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8-16-2011 @ 4:22PM
I've been noticing lots of free to play games lately. Makes me wonder if MMO's are heading in that direction.I kinda like Nintendo's idea, since i solo play mostly, but i gotta wonder how it's gonna work.And i'm gonna ride off my question in the queue about limitations to story in mmos.I've been playing Dragon Nest, and for the faults it may have, i think something it does better than any other mmo I've played is tell a good story with memorable characters. You really feel invested in them. Little things like cutscenes when you face a boss and npc's having voices all immerse me more into it.However, I think it is still difficult to tell a great story in an mmo. The only way you could is make everything instanced or phased with cutscenes and cinematics, and i don't think most computers could handle all that. Even the best stories in mmos kinda pale in comparison to what are IMO some of the best RPG stories (ff8,9 and 10, Chrono series, Legends of mana, dragoon and the Tales series, even the elder scrolls are pretty good for the sake of more individuality). I think there are things wow could learn from others, but they are improving. And as sad as it is, i think most ppl just wanna raid to get cool armor =(Oh well, i guess it's one of the trade-offs of such a large world. I guess that's why i'm a bit excited for Nintendo's thingy
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