The Queue: Law of Locks

Is it just me, or is Katrana Prestor with a scaly snake eye more attractive than without? It is just me?
Oh.
AudreyR asked:
It seems like all powerful human females are blonde and every dark-haired beauty is a dragon in disguise.
I'm asking as a brunette, am I secretly evil?
Yes. I'm afraid that, should you attend our BlizzCon meetup this year, we will need to strike you through the heart with a wooden stake carved of Spanish Yew, treated with a brine of holy water and sodium chloride.
It's not personal, Audrey. It's just the way of things.
Thiron asked:
Why do quest and archeology zones on map sometimes get grey instead of blue/red? I notices that is somehow depends on your location, and can change when you just move, but still don't get why.
I'm not sure there is a reason why. It seems to me it's just a bug, maybe a relic of something Blizzard attempted to implement but ultimately abandoned? Orange blotches would have been for orange skillups (or quest difficulty), all the way down to grey for no skillup or no XP gain. That's just speculation on my part, though. As far as I can tell, it's random when those splotches are blue instead of orange and is wholly meaningless.
sind1276 asked:
What's the difference between dragons and drakes? It seems dragons are sentient and drakes are mere animals, is that right?
In Warcraft's mythology, both dragons and drakes are sentient. Drakes are just young dragons. Baby dragons are whelps, teenage dragons are drakes, and full-grown dragons are ... dragons.
So all of those mounts you've learned over the years? You're riding enslaved teenagers. Good job.
elaury95 asked:
For RPers, how do you explain when you kill a boss in a a dungeon or in a raid, that the next day or week they reset again and they are alive after you've killed them?
When I still roleplayed, I did my very best to dodge that topic completely. I was the guildmaster of a large guild that participated in both roleplay and endgame raiding. It was an accepted thing that my character, as far as player characters go, was a pretty powerful lady. I actually didn't like it! I hate when people play their characters as powerful, more influential than they really are, and so on. It was fine in private, internal roleplay within our guild, but it came up in public RP often, too. When other roleplayers, ones not even in my guild, walked up to me in Stormwind and congratulated me on killing a raid boss completely in-character, it was just awkward and really unfair to all of the other roleplayers around. You can't take credit for that kind of thing!
I worked around it by painting it as a large campaign on the part of your entire faction, and though my guild might have been a heavy hitter in that campaign, it was an ongoing thing and didn't end until the game moved past that chapter. I had no problem taking credit for being influential in the overall military campaign against the Lich King, but I never once said, "Yes, I/we killed Arthas." The faction as a whole managed that.
You cannot justify the fact that you did kill that boss and you did loot the corpse. It's a PVE game mechanic, and the game would not function without it. You sever it from your roleplay. You were in the Deadmines, you struck a blow against the Defias, and you were overall pretty badass -- but you didn't kill Vanessa VanCleef. If you made that claim, you eliminate everybody else from participating, and that's not cool. If this is just private roleplay within your guild, well, it's up to your guild to decide if you guys killed a boss or not within your own canon. Keep it there, out of the public eye.
Don't even try roleplaying how you hit a button on a gnomish "dungeon finding apparatus" and were teleported to a nexus betwixt dimensions where you interacted with people from another world to kill Jin'do for the umpteenth time so you could receive a transcendent currency of intangible points most valorous which were gifted to you from the gods on high.
Mystic69 asked:
Are we going to have any more of the getting to know the columists?
About the Bloggers is intended to be published every Wednesday. If it's missing, it's because the writer scheduled to publish that week either chose not to write theirs or is no longer with our staff.
Filed under: The Queue






Reader Comments (Page 1 of 8)
SR Aug 8th 2011 11:07AM
What if Paragon was a Roleplaying Guild?
MattKrotzer Aug 8th 2011 11:14AM
Then they'd have collapsed under guild drama years ago, or fallen into a sycophantic thrall to their guild leader.
That seems to be the way of long-time RP guilds, in my experience. Nothing gold can stay.
Ellesmere Aug 8th 2011 11:24AM
That's DREAM Paragon to you! =p
Fox Van Allen Aug 8th 2011 12:42PM
They'd probably have an event without any night elf males. The role-playing community would then flock to the forums, complaining that their race/sex combo is in need of lore buffs, as proved by Paragon passing them over.
Blizzard would laugh these concerns off because, as we all know, all their good lore folks are now working on Titan.
THE
END
Arrohon Aug 8th 2011 12:57PM
Is that why we're stuck with Metzen?
