Skip to Content
8-22-2011 @ 2:14PM
The new Guild Level system has killed recruiting. The only way to get a new player into your guild is to already be a level 25, or at least 20+ guild that is filling in the gaps. Unless you really don't care about guild perks ( a rare player indeed ), most players will pass.It has nothing to do with your other "guidelines" which used to be what differentiated the guilds. Now it is...You are a level 25 guild that is raiding AND the guidelines.. Then your guidelines matter... other wise... you are just hoping you get players.
8-22-2011 @ 2:52PM
Not so sure about that. He's not looking for raiders, and he's not looking to turn the guild into an alt-leveling machine; he's specifically looking for hardcore PvP (R-BG) players. So almost all of the guild perks are absolutely useless. Assuming they will be successful in R-BG's, they won't have hardly any need for even the faster-honor-perk with all the Conquest Points pouring in.Players who have alts to level can leave their alts in those level 25 guilds they are at...Players who want to raid too... well now they have a choice to make, but there are plenty of pure-PvP'ers out there who would just as easily give up all "useless" guild-perks to be in a rockin' R-BG group that dominates while speaking their native tongue.@ Emir -- best of luck to you sir! I definitely agree with the author though. Start by saying "turkish friendly" and just get the best PvP'ers you can. Achieving R-BG successes will eventually bring the people you want.
8-22-2011 @ 2:54PM
Sorry, but that's a load of bs. A friend and I started a guild a few months ago, and currently at level 6. We currently have 68 members half of which are active on a regular basis. It takes work, but far from impossible.
8-22-2011 @ 3:02PM
Yes, rated BG groups don't need perks if they are level 85. So, he'd be sniping free-agent 85s or some that leveled in another guild. 10% XP bonus, faster mounts, bountiful bags, etc all make for leveling faster. How useful is a level 10 rated BG player.It's not "BS", it is much harder to recruit now than it was. The flip side... people stay longer too.
8-22-2011 @ 4:48PM
Couldn't disagree with you more. My little guild was level 1 just like everyone else when cata started. I think we were around level 10 or so when the Looking for Guild feature rolled out. Two days ago we hit lvl 19. There are a couple phenomena I have noticed. 1. people love to apply to join your guild and then not log on. Ever. I have a whole list of them. 2. people seem to like to join a guild and then either rarely play or not log on again. If it wasn't for the Looking for guild feature my guild would be slowly limping along struggling to find members. As it is now we have a steady stream of new players coming into the guild at about 5-10 a week. We are a small guild, so this is pretty good for us.
8-22-2011 @ 6:23PM
I helped resurrect a guild from 4 members in blues in early 2010 to become a 10 and 25 man raiding group of Lich King defeating players. Since then the GM had a falling-out with his officers and members over the direction of the guild in moving away from casual toward hardcore with very strict rules. The Cataclysm not only broke apart Azeroth but my guild as members scattered about their own ways (other realms, factions, games etc).After a break for a few weeks I started looking for other guilds and couldn't find one where I felt I fit in, or was accepted for anything other than a stat. I decided to use the experience of helping manage my previous guild in creating what I couldn't find in May of 2011.My experience in recruiting has exponentially increased in difficulty from even a year ago. I too have found that Guild Perks have deterred a number of potentials recruits from considering joining my guild. I've made friends with people who will join my raid groups yet remain hostage to their current guilds for fear of losing perks or rep,Needless to say pushing forward beyond this hinderance people will show interest in you when you show interest in them. The verbiage you use is incredibly important and I find myself tweaking ad's in forums and websites constantly. Make sure you go the extra mile to speak to people individually and don't just copy and paste a few things in response. Let them know you want your guild to be the right place for their needs instead of you looking for the right person. Establish a relationship, ask questions about their game history or themselves.I guess I'm just trying to say… when I adjusted my attitude toward how I approached things I found that people started adjusting theirs toward how they felt about a new guild and found value in a smaller network of friends who have a similar mindset instead of being stuck in a large guild of strangers.
8-23-2011 @ 5:31AM
I predicted this would happen right when guild perks were first introduced. I believe I said it in a comment on here. Just like what happened with gearscore, people are caught in a catch-22 with their guilds, unable to get new members unless they have leveled up, levelling up requiring new members.Guild perks seem like a good idea on paper, but the fact that they were implemented in their current state shows that Blizzard have lost touch with gamers. First the Diablo 3 always-on fiasco, and now guild perks acting as a barrier, not a helping hand, it seems that Blizz have gone too long without an actual gamer at the helm.It may seem like blasphemy to some, but Blizzard need someone new leading them. They have spend too long at the top and they can't predict player response any more. Perks should have been scrapped from day one. Early on, sure, they were fine, but as time has passed, players have become more snobby towards lower level guilds.I like the guild achievement system, but IMHO it should be cosmetic only. No rewards. No perks. At the most, perks should give mounts and vanity pets. Not heirlooms.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.