market companies aren't the only ones in the market. They'll be competing against some 15-year-old in Ohio, a mother of four in San Diego, and some dude in Pennsylvania who lives in his mother's basement. Competition goes up; prices go down. Where one of these sketch companies were once able to sell, say, 300 gold for $1, all of a sudden you have an influx of people who value this fake money way lower than that.
Ultimately, a real-money auction house would have major consequences for the in-game economy. It would create a new market where anyone could exchange real-world money for in-game gold, and vice versa. In-game currency would become far easier to access, and thus, its perceived value would decrease.
Consider this: To buy a i378 BOE epic in the game right now off the auction house, a player will have to go through a lot of work -- often several hours or more -- to get the gold needed. Working in game is the only to get an item like that. Once that i378 epic is available for purchase with little effort by using real-life currency, all that in-game work is essentially devauled by the simple presence of another option.
Is that a good thing for us? Well, it's a trade-off -- we get a much more liquid currency, but we'll generally have to work a lot harder in game to get it. This gold rush -- or at least the public perception of a gold rush -- will dramatically increase participation in the in-game economy. It'll get a lot harder to do what we do. We won't get rich off it, but there's no reason to think that a skilled auctioneer couldn't pull in a couple hundred extra bucks a month. Doing so will require us to bring our A game -- but really, shouldn't we be bringing our A game already?
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Reader Comments (Page 3 of 3)
Amaxe Aug 8th 2011 8:32PM
I'd say, "never say never."
I can recall a time when race changes, faction changes and PvE->PvP transfers were not allowed and nobody thought it would happen.
I imagine the change will happen **IF** it gets to a point where the KA-CHING factor outweighs the problems.
If not (or rather so long as it doesn't) we won't see it.
frisch5b2 Aug 8th 2011 8:53PM
the way I see it is that any real money made in the Diablo AH will only be used in the Diablo store; cosmetic gear, pets?, etc. I don't think you'll be able to withdraw money to use it in real life.
did not read the article, if that was mentioned there, apologies.
Killik Aug 9th 2011 4:16AM
No offence intended, but you should read the article as you are entirely wrong.
Oakraven Aug 8th 2011 10:10PM
Counter argument
EvE online has a defacto legal system for people to buy the ingame gold for "CCP Credits"
Player A Buys PLEX(worth 30 days game time) from CCP for Real money
Player A then lists PLEX in the ingame market for ISK (the ingame currency, not the Icelandic Kroner that, ironicaly, is also known as ISK) In fact on Dec of 2010 they admitted that the plex accounted for ~25% of the ISK sales that month
Player B then buys Plex from the ingame market
In theory Player B can use it to get 30 more days of ingame time. . . . but the reality is that more plex are bought from CCP than actualy used, because every now and then Plex goes through a buble economy where less experienced players are basicaly succered into thinking that the price of plex ingame is set to go WAY Up. . . and theres enough new suckers comeing in who did not know about the last bubble for it to work. . . before the people who were buying up though low sell orders suddenly flood the market with all the Plex they were buying earlyer on low end region wide buy orders.
Did this solve the Botting and hacking problem?
Not by a longshot. in fact one of the headakes CCP has are all the stolen credit and debit cards used to buy plex by the bots and hackers who are in the grey market.
thawedtheorc Aug 8th 2011 11:15PM
I don't think I will ever be a fan of games with game affecting real money transactions. Spent a week mulling it over and it seems just plain boring.
Spend time playing a game to get items, then have others who can afford it, have a better playing experience than you.
I was going to play D3. Not now.
Arrohon Aug 8th 2011 11:45PM
You can still get all of these items by grinding it out or buying it for gold. The real money AH isn't the only way you can get these items (otherwise no one could get them to list them). The game will be perfectly playable with using it at all. Progress through the game with only drops you find if you wan't to truly experience the game. If I ever touch the AH I'll just sell the gear I've replaced. Make some $$ from doing what I would've been doing anyway and save up until I get something or another from the Blizz store. Buy the game. Play through it without buying gear. Enjoy. You're not going to be forced the use the AH (plus those that buy the really good gear will be blowing through the game so much easier that they won't be experiencing the gameplay near as much... so you'll get a better experience because they'll burn out a lot faster).
Sinthar Aug 9th 2011 11:26AM
Really - you can buy all items with gold - that contradicts peoples greed. If you had an uber rare drop - worth $20 or 1000's of gold, which would you go for. What a surprise you went for RL money. So will everyone else. The rares worth MONEY will only be on the $ AH - not the gold AH. So much for the items being available for all then.
Arrohon Aug 8th 2011 11:39PM
"If it succeeds (and by the end of 2012, we'll have enough financial data to know for sure whether it did), then Blizzard will have plenty of reason to revisit its current position"
So? By then they won't have time to make use of the information. Everyone forgets about the end of the world! /sarcasm
Blain Aug 9th 2011 4:03AM
RMT is already in WoW. People buy gold. Like it or not, its just the way it is. This could be the end to the Gold Sellers and a way for Blizz to profit, rather then Chinese Jails.
