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8-22-2011 @ 3:39PM
If the game was only about accumulating those points, then why does it matter what dungeon you're in? The big thing I'm arguing here is that the game is NOT just about accumulating points -- it's about enjoying the time you spend playing. If I have to choose between maxing my incomes for the week and having fun in a dungeon, I'm going to pick having fun. I can appreciate why some people want to have their cake AND eat it, but I don't see why Blizzard needs the change the paradigm any earlier than 4.3. The game isn't about points.
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