Titles Tell Stories: How "Mists of Pandaria" breaks the mold

While I was drafting The Queue a few days ago, one particular vein of questioning stood out among the rest. Blizzard has recently filed for a peculiar trademark, Mists of Pandaria, under the classification of computer software (among other things). Many people believe that Mists of Pandaria will be the name of the next expansion, heralding in an age of World of Warcraft in which the fan-favorite pandaren finally make their emergence out of the shadows and into our hearts. Others hope that the pandas stay as the joke they originated from and WoW keeps only its other 50 bipedal, anthropomorphized races and rejects the pandaren concept. Either way, it is cause for discussion.
The title is an art form in the games industry. A title has to tell you everything you need to know right up front, on the box, to give players new and old alike an understanding of what the game is going to focus on, set the theme, set a tone, and even clue us in to the major plot points. The title Mists of Pandaria could or could not do those things. I've taken the liberty of writing up some words on the subject of this potential title. I could be right and could certainly be wrong, but here's some food for thought.
The Queue question that got this all started for me:
Zayd asked:
'The Mists of Pandaria'
Sounds like the name of a patch rather than an expansion to me.
The Mists of Pandaria does kind of sound like a patch title, but it could very well also be the name of an expansion. For all we know, it could even be the name of the first digital version of the WoW TCG. That's a big maybe. There are many factors to consider about the title, which holds great weight in the nature of games.
Past expansion titles
Let's start off with a little bit of history. World of Warcraft and its previous expansions all told the entire story of their representative games in the title alone. Even the original game, World of Warcraft, instantly acknowledged what the game was and what players were to expect from it. This was, quite literally, the world of Warcraft, the beloved strategy game that had captured the hearts and minds of gamers for years.
The Burning Crusade was named as such because of its villains, the Burning Legion, crusading across the galaxy killing or converting anything that crossed their path. Interestingly enough, while Illidan was the de facto spokesperson for the expansion in his infamous "You are not prepared!" patch opener, the real enemy was the Burning Legion -- Kil'jaeden in particular, who tried to use blood elf leader Kael'thas Sunstrider to bring him to Azeroth through the Sunwell. The title told us everything we needed to know. The Burning Crusade: It was burning, and it was a crusade.

Cataclysm was named for the event that shook up the world, essentially creating WoW 2 and changing the political and physical landscape of Azeroth. The word cataclysm has many connotations, most of them destructive, and reflected the world coming undone. It was simple, to the point, and put the breaking of the world at the forefront. This was an expansion about change. The expansion's trademark filing was even filed in a similar way back in 2009 before it was announced at BlizzCon. The procedure takes about three months, so Blizzard will want to have the trademark secure before running around with the name hanging on banners and being all over the internet.

What does Mists of Pandaria tell us just from the words? What are the WoW associations with each of these words that would lead us to believe that it is a title for a WoW expansion? Well, as Anne Stickney pointed out with my over AIM, the "mists" in World of Warcraft are usually tied together with the Kvaldir, sea-faring vrykul who attack ships, disrupt coastlines, and are generally mean in disposition. The vrykul made their reappearance in Cataclysm in the Vashj'ir zone, fighting against Azshara's naga forces in the Battlemaiden quest lines.
If Azshara is the next big bad guy coming to World of Warcraft, it makes sense to bring the mist and one of her enemies into the picture, potentially as allies to the player races of Azeroth. The only problem with the word mist in the title is that the word carries none of this meaning outside of the game world or having a basic understanding of the lore. You stick Mists of Pandaria on a box with some pandas and that's all people have to go on -- a foggy town with some pandas living in it. The concept of the mists in WoW is a bit esoteric, even if it's spelled out for you in quests and environments.
Pandaria
The second part of the title (we will skip "of") is the pandaren homeland of Pandaria, what many people believe will be the setting of the new expansion, giving us a new continent and islands (as opposed to a new world) to explore. Pandaria as an island works because, again, Anne Stickney is correct in assuming if we are getting a seafaring expansion (or at least going to new islands and continents), major island nations will come into play. But again, the title feels exclusionary.
Pandaria has never come up as a real, honest thing in the game world other than jokes or minor lore references. The antithesis to that statement would be Uldum, which just sort of appeared out of nowhere when Cataclysm launched; at least there were the actual gates of Uldum in Tanaris and a simiarly built Ahn'Qiraj that hinted at its existence. Pandaria exists only in Chen's Empty Keg and some other random references. When a player picks up the box for Mists of Pandaria, he does not innately know what the mists are or what Pandaria is.
