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8-26-2011 @ 6:32PM
"Low dps is caused by SOMETHING. Are you suggesting that in every case, none of these things are true, and its always because the player just plain sucks? I find the attitude taken towards the guildie in this article rather strange."As you know the definition, yes, in a vast majority of cases that a player has low DPS it is a result of them "sucking." Every excuse that you hear people use, none of them add up to being an actual progression issue. If the problem is actually a player's spec, then their are only going to have low performance on a single encounter; generally this isn't going to warrant a raid leader getting concerned about a player's low DPS.Itemization and gearing issues just don't work out across the spectrum of a raid. They can account for a significant amount of damage, but the gearing levels of your raid members should all be within the same relative area, therefore itemization won't hold a significant influence on their DPS. If a player consistently has low DPS, the reason is because they are doing something wrong. Their gearing, their spec, their play, their rotation, something is off. There are no other explanations. "t makes your raiders sound less like friends and more like employees - but not everyone raids in that kind of guild. Rather than setting yourself up as the low DPSer's boss and then getting ready to plug your ears and shout "LALALALALA Your concerns are invalid LALALALALA", perhaps instead you should work with the player and figure out why, exactly, his dps is so low and see if you can fix it. Maybe its a combination of several things. Maybe he just doesn't know that class ability X was recently nerfed. Maybe he should be gemming for haste not crit. And yes, maybe they are just not as skilled as the other players."I support working with players to help them improve, I even mentioned doing this multiple times over; yet are you also understanding that you are asking for your raid leader to be better than the WoW Dev team?I'm a fantastic player, I know vast amounts of WoW inside and out, yet even I don't know the perfect rotation, gemming, Glyphing, enchanting, gearing, speccing, ect. for every single spec in the game. I don't think anyone knows that, and I bow before any that do. Working with a player to help them improve is the best method and it is what should be done, but you have to look at the practicality of what you are asking. The raid leader may not know anything about the player's spec/class, they may not have another of that spec within their raid for a comparison. Further, there's the matter of initiative. We all have our responsibilities outside of WoW, RL's are already taking upon themselves a higher amount of in-game responsibility than the rest of the raid; is it asking too much of a raider to know their own spec? Is requiring that players know their right rotation, know their proper gearing, know how to spec asking too much? If they cannot do that on their own, is the RL going to have to re-help this player every time a patch comes out that alters this player's spec? Helping others is fantastic, but we also have to be realistic. "This is an attitude is completely foreign to me. I would never look at my guildmates this way, and if people my raid leader saw me like this I would drop guild in a heartbeat."Then be prepared for some frustrating raids. Any raider, all raiders, are nothing more that one player among all the others in the group. These players are there for fun, perhaps with their friends, but to many people failing over and over again is not fun.We are talking about times where a guild actually manages to down everything, people are peachy keen, but there's that one player that just isn't at the same level of the others. If you're killing stuff, I don't care what you do. If your raid is struggling to kill Beth'tilac or Lord Rhyolith or Baleroc week after week after week at this point into the patch, then you have problems that need to be addressed. Bosses just aren't that tightly tuned in this raid, and if you aren't managing to kill them while you have a DPS or two that are barely managing to beat the tanks, those players need to, pardon if it sounds harsh but, shape up or ship out. I have never seen a guild where the members are having fun and staying when bosses aren't dying, never.
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