Just kidding, we all love ya. Or maybe we just love your sunglasses...
daveacline Aug 8th 2011 2:14PM
Actually I will contest this point. My RP guild has been active and strong for over 5 years now. We endgame raid and PVP and we have never fell apart or had to reform. Even kept the same guild master all this time.
loop_not_defined Aug 8th 2011 11:08AM
When do Death Runes reset? Or, when are they supposed to reset?
I realised this morning that, sometimes, my Death Runes would reset almost instantly with dropping out of combat. Other times, they would stay up long enough to engage another mob. My toon is an Unholy DK, if that makes a difference (so it's mostly Death Runes proccing from Blood Strike).
Did a bit of Googling this morning and only found one official thread with no conclusion.
Michael Baker Aug 8th 2011 11:39AM
Death Runes, or any rune for that matter have a chance (I think it's 40%) to reset into a Death Rune after a Death Coil. The efficient way to go about doing this though, is by using Festering Strike which has to do with the passive Unholy ability: Reaping. Reaping doesn't reset your runes but the makes the runes spent come back as Death Runes allowing you to set up a huge line of Scourge Strikes and Death Coils.
George Aug 8th 2011 11:40AM
Death runes are broken - I mean fine, learn to play
;D
loop_not_defined Aug 8th 2011 12:19PM
Thank you Michael, but what I'm referring to is Death Runes reverting back to the original runes.
In this case, my Death Runes are reverting back to Blood Runes almost randomly out-of-combat. Sometimes it's instant, sometimes it's as long as 30 seconds or more. I've even killed a mob with Blood Strike, which generated a Death Rune, only to see that Death Rune revert back to a Blood Rune half-a-second later. The cooldown had only gone down by, like, 5%.
Ellesmere Aug 8th 2011 1:14PM
They reset on Tuesdays. =p
SR Aug 8th 2011 1:20PM
This won't answer your question, but I've had instances where my Death Runes would stay even after changing specs, and would function just as such. This fixed itself after relogging, however.
Then again, this was during patch 3.2 or so, so it may be irrelevant.
loop_not_defined Aug 8th 2011 1:37PM
You know, I was finding a lot of threads where people were having the image of Death Runes remain (but not functionally Death Runes) after switching from Blood to Frost, to the point where all of their runes would *look* like Death Runes after some fighting.
I was switching between Blood and Unholy a lot before having this problem, and didn't try logging in/out. I'll see if it's still a problem the next time I play.
Being new to Death Knights, though, are Death Runes supposed to revert out-of-combat? Or are they supposed to permanently stay as Death Runes until used or logged off?
dartheranul Aug 9th 2011 11:33PM
Reroll Frost first, then we'll talk.
Unholy, pfuh!
Now on a more serious note, I don't really care if my death runes revert back to frost/unholy runes as a blood DK. I start every mob/trash pack from scratch anyway, with 6 charged runes. The only differense would be leftover runic power from previous fights.
I've seen many dps go impatient because I like to wait until I have my 6 runes. Sometimes it's the healer, but that's because they wanna do timed runs in Zul'Aman. No offense, but I like to take my time to avoid mistakes. If I wanna do timed, I'll queue as DPS and ravage stuff with steel and frost.
Professor Orc Aug 8th 2011 11:09AM
Q for the Q (Twilight Highlands Spoiler)
I remember a quest chain in the Twilight Highlands where the Red dragonflight called a hunt on the black dragonflight to completely exterminate them. During the quest chain you kill what is described as one of the last egg-laying females.
Because of this, is it lore now that the Black Dragonflight is considered destroyed, with the exception of deathwing?
Knob Aug 8th 2011 11:12AM
I think "one of the last" is the key phrase here. I doubt Blizzard will commit to fully exterminating a flight, since it closes doors on potential future storylines. There's also the matter of the black dragon egg that we purify in the Badlands that's now being cared for somewhere by someone.
Arrohon Aug 8th 2011 11:16AM
Technically she wasn't the last. Sinestra was the last. She's dead now too though so we're all good. We don't have to worry about too many crazy black dragons ravaging Azeroth after he kill Deathwing.
Orrine Aug 8th 2011 11:18AM
I think we killed the only dragon old enough to lay eggs at that time. There's many female drakes and whelps who will be able to repopulate Azeroth with black dragons in the future ^)
Verine Aug 8th 2011 11:26AM
I think Deathwing may have told her she was the last as a motivating factor. If that black dragon in the cave in the Twilight Highlands believed that she was the last, she'd take guarding the eggs very seriously.
If it's one thing Deathwing always seems to have, it's a Plan B.
loop_not_defined Aug 8th 2011 11:34AM
Wait, I thought Plan B was meant for *getting rid* of eggs. Why would Deathwing.....OOOOOH! Nevermind!