Arcane Brilliance: Addons your mage should probably be using

I know, I know. We already get to fling massive, flaming boulders at warlock faces. Also, we wiggle our fingers and delicious cake spontaneously appears. Being a mage is already as close to nirvana as mortals can hope to aspire to. How can that experience be improved?
The answer is simple: more warlock-killing. And more cake! Also?
Addons.
They come in all shapes and sizes, and your particular load-out may differ greatly from those of other mages you know. I'm not here to tell you you're wrong. I am here, though, to spotlight a few of those addons that have improved my experience the most of late. Join me, won't you? I promise both brevity and wit. Mostly brevity. Cake and warlocks are available in the foyer. Only one is edible, but both are cooked to perfection.
CombustionHelper
The first of two addons written by the ubiquitous Oldchap that I'll be mentioning here, CombustionHelper is almost a requirement for fire mages. I'm sure there are mages out there who can still regularly nail a sweet Combustion without it, but I am not one of those mages.
Timing a perfect Combustion is so vital to fire mage DPS but requires so much attention and luck to pull off, I can't imagine doing it all the time without help. CombustionHelper adds a very small, unobtrusive window to your UI that keeps track of which DOT effects you have up on your current target, and it alerts you when you have them all present and it's time to consider smacking that target with a fat Combustion. It's not foolproof, and it certainly doesn't do your job for you, but like every good addon, it keeps track of a lot of difficult-to-parse information the game is already feeding you, and then condenses that information into something you can make easier use of.
It is regularly updated and constantly improving, and I can't recommend it highly enough. If you are a fire mage, get this mod.
Mage Nuggets
A massive amount of utility in one tiny package, I consider Mage Nuggets to be the essential mage addon. It even works for other ranged caster DPS specs, like moonkin, shaman, and shadow priests (but not warlocks). Short (long) list of things it does:
- Proc alerts and tracking for every spec. Never miss a Hot Streak or Brain Freeze again.
- Stat monitor. It keeps track of your stats in real time, taking into account all raid buffs and making sure that if you have to get out of range of the shaman's totems, at least you'll know about it. This means everything. Want to know if you're hit-capped against your current target? This will let you know on the fly. Crit chance, mana regen rate, bonus from all three masteries, spellpower bonuses from buffs ... everything. In real time. This is a massive raid DPS advantage. I'm not even kidding.
- Portal/teleport button. For a long time, this was the main reason I loved this addon. It adds a small button that you can place pretty much anywhere that, when clicked, provides you with an expanded list of all your portals, teleports, and hearthstone. It's a space-saver and just highly convenient.
- Polymorph tracking. Keeps track of your sheep. Remember when we had to use macros for this?
- Mirror Image timer. Shows you exactly when your three amigos will go away, helping you maximize the extra DPS and threat management they provide. You can even customize an alert sound or song that plays whilst your images are active and stops the moment they expire. I personally rotate through Yuzo Koshiro chiptunes, but you're welcome to use whatever you want.
- Spellsteal monitor. I used to use a separate mod for this, but now I just use the functionality included here. If your target is currently using a buff that you can steal from him, a small window will pop up telling you what that buff is. You can then steal it! I love being a mage.
- Automated messages. Have you cast Slow Fall on somebody and want them to know it is now safe for them to dive headfirst off the cliff at the Lumber Mill with you to stage a surprise assault on the Blacksmith? This will tell them for you when you cast the spell. It also will thank folks for Innervate, notify your Focus Magic target that he owes you a beer, and other things. All of these messages are customizable to your heart's content. Be as annoying as you feel is appropriate.
MageManaBar
The second of Oldchap's mods I'll be covering, this is like CombustionHelper for arcane mages. MageManaBar is newer and thus not yet quite as refined, but it's pretty incredible even this early on.
It provides you with a deluxe mana bar that keeps track of everything an arcane mage so desperately needs to know: your actual max mana (actual, meaning regardless of temporary intellect boosts from procs or whatever) and how much of that mana you have left, the cooldowns on all your mana return options, markers to let you know when those mana return options can be used without wasting any of that precious mana, and a bunch of other information.
The addon then parses this information for you and provides a general idea of when you should probably be switching phases from burn to conservation to recovery. This advice is fully customizable, but even right out of the box, it seems to provide a pretty accurate set of suggestions that you may find improves your performance.
It's still early, but I'm going to go ahead and say this one's damn near essential for an arcane mage. The information it provides is simply too difficult to get from the normal game interface.
Decursive
You're a mage. You're not a healer. But you have the ability, for very little cost in mana or time, to remove curses from your allies. If you are not doing this, you are wrong. Removing curses is part of your job as a mage. It takes pressure off the healer (who often doesn't even have a curse dispel ability) and helps the raid far more than that extra Fireball would have.
Decursive is used more commonly by straight-out healers, but it is invaluable for mages also. The interface for mages is fairly unobtrusive, simply providing you with small, customizable, dedicated buttons for each member of your party or raid. Clicking one of those buttons will cast Remove Curse on the specified party member. Each button will change colors to alert you when a particular ally is afflicted with something you can dispel. It saves time, energy, and takes the work out of your duties as a curse remover.
Others
It's not that these other mods are less awesome than the ones I spent a lot of time talking about above, but that I simply don't have a whole lot to add to the conversation about them. These are all useful, active mods that your mage should consider, though.
- Omen It is essential for your mage to have a threat meter, and Omen has always been one of the best.
- SpellStealer If for some reason you don't want the all-in-one functionality of Mage Nuggets, this addon is great for identifying and stealing buffs from stingy folks who aren't generous enough to simply give you their beneficial spell effects voluntarily.
