Raid Rx: Tagging out and tagging in healers

Ever had to swap a healer in the middle of a raid? Maybe he requested it. Maybe he's experiencing connection-related problems. The most common reason I can think of is because he's not able to handle his position well at all. I'm also guessing you tried to switch healer assignments in case he kept striking out. Clearly that didn't work, because you're in the process of bringing in a new player to replace him.
When doing this, you need to talk to the player twice: once to signal his stepping out, and then once again after the raid for a diagnostic on what he messed up on.
As the healing lead, your guild leader gave you full discretion with your healers. But you need to move fast. Healers always face an enormous amount of pressure, and you can't always afford to take your time and wait. Once the weak player is identified (and you've figured out that it is him causing all the wipes), you have to move fast and sit him. If you want to give him an additional attempt or two at a different assignment, that's up to you. Have a plan in place if he's not able to pull it off. If he succeeds, then it's great news because you don't need to interrupt your raid. If he doesn't, then the time has come for him to tag out.
With luck, you have a healer on standby doing dailies or engaging in some PVP of some sort.
Best-case scenario You whisper the healer and say that you need him to step out right now. If he's perceptive, he'll nod and simply hearth without giving you any trouble. He'll understand that he's the weakest link in the chain and that the raid is in full progression mode. That healer is clearly not firing on all cylinders and you want to pull in someone who can, because the rest of the healers just aren't at the capacity to carry him.
Worst-case scenario You whisper the healer and tell him that you need him to step out right now. He asks why and proceeds to throw a tantrum. This is actually the easier of the two because if he blows up, you may as well have a reason to punt him out of the guild. But if a healer generally gives you some kind of resistance, you can tell him you'll explain it later after the raid.
Whatever happens, it falls to you to do your part to keep the raid moving. Sometimes this means that players need to be left in the dark for a while. Let him know that you'll explain it to him later. With luck, he'll understand. If he continues to press, you may have to take a few minutes and stop the raid temporarily to explain the problem. Depending on the guild atmosphere, you could consider rattling off the reasons verbally in public. Hopefully, it won't come to them.
When you get the substitute healer in, you have to bring him up to speed fast. If he was diligent, he'll have an understanding of what's going on in the encounter. Just explain what you need him to do (healing assignments, cooldowns, and things to watch out for). Keep an eye on what happens here. If the new healer who is brought in experiences similar difficulties as the one who was asked to step out, then the problem might not be individual performance. It could be the actual healing strategy used. You won't find out until the end of the raid or until the boss has been downed.
Following up
So now that the raid has ended, what is the next step?
Simple! Track down the healer who was sat and have a conversation with him. List exactly what their errors are, if he hasn't realized it yet. In order to fix a problem, it needs to be known first. Surprisingly, raiders just might not know what they did wrong (or to be more precise, what they didn't do right).
If he falling through spiderweb holes, tell him that he needs to cut his camera a little closer so he can see better or that he needs to work on moving more quickly.
Getting destroyed by assorted fires? Remind him of his self-heals, spells or that he needs to move more quickly.
Can't seem to keep up the designated tanks? That one requires a little closer inspection. If you managed to get that progression boss down, you'll want to do some comparisons between the healer who got sat and the healer who was able to keep the designated tanks alive to get an idea of what they were doing differently. Who knows? It could simply be an issue of gear. If it is, that's an easy fix. Granted, that might take a bit of time (or gold). At least you know what the problem is.
If the question is on player skill, you may need to tread a little delicately here. I suggest not using the word "you." Instead, approach it from the perspective of what is happening. Refer to the actual healing or the damage.
Example The healing that's being cast right now just isn't enough to offset the damage that's coming in. It either needs to hit harder or hit faster. Can we come up with something that can help, or is there something that's slowing down that healing?
Be sure to hear out your healer.
Sometimes it ends up being a simple case of raiders being too far out from where they need to be. I had a rogue who would constantly keep dying on Beth'tilac. I questioned the healers as to why that one player kept on dying repeatedly on attempts when there wasn't anything seriously fatal going on. One of my healers responded by stating that he was completely overextending and out of position since the rogue was going after spiderlings right away. I could either move a healer out closer toward the rogue, or I could ask the rogue to not overextend as far. Given the two choices, I figured the rogue was better off staying closer to the group so that he would be in range of every other healer and could assist with other spider groups in the event he blew up his early.
There's nothing wrong with sitting healers. Just be clear and direct with them on why they got sat and what they can do in the future to ensure that it doesn't happen again.
Need advice on working with the healers in your guild? Raid Rx has you covered. Send your questions about raid healing to mattl@wowinsider.com. For less healer-centric raiding advice, visit Ready Check for advanced tactics and advice for the endgame raider.
Filed under: Raid Rx (Raid Healing)
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Reader Comments (Page 2 of 2)
munder66 Aug 12th 2011 4:55PM
/popcorn
Curato Aug 12th 2011 4:58PM
This article is full of bad advice. This kind of behaviour may be acceptable in a hardcore guild going for world's first kills, but anywhere else it is being a prick your healing team. Sure if you have talked to them multiple times about the same issue and tried to help them and it is hurting progression and you can tell them that issue is keeping you from clearing what you need to and you need them to step out for reason you have already discussed and you would be happy to help them outside of raid time, but to just say hey buddy you are a issue tonight get out isn't cool at all.
