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8-25-2011 @ 3:28PM
Oh, and at level 80, we weren't able to kill all the bosses in ICC. That didn't happen until after Cataclysm.You're missing the point that there is a whole group of people (and I would wager a decent portion of the player base) who either doesn't have the skills or the time to invest towards gear, etc that really benefit from Blizzard nerfing regular encounters. To counter that, they created hard modes. Whether it's not using keepers in the Yogg encounter or 'toggling the switch' in BWD, it's a more difficult version of the encounter. You can argue the mechanics of how the difficulty is created - but to argue that they messed up by nerfing the original normal encounter is creating an elitist attitude (regardless of intention) that says to people like my guild - you're not good enough to see this entire tier of content, tough luck.
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