- SheepMonitor Similarly, this provides stand-alone sheep tracking functionality if you don't already have it.
- Quartz This provides what I find to be a much more visually informative and accurate casting bar than the default one.
Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance






Reader Comments (Page 1 of 3)
Samuel Aug 13th 2011 6:16PM
If you are using Healbot for other toons, it also works great for decursing. I also use it for my hunter and rogue for misdirects/tricks and assists.
FlameFlash Aug 14th 2011 4:26PM
^ This.
It's one of the main reasons I haven't switched to VuhDo... because I use it as buff management for my other characters.
Warlock: Change Armor with a click!
Mage: Click cast to decurse AND slowfall a teammate (not to mention watching for self and raid/party buffs).
Pally: Who needs PallyPower when you have a management tool in healbot? (okay, yeah, so I use pallypower instead
Shaman: Self buffs (never let your weapon go without buffs again!)
Healbot isn't just for healers.
Zakarii Aug 13th 2011 6:17PM
I love MageNuggets and (Despite the apparent lack of curses in Firelands) use Decursive regularly. I've tried MageManaBar after release a few times and didn't like it. Same with CombustionHelper. With all the time invested in my Mage, I've just developed a feel for the right time to pop a CD and I manage to do very good DPS.
The Ignite monitor on Mage Nuggets, however, does help me with Combustion. By now I know that 25k+ Ignite is a green light.
The addons are fabulous for newer players until they get that kind of experience though.
Narshe Aug 14th 2011 11:49PM
I love MageNuggets and its sound files for the Mirror Image timer. I personally use a sound clip from The Hangover of Allan singing "We're the three best friends that anyone can have, oh yes the three best friends that anyone could have."
nieboh Aug 13th 2011 6:22PM
I've been seeing a lot of videos lately of boss fights from a mage POV and several of them seem to have this sort of tricked out casting bar that has vertical lines marking off the times when arcane missiles will fire during the channel. (It's very similar in appearance to the pick of the MageManaBar above, but it's the casting bar.) Any idea what that is? Is that from Quartz or something else?
Neirin Aug 13th 2011 6:54PM
That is indeed Quartz.
Tushar Bharadia Aug 13th 2011 7:55PM
Not seen any of those videos, but Quartz definitely does this, it's a configurable option.
Avengleyne Aug 14th 2011 6:08AM
Could also be ForteXorcist. Amazing AddOn tbh.
Jarvish Aug 14th 2011 1:25PM
Could also be Gnosis, my castbar/buff-tracker of choice.
MusedMoose Aug 13th 2011 6:27PM
..wow. I try to keep my addons to a minimum, but the sheer number of useful things you've listed means I have to give Mage Nuggets a try. That sounds absolutely awesome. Thank you.
Y'know what else sounds awesome? This:
"Cake and warlocks are available in the foyer. Only one is edible, but both are cooked to perfection."
Your columns are always damn funny, Mr. Belt, but that had me laughing out loud. ^_^
phiplipian Aug 13th 2011 9:49PM
Actually, warlocks are edible for Unread characters thanks to the racial ability Cannibalize!
Guapa Aug 15th 2011 9:15AM
I play a warlock and I never had issues with being eaten by unread characters. But I mark my emails read as soon as I get them, I guess this saves my life.
Expo Aug 15th 2011 10:23PM
True, but mascara tastes funky.
Stephen Aug 13th 2011 6:35PM
I have been told, no less than once a week, this expansion that mages cannot remove curses anymore. Thank you. Thank you. Thank you.
Also, cool addons, I'll have to check them out when I level my mage.
Michael Martine Aug 13th 2011 6:42PM
MageManaBar looks pretty sweet, I'll definitely give it a shot. Already using Mage Nuggets and love it. The polymorph timer has been invaluable and even the arcane blast timer (was I counting key presses or firings? Damn...).
Michael Martine Aug 13th 2011 6:43PM
Woops I meant to finish that last sentence with: "is useful."
Michael Aug 13th 2011 6:53PM
I was thinking of playing a ranged DPS class. But I have noticed in many of his previous articles and including this one, some sort of anti-warlock statements. Is there some sort of Cloth-turf war that is going on in magical libraries that us plate wearers are kept in the dark about?
Randomize Aug 13th 2011 7:16PM
Basically, these "warlocks" go around and steal our buffs, take our epics, pull lackluster dps compared to us, and cry at random moments whenever a mage beats them at anything (they cry very often). The only time it's worth it to bring a lock is when you're raid is missing an essential fire mage debuff or when you need demonic cookies.
vocenoctum Aug 13th 2011 7:18PM
Hard to judge where The War began. I'm sure at one point they were all happy studying in some library when Warlocks discovered how to bind demons and conjure felfire while mages went on to bend reality to their whim and use it to teleport and blink and... make cupcakes...
At some point, I believe when the horde was invading, mages took the oppurtunity to strike. They labeled warlocks as dark and evil and had them cast out. The warlocks took to hiding in an inn near the great tower of mages in Stormwind to escape persecution by the paladins and others that the mages had QQ'd to about warlock's being OP and such.
Originally they were going to plot revenge, but then they figured out how to summon succubi and forgot.
Now the two just take shots at each other across battlegrounds near and far, ignoring the fact they are based 10' from each other.
(That's from Alliance, because the Horde doesn't have Lore, it just has malcontent children with some kind of complex.)
:)
Prissa Aug 13th 2011 7:42PM
The short answer: yes :) Just accept that mages and locks don't like each other. Spriests don't enter into it :P