Titles tell a story
If you've had any exposure to the Warcraft universe in the last 10 years, you know what the Burning Legion is, who the Lich King is, and what the word cataclysm means. You might not, however, understand the significance of mists or what Pandaria even is. I'm not saying it shouldn't be the name of the next expansion because of these factors, but it does give me pause to think about the words in front of me. It just seems a better fit for the card game in digital form, if the trademark filing is to be believed (it is). Is this the first Blizzard expansion that will truly be a World of Warcraft expansion and not a Warcraft expansion, if that makes any sense?
Titles are meant to tell me a story in as few words as possible to ramp up my expectations. Blizzard's titles have worked in a very similar manner since the beginning, and Mists of Pandaria would break a mold. I don't know. It's a little fishy -- but at the same time, can you argue with trademark applications?
Will I be upset if it's the new expansion? Certainly not. I have begun to like the pandaren more ever since this whole rumor started. Maybe this break in the mold is needed for the new era of WoW.
We're slowly running out of the original stories that the World of Warcraft we know has been built on. Maybe, just maybe, the story that lives in the next expansion's title -- be it belonging to the pandaren, Azshara, kvaldir, or anything in between -- is a clean slate approach. Maybe the title will be as foreign to us as it is to everyone else -- a great equalizer, a title that makes us all into fresh faces. So now we just have to wait and see if the title, Mists of Pandaria, will be telling any stories.
Filed under: Analysis / Opinion






Reader Comments (Page 1 of 8)
Sols Aug 9th 2011 9:21AM
I don't feel like its a patch title at all. Plus, none of Cataclysm's patches thus far have been trademarked and plastered all over the net so far ahead of time, why would patch 4.3 and whatever it is called be any different?
It's the next expansion, and its a complete 180 from the destruction of Cataclysm. It will be about new places and new races (and villains) to consider while the world rebuilds after Deathwing's demise.
Noyou Aug 9th 2011 9:36AM
Absolutely. At some point they had to come up with some new intellectual property. Would they introduce it slowly or not is another story. It will be an interesting Blizzcon for sure.
Como Aug 9th 2011 1:46PM
Well good thing you know what it is somehow.
Chmmr Aug 9th 2011 10:15AM
Mobile phone or Facebook game.
crsh Aug 9th 2011 10:43AM
Why would they trademark a patch name tho? Honest question here.
Since we're speculating for the fun of it, I feel it's a B-side product related to WarCraft but not integrated into WoW; mobile or Facebook game?
Phaelan Aug 9th 2011 11:02AM
I agree, I really don't understand why people are getting so worked up about this and bashing it as the title of a new expansion. On one hand they lambast the fact we're "running out of villians and story" and then on the other whine and complain whenever they do come up with new story and lore (looking at tauren sunwalkers). While there are a a few storylines to continue, there is room for more material, and I would like something different than "OMGZ!!! the world is going to end..........again"
Wallahalla Aug 9th 2011 12:44PM
I just don't want one race in both the Alliance and the Horde. Panda men are very cool and Pandaria, whatever it ends up being, could be an awesome place to experience. But a bi-faction playable panda's are not what I want to see.
Vaeku Aug 9th 2011 1:41PM
People are assuming that Pandaren would become a playable race. What if we've been thinking about this all wrong?
What if, if this is the new expansion, we arrive on Pandaria, and there are NO Pandaren anywhere. None. Zip. Zilch. They've vanished without a trace, and their towns are overrun by creatures, their farms are overgrown, and more. And it's up to us, the Alliance and the Horde, to explore this strange land, to find out what happened to the Pandaren... And while they're on Pandaria, which is deserted, the Alliance and Horde can fight for control over this new land... After all, we do need more A/H conflict.
I really like this idea, because it keeps the Pandaren from being playable, and it's an interesting twist on the story.
wutsconflag Aug 9th 2011 2:07PM
You're all wrong. It's going to be the new Murlocalypse mini-game people will play while waiting to buy their Blizzcon tickets next year.
Nina Katarina Aug 9th 2011 9:21AM
You skipped "of"? But "of" tells us so much! O for Omega, the end, the ultimate and final destination, and also for Oprah, telling us that this will be an afternoon soap opera. And F for, oh my god this speculation is so F'd up.
Just kidding - great analysis. But some of the speculation has been so hyperbolic it's fun to make fun of it.
Bryan Dare Aug 9th 2011 5:33PM
But I thought F was for friends, who do stuff together.... =P
Neofox Aug 10th 2011 12:25AM
No, F is for fire that burns down the whole town...
