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8-16-2011 @ 2:35PM
As on outsider looking in, Eve has always piqued my interest. It's things like this that make it seem like such a foreign concept for a game, even from a seasoned MMO'ers point of view.
8-16-2011 @ 2:50PM
Here's another thing that's extremely foreign. You can level without even logging in.You select a skill you want, and it takes time to learn that skill. So (made up example here) you select Navigation. You have to wait 15 hours to gain one level at that level. So, you select it, log off, and wait. Then wait for level 2, and so on. It led to the practice of people subscribing, queuing up all of their skills they wanted, then cancelling the subscription. It still kept going. Then they would just repeat the process. They removed this ability sometime back, because people were "playing" it more often while unsubscribed than subscribed.Here's a good comic illustrating this.http://www.nerfnow.com/comic/414This also means that people who have played for years are impossible to catch up to.They were supposed to fix this, where a new player could compete with a veteran, but I don't know if they have done anything or how they did.
8-16-2011 @ 4:25PM
"This also means that people who have played for years are impossible to catch up to."I totally hate this preconception about EVE. There are only 5 level tiers you can train, meaning you can catch up to even a 6 year veteran in a few months if not sooner. The key is specializing of course, training for a certain shipclass instead of them all. Sure, a 6 year veteran can do a lot more stuff than you can, but hey, he or she has been playing for 6 years. That still doesn't mean you can't train up an assault frigate and other relevant skills to their maximum, and be able to fight and win players much older than you. Of course they also have game experience, but it doesn't really take that long to understand fairly simple mechanics of the game. EVE really only looks complex, once you wrap your head around it, it's like "how didn't I figure that out sooner."
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