Shifting Perspectives: On the matter of Moonkin Form
Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or something you'd like to see to tyler@wowinsider.com.
Glory to the moonkin! Since the initial release of information, transmogrification has pretty much been the dominating topic around the WoW sphere. Naturally, being a druid, I really didn't care much about it. That's untrue. In fact, I went through what I've coined as the five stages of druid patch notes:
I'm not alone in this, and the introduction of transmogrification has brought about a new surge of players asking for the removal of Moonkin Form