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Reader Comments (Page 1 of 1)
8-26-2011 @ 11:57AM
awpowers_2000 said...
I also thought that we should get fourth trees. Let Locks and Hunters tank (by fusing with demons/animals) and let Mages heal (with arcane) and rogues heal with a first-aid style, melee-range heal, but abilities to bounce around quickly. Then the other specs get what is missing, like a ranged non-spell non-pet spec for warriors (for someone who wants to be a true archer and not a hunter), the druid feral split out, a ranged casting for DK, a melee-monk like tree for priests, and I don't know, pallies can do a lot already, I guess range spellcasting as well.
As for the tanking shortage, it would be nice if tanking responsiblities could be spread out. Like each class could take up some damage, switching who is the "temporary tank" until they can take no more and the next one takes it up. Each person steps up, like the one ZA fight where people move into range and take a hit, there is a group cohesion to it.
Instead, whenver there's a wipe in a dungeon, often fingers go right to the tank, and it hurts. When I get "your dps is low" in a dungeon, I start looking at what is wrong, what I can fix, did I mess up. When we wipe and people are like "fail tank", I quit tanking for a few days and go to DPS characters. It's the attitude that "wipes are the tank's fault" that hurts tanking. But likewise, the huge egos of a lot of tanks "i run this dungeon you follow me, I'm not stopping for mana" that makes it worse. That culture needs to change if we want more tanks.
I have noticed that my DPS queue time has been reduced to about 15 min, it was 45 for a while, so things have gotten somewhat better.