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8-25-2011 @ 6:09PM
Some additional notes for bosses:-Lucifron has a curse that doubles the resource cost of your abilities. It's not really worth dispelling during the fight, because he can throw it right back up a moment later, but you should definately cleanse it the moment he's dead because it's irritating as hell.-Magmadar has an enrage ability you can dispel, as well as a knockback and a fear. Put your back to a wall for minimal annoyance during the fight.-In addition to the exploding adds, you're going to have a slow effect on you during the Garr fight. Once more I recommend putting your back to a wall for minimal annoyance.-Unlike what the guide says, the adds on the Sulfuron Harbinger fight CAN be interrupted and SHOULD be. Try to time your burst damage so that you can unleash your heaviest nukes right after the group uses their healing spells, because there will be a short window before they go to cast again. Don't try to aoe them down, just focus on nuking one at a time.-For Ragnaros himself, while you can't exactly "put your back to a wall" like the guide says, try to position yourself so that the big wall of rock is somewhere behind you, then when Rag launches you up you'll land on it, minimizing your fall damage.
8-25-2011 @ 6:25PM
Every time I tried to kick an add, I got "Immune" thrown back at me. I even tried using Arcane Torrent, and I got "Immune" thrown back at me. So either I was bugged, or those adds have been changed to where you cannot interrupt, but I assure you I went through MC and cleared it myself so I had all references.
8-25-2011 @ 6:38PM
I guarantee you the adds are interruptible, Anne. What you may be seeing is their Immunity to silence effects. I know you play a rogue since I've listened to the podcasts, so I don't know if you have the improved kick ability or not, but if you do that may be what's causing the immunity message.As for arcane torrent, I agree that that one doesn't quite seem to work properly. It seems like it gets treated like a silence even though it's supposed to be a pve interrupt as well.However, AT aside, I've been three-manning MC with a couple of guildies for the past month or so, working on getting our paladin's waterlord rep to exalted, and kicking the priests in the sulfuron fight is part of my rogue's routine. So unless they changed it literally this week, those adds are perfectly interruptible.
8-25-2011 @ 7:41PM
As a paladin, I know I interrupt the adds too - shield and rebuke both work. However, I second the "single target them down" advice - I usually run this as prot so sometimes I have problems getting them down through the healing.As a side note, once I ended up with 3 packs of the corehounds near the second boss, and it took me like 30 minutes to get them all down at once. Don't make my mistake!
8-25-2011 @ 8:28PM
I've been soloing MC for weeks on my rouge and I have been kicking those Dark Mending casts every time. Maybe the immune was about something else? I don't know, but they're definitely interruptable.
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