Sinthar Aug 9th 2011 11:27AM
Yep people do. People get banned too, and credit cards hacked/cloned. You think a RM AH will change that? Not a chance, unfortunately. I can see hacked cards being used to buy rare items, which get shifted to other accounts/toons and then sold for clean real money. There cleanly laundered for the chinese gold farmer.
doobietwenty Aug 9th 2011 4:50AM
I would like to see a column which dissects and explains how this system will combat gold farmers? I don't think it does. I don't see it stopping gold farming at all. I see Blizzard getting a cut from the gold farmers. How does changing the currency to "real money" change anything at all? The gold farmers profit has always come from their supply being able to dictate the market. Blizzard could take a cut that made it unprofitable for gold selling companies... but I would imagine that point would be unprofitable to the player base as well.
doobietwenty Aug 9th 2011 5:01AM
Oh... and on that note..... Please explain to me how, at this point in time, Blizzard doesn't actually make money from these gold farmers.
I have no idea of the details of the gold farming business. However, I would suspect that they pay the subscription fee. Does Blizzard not get a ton of their money from subscriptions? What is it costing them for hacked accounts... more customer service employees?
Bonemeal Aug 9th 2011 9:07AM
I haven't bothered to read all the comments, and I'm sure most will miss mine, but I think there is a very simple reason not to care about the Diablo 3 AH system appearing in WoW for a long time.
It is a test run for Project Titan. Not saying it won't end up in WoW, but if it does, it will be AFTER Titan's release, without a doubt. Blizzard is filled with questionable decisions lately, but testing for the new WITHOUT disrupting the current cash SUPERCOW is obviously the best choice.
Just as obviously, if it goes well with Diablo 3, then works out with Titan, WoW will get it too. Just don't get all panicky about it happening until it's time.
Dicon Aug 9th 2011 11:15AM
@ Fox Van Allen
I think your missing one key point in Blizz real money AH
Yes you can put your cash in and buy stuff off the AH
Yes you can set gear at real world cash prices
but no you cannont then put that money on your credit card
the money you "make" from the AH is put into your battle.net wallet and if you want you can top up this wallet, from this point its blizz money (basicly) the cash in your wallet can then be use to buy Blizz products, pets game time ect ect and used in the AH (for which ever games end up useing this type of system) but that is all you can do you cannot farm and sell a heap load of mats sell them on the AH and take the money out of your wallet to pay your rent for the month
One reason why they are not doing this is due to banking legislation, they will have to follow all the banking laws over each country they have the game in and deal with all the tax issues that come with it
KPB Aug 9th 2011 11:52AM
In the D3 AH stuff they hinted at 3rd party services that would handle converting money in your Battlenet wallet in to cash.
"Can players choose to get cash from currency-based auction house sales, instead of having the proceeds deposited into their Battle.net account?
Yes, as an advanced feature, players will have the option of attaching an account with an approved third-party payment service to their Battle.net account. Once this has been completed, proceeds from the sale of items in the currency-based auction house can be deposited into their third-party payment service account. “Cashing out” would then be handled through the third-party payment service. Note that this process will be subject to applicable fees charged by Blizzard and the third-party payment service. Also, any proceeds from the sale of items in the currency-based auction house that have been deposited into the Battle.net account will not be transferrable to the third-party payment service account. Not all regions will support this advanced feature at launch. Region-specific details, as well as details regarding which third-party payment services will be supported and the fee that Blizzard will charge for the cash-out process, will all be provided at a later date."
http://www.mmo-champion.com/content/2397-Diablo-3-Auction-House-Announced-Spend-and-Earn-Real-Life-Money!
Sinthar Aug 9th 2011 11:17AM
As someone who has played blizz games for ...well lets say I started before a lot of the people playing now were born. Yes Im old. Yes I play a lot of games.
I personally do NOT like a Real money AH in ANY game. In Diablo there are ladders - are they going to be changed by money that the owner has?....ofc!
There is no true gauge of skill anymore there if the almighty $ can buy you the items. But thats just a personal dislike. The main thing I dont like it the fact this will seriously encourage hacking.
Imaging if your lvl 60 warrior gets a rare drop - and uses it. You use it in a group game, and one of those happens to spot you have a valuble item. Your toon is now a target for the hackers. They will aim to hack you, swap the item to another toon (of theirs), and then put it on the RL AH for cash value.
This imho does not stop gold sellers, it actually promotes their worst activity - namely hacking for profit. If it gets hacked, then what happens. Esp if you have paid RL money for an item that then gets hacked, how do you get justice? Report it to the computer crime squad, report to blizz and hope they restore your items? Lost your money and item?
It is quoted that people pay for items in Diablo II all the time. I have played it recently. If blizz actually put some security on it, that could be avoided in the majority, lets face it, with a player name such as 'Diablo II items for sale' they are not hard to spot.
Maybe I have missed something - but encouraging hacking by giving them an easy route to 'launder' their ill gotten gains, converting it to money, is not the way I would have chosen. NEither is it something I will support - probably to my disadvantage, as anyone throwing money at their account WILL get better quicker. I will, personally, refuse to use the RMAH in any form, and if I am going to be disadvantaged in the game, its one I am less lightly to buy/subscribe to.
Sinthar Aug 9th 2011 11:26AM
What have the withdrawn the bit about 3rd party sending your money - like paypal???? Or did you just discount that?
Sinthar Aug 9th 2011 11:27AM
I HATE THIS COMMENT SYSTEM
HerriPaul Aug 9th 2011 3:25PM
I see it as a way of implementing micro-transactions into WoW; where Blizz isn't selling the in-game products directly but other users are selling the in-game products with Blizz taking a cut out of each transaction.