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8-10-2011 @ 3:26PM
There's a lot of redundancies taking up much of your view. for instance, you can use Shadowed Unit Frames for your frame, target, party, raid, etc. and show any debuffs/buffs you want through a filter menu, getting rid of the double up on Xperl and Grid. SUF is very customizable and you can make it any size you want.Also with SUF, you can put your buffs next to your frame in a more organized manner, and get rid of buffs you don't care about (horn of winter, battle shout) to reduce clutter.I can't tell if that's Skada or Recount, but Skada comes with a built in threat meter, eliminating the need for Omen.TomTom's coordinate block is redundant to your chocolatebar's line. I see a couple things (leatherworking, survey, bags, minimap buttons, fishing, food), that can be on hidden bars that display when you hover over them. I use hidden bars a lot in all my UIs and it saves tons of space. Also, you can consider using macros for those. I personally have fishing and survey macro'd into my kick button and casts those when I'm out of combat, and kick when i'm in. That's 3 buttons down to 1, and there's a lot of things you can do that with!I hope you get your UI sorted out to make it less confusing for you, as confusion can be a real fun-killer =\ GL!
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