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Reader Comments (Page 1 of 1)
8-16-2011 @ 12:59PM
Oakraven said...
"Enough that we’re planning to apply a hotfix this week to change how threat works"
and
"Here are the specific changes you’re likely to see: •Hotfix: The threat generated by classes in their tanking mode has been increased from three times damage done to five times damage done. •In an upcoming patch: Vengeance no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken generates Vengeance equal to one third of the damage dealt by that attack. As Vengeance updates during the fight, it is always set to at least a third of the damage taken in the last two seconds. It still climbs from that point at the previous rate, still decays at the previous rate, and still cannot exceed the current maximum."
were added.
you need to replace your post. it sounded like all the changes were coming in amonth or so, not tonight.
they need to
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