Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
8-13-2011 @ 10:29PM
Angus said...
You forgot the other problem, Josh.
Crit on specials is cool and all, but on auto-attacks there you chance to miss. It along with your 25% glance means you are not seeing that great of a boost even to the melee aspect. The crit cap sucks.
Reply
8-13-2011 @ 11:30PM
Josh Myers said...
It's true. There's actually a few more problems too, such as crit suppression. I just didn't have the space to fit all of it into one post. :P
8-14-2011 @ 1:29AM
Angus said...
Very true.
What gets me is that Blizzard was told at the beginning of the Cat beta, "Enhance needs the 100% spell damage crit" and was ignored.
People showed how scaling would be hurt.
People showed how crit would be horrible.
People even showed how it was not a HUGE boost, but a modest one and a scaling one.
Looking at current levels, if a Shaman has 50% of their damage come from spells, and a 20% crit chance, that means that crit damage is 10% of their damage. Doubling that would make them get an extra 10%. For enhance, that's like screwing up and not having a searing totem down for a few CDs.
But hey, that would cause balance issues...