Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
8-25-2011 @ 4:10PM
Kal said...
I will also say for first fight kills: it was a lot more enjoyable to kill Algalon than it was Yogg-0. It was a lot more fun to kill Sinestra (for the folks I talked to at least) than it was Nefarian.
That's not always the case; killing HLK and getting world 270 with a 2-day a week guild was pretty special and awesome. But after doing so many versions of the content day after day, it dilutes those kills.
I think this is more true for the fights that are not hugely different between normal and heroic. Firefighter was so significantly changed compared to normal Mimiron that it felt like a totally different encounter. Thorim, however, really didn't. Yogg-0 wasn't different enough until the final phase, but Vezax was very different. HLK was pretty different in every phase as far as what you had to do and how you had to organize, so it felt like a different fight. Most of the heroic modes in Cataclysm don't quite have that feel to me.
I would definitely hope that they really change normal vs. heroic more. By all accounts Ragnaros is brutally hard but it's also a totally different fight than normal mode. Alysrazor changes quite a bit. Shannox, on the other hand, is almost precisely the same. So is beth, rhyo, and Baleroc.
Reply