Erebos Aug 12th 2011 5:21PM
I think the point was that it -is- advice, maybe not for the most hardcore guilds in the world, but for guilds very focused on progression. In which case, they want to squeeze as much as they can from every player, and if someone isn't keeping up, well, that's where this comes in.
zubbiefish Aug 13th 2011 9:04AM
I agree with you, the simple fact that the advice is to "whisper the healer and say that you need him to step out right now," without an explanation, is right up there when it comes to my ranking of best ways to incite a conflict that could have been avoided.
"Sometimes this means that players need to be left in the dark for a while."
Really, when did that become a good idea? Never, that's when. I'm sure it's all sweetness and light when you swap someone out, and you get the kill, but to keep the benched person in the dark until you deign to grant them an audience is rude, arrogant, and downright uncalled for.
I understand that this is written from the perspective of what is best for the progression of the raid, and that it's better for the 24 folks that are still raiding not to have to wait while you sort out a problem. However, your raid isn't a machine and you're not just swapping out a faulty part, your raiders are people. As people they deserve to be treated as such.
I'm pretty sure that I've seen similar bad advice from Mr. Low before. I understand, and agree with, the what here, it's the how that I have a problem with.
noel mcleod Aug 12th 2011 5:11PM
God. It must be TERRIBLE to be up there in the big leagues of raiding and have your FUN night playing your FUN game destroyed by the pressures of raiding. I can just see it ... "What did you do on the weekend?" "Nothing I got sat by my RL because my HPS wasn't there ... I am so upset" "And you spend how much a month for this 'entertainment'?"
Geez boys, girls and Blizzard, IOAFG ... of course, this is why there was a reprint of the Blue post about how ONLY raiders should get the very best gear ... after all they WORK for it. (I work for a living, WoW should be fun? Did I get this wrong?).
WeWhoEat Aug 12th 2011 5:27PM
What you're missing here is respect of it being a game for all the other raiders too. If the issue with the encounter is someone underperforming then how do you expect 9 or 24 other people banging their heads against the wall waiting on one persone to get it right to be called fun? Softball beer league is only about fun too but if your 2nd baseman throws the ball out to center field ever time he gets the ball he's getting sat down.
Its all about respecting other's time, that is the highest priority in any team activity.
Minstrel Aug 12th 2011 6:12PM
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"Can't seem to keep up the designated tanks? That one requires a little closer inspection."
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Part of that consideration should also be the tank. While tank healing scrutiny is often focused on the healer, it's a complicated dynamic that relies heavily on the tank doing the right things and employing tank cooldowns at the right time. The difference between healing a good tank and a poor tank through the same situation can be monumental. It can take a lot of effort to figure out how to apportion "blame" for a tank death, but the default feeling (often even for the healer herself) is that the healer "failed to keep the tank up."
Achos Aug 13th 2011 9:00AM
I think you need to look at these scenarios with a healer doing less then 5k hps, in firelands, mainly cause of lack of skill (not gear or class).
Like we had a lock doing 5k dps (pugged and of course he 'knew' the boss fight) so we had to kick him if we want to make a valid attempt.
It makes things difficult if he/she is in the guild, even worse (but more likely cause how else did he/she end up in the raid) if its a friend of an other raid member.
The solution I see is to replace him/her for the 'real' fights and let her/him heal at bwd/bot.
Or somehow 'train' the healer to become better...
And (good) healers are rare these days, even more rare to have one on standby
Seloth Aug 13th 2011 6:11PM
Your rogue shouldnt be killing spiderlings at all, it was never the healers fault.
Blagaah Aug 14th 2011 1:40PM
See, what I don't get is why your jumping to the conclusion that the advice was to say 'get out, you suck' and not hear it as 'we aren't getting what we need at the moment, we'll talk about it after raid. Would it be an issue if we swapped you out?'. One is dickish and not how adults talk to each other. The other is reasonable. First case yes you should be upset. The second deserves cooperation on both parties sides. Any body with sensitivity to the time of others would bow out gracefully, spend time going over their parses and be ready to discuss the issues when it won't be taking away from others playtime.
Eliahs Aug 14th 2011 4:38AM
I have to agree with the general sentiment that keeping the healer in the dark as he/she is being kicked out of the raid group is a bad idea.
I prefer the idea that to just point out that your changing the type of Heals etc etc.
As a healer myself and a recently brought up one. I recognize my skill set is not up to par. Which is why the above excuse is okay for me (Druid raid heals).
Further more, I am strangely enough a wow hands on person.
I feel embarrassed greatly that it takes me several wipes before I begin to understand fully the fight. Even if I watched tankspot all day long.
My point is although long and drawn out.
Raiding is a learning experience share what the healer is doing wrong chances are he will try to improve don't go for the boot. Especially healers are not a dime a dozen.