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8-25-2011 @ 3:21PM
I absolutely get it, Crow. I guess I see this as a step back toward WotLK, where the game tried to be everything for everyone and left many, many people disappointed. Raiders thought the game was a push-over, casuals thought the game was still too hard, and RPers....well I don't know what they did. Maybe they liked the expansion. Seven new raid bosses that we can kill once per week. That's what we raiders got in 4.2. I'll even count Occuthar and grant you 8. I recall a time when a new raid had 10 or 12 bosses, minimum. Meanwhile, the casual player gets 11 new 5-man bosses they can kill as often as they please, a quest hub, and pretty decent gear so they can attempt Firelands. Between the JP gear, 353s from ZA/ZG, and MF gear, one can be pretty decked out, which is fine with me. More power to them. So while I recognize that I may speak for a minority of players, or even just for myself, it seems to me that one group, while admittedly larger, is getting more than their share of the game. And to me, that's fundamentally unfair. It's the result of a playerbase who gets fired up over being able to ride a dancing bear, but doesn't care that Rhyolith still activates volcanoes behind him (supposedly fixed, wasn't worked properly for us this week), Alysrazor can kill you with Searing Winds even though you're 8 yards away from the edge of her zone, and Beth'Tilac still eats spiderlings from across the room. All of the above may make me a "douche-nozzle", but I'm entitled to my money's worth as well. I think Blizzard placates too much, and should be spending their time working on content that provides a challenge and something to aspire to. I'm sorry, but there will be no challenge to doing the new dailies. If you want to World PvP, the arenas in STV and Nagrand are still open.
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