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8-11-2011 @ 6:24PM
15 mans seems the logical next step for replacing BOTH 10mans and 25s. 5man dungeons, and 15man raids. I wouldn't get that bent out of shape about it. Plus, they could finally build encounters for 2-3 tanks, 3 healers, and 9-10 dps and maintain about the same ratios as 5mans, which could help with dungeon finder class inequality.
8-11-2011 @ 6:37PM
I think people who run 10man would cry about having to get 5 more players and players who run 25 would cry about having to get rid of 10. This would create huge drama in raiding raiding guild, but it is still a ideal number.
8-11-2011 @ 7:00PM
I know that the transition would be an easy one for my guild. Historically, we've run 10's with 2-3 good players sitting because we didn't have enough for a 25, or we run a 25 with 6-7 people who don't pull their weight and are only there because having 6-7 bad DPS is still better than trying to kill 25 man content with 18 people. 15 really does seem like an ideal setup. I wouldn't mind at all if every raid in the next expansion was tuned for 15 people.
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