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8-13-2011 @ 9:46PM
The way I interpreted item number 2 was that you'll want to strip hit and exp in the sense of being TEMPTED to do so, but for 5-mans in particular you really really want to be hitting reliably. For attacking level 87s (ie, 5-man bosses and raid trash), hit and expertise are capped at 6% and 24 respectively, which are both 721 rating. Outside of reaching those caps, reforge everything possible to mastery and then what's left to dodge. You'll have much higher parry than dodge even after reforging as much as you can due to the free parry rating you get from the strength on your gear. Avoidance is better than stamina this expansion (in my opinion, anyway), so I recommend using your blue sockets for hit (I go the sensei's emerald for hit+mastery) instead of the stam that tanks traditionally go for, so that you don't have to reforge away as much of your avoidance to get hit-capped.The reason I recommend piling on mastery is that a) you get 10 rage every time you block, so mastery makes sure you get some avoidance (or pseudo-avoidance) without missing out on rage, and b) critical block chance applies as a fraction of your block chance rather than as a fraction of all incoming swings so there's kind of some back-loading in terms of damage reduction there.
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