Skip to Content
8-28-2011 @ 12:40AM
I think it's pretty clear that the toxic LFG environment is the cause of fewer tanks queueing, but we haven't looked at the cause of the toxic environment, or at solutions that could be implemented by Blizzard or the player community.Most of the comments above suggest that it's those retards/assholes/baddies/arrogant elitists that are ruining it for all of us perfect angels, and I think that's a simplistic and exaggerated view. From my experience tanking and DPSing in heroics, most of the players I get grouped with handle themselves reasonably well; they may not be the most skilled or best geared, but they get it done. It's true that occasionally I'll kick someone for their attitude or poor performance (and it's got to be *really* poor to deserve a kick - not just low dps) but I'd say only once in twenty heroics or so. I think the real problem is that Blizzard is trying to allow people to accomplish two different things with heroics, things that attract people with interests that do not combine well. The raiders are sick of heroics, but do them anyway because they want the points. They know every pull, every boss, and the shortest, fastest way to the VP at the end. An inexperienced player or an undergeared character in their group doesn't make the run interesting or challenging; it just tries their patience and wastes their time.The new players, or those playing characters that perform an unfamiliar role, need practice, coaching, a chance to fail, and the opportunity to learn from their hard-won successes as well as their mistakes. They want a slower pace, so that discussion on tactics and methods can happen. They also want a chance to be fully invested in a new experience, whether it's new content or a different perspective on things they've completed before. The gogogo uber-geared character isn't helping them learn how the fights work, or how they could have handled a problem better, or even letting them look around and enjoy the ride.Forcing these two groups together has resulted in a negative experience for both, and poisoned the LFG system to the point where most people are unwilling to communicate at all. Blizzard has said that they want a mix of skill, experience and gear in heroic groups, and that's reasonable, but people on either side of that spectrum should have the choice to opt out - not just for their own selfish reasons, but also to allow the other people playing the game to have the experience they want. Or, perhaps, they should have the opportunity to opt in? What if there were a toggle that selected mixed-experience or similar-experience group?
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.