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Reader Comments (Page 1 of 1)
8-17-2011 @ 2:21PM
Dan said...
I've always thought that a combination of a 3-faction dynamic, along with allowing any race to join any faction, would breath life into the game.
Imagine this: You're one of the Taurens who believes in what Jaina is trying to do... so much that you want to join the Alliance. There could be a "spy" NPC in your home city that would get you safe passage to the faction of your choice (similar to the Wrathgate quest line). When meeting the other faction leader, he warns you that, although you're welcome to join, you will have no reputation and will haev to prove yourself. From a reputation perspective, all your reputation with the home cities of your original choice would be wiped out, after all, but you could start at neutral with your new faction's cities.
This allows your character to actually make those decisions within the game itself. Lore-wise, there have always been "traitors" who switch sides... this could be the real way of doing it.
Similarly, a 3-faction design would introduce greater conflict than the typical us & them mentaility.
It's all pie-in-the-sky, and from a coding perspective, would be a massive overhaul, but on the other hand, would be an entirely new game as far as faction/race mechanics are concerned!
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