Dammit I hate myself for knowing that.
Noyou Aug 9th 2011 9:27AM
I'm still a relative noob when it comes to wow. I started in Jan. '09 after LK released. Not knowing any lore at that point I knew what LK was about from a coworker. Had no clue about the burning crusade. If they do go panda on us the cover art will tell the story as a picture tells 1000 words. Like it or hate it the panda kind of sells itself. And that might be what blizzard is going for.
Hih Aug 24th 2011 11:29PM
I agree. I think Mathew is WAY over thinking the "mists". It doesn't *have* to be Kvaldir related. It just connotes a sense of "mysteriousness".
olzer Aug 9th 2011 9:32AM
If it is an expansion, I just don't get how they'll fit the Pandaren into the game without relegating them to the role of "quest givers / rep faction".
People are saying you'll be able to choose a faction at a certain level, but I have a memory of, either in a Q&A or a response to someone on the forums, a Blue saying something along the lines of:
"A race that can choose a faction is a no-go. It won't happen. When designing character models, one of our priorities has and will be to make sure a player can easily identify an enemy or friend at a distance from their outline, or silhouette."
Something like that, of course it might have been them just throwing us off the idea, but...
Daedalus Aug 9th 2011 9:46AM
True, but they also said that about faction transfers, race changes, and transferring from PvE to PvP servers.
Doesn't mean much, but Blizzard has never been shy about revising a design strategy because it doesn't fit any more, or because they have something really cool they want to do.
chaosdefined Aug 9th 2011 10:07AM
Chinese Law prohibits any images depicting harm or violence towards Pandas. Blizz wouldn't be able to release an expansion that featured Pandas as a playable race therefore and would lose millions.
If the Pandaran are in the expansion they'll be NPC's.
VSUReaper Aug 9th 2011 10:16AM
He has a point though, and it has been something thats been bothering me with this whole rumor: if the pandarens become a nuetral, playable race (like some think it will be), then how will this effect PVP?
If your in a WSG, and you see someone towering above the rest, its either a dranei or a tauren, if they are short, its a gnome or a goblin, medium sized, human, hunched over a little and its an orc... you get where I'm going with that. If they introduce them as a playable race, for both sides, then its just going to cause problems.
The other option, assuming what I read was spot on (blizz introduces race, class, race,... class?), is that what if its a new class? Ok, well it has to be something unique like a healer, healer, DPS... wait thats been done. Healer, tank, DPS? Been there, done that. What if its a healer, tank, ranged dps, melee dps.... nope, dont want to make a druid 2.0 - one schizophrenic class is to much.
I think (and I didnt come up with this, some other blog did - cant remember which) we are going to be getting our first support class, much like the vanilla shammy was.
Need some help healing? Got it covered. Tank need some help with adds? Got it covered. DPS needs a boost? Got it covered. Obviously this wouldn't be all in one spec, but still... the possibilities are interesting, with the downside being you would never top any charts.
The whole thing reeks of running out of ideas to me, and to be honest, I'm not crazy about having something that was an april fools joke become real, and the pivoting point for an entire expansion. I think this would be better suited content for 1 patch, or 2 if you really wanted to stretch it out. Kind of how TK + Sunwell could be tied together. You attack Kael, you think you kill him, and then you chase him to Sunwell to finish the job + w/e else needs to be taken care of there.
snarkygoldfish Aug 9th 2011 10:16AM
Chaos - That is such a huge misconception I don't know where to begin. People claim this law, but I've never ONCE seen it quoted / pointed to a valid citation where this "law" supposedly exists. Fanboy #340953405 does not qualify as a valid citation or source of reliable information.
And besides.
Ever seen the MMO Perfect World (don't it's pretty awful)
One of the playable options for the "beast" race is a panda dude. A panda dude who's primary occupation is to hit things and tank for the most part.
Noselacri Aug 9th 2011 10:17AM
Look for the http://www.wowhead.com/item=68806 at a vendor in Azshara. When a horde player can take the silhouette of a female night elf endlessly, I believe they're relenting on their "IDENTIFY FROM A DISTANCE" stance.
It has a 30 minute effect, with a 15 minute cooldown. You can essentially become a night elf permanently. Death is the only thing that removes the guise.
I rolled a goblin hunter and bought the locket. I ran it all the way to Darkshore to pick up a kitty for it. I never got to simply walk past people in WSG to get the flag. Red = Dead....even if you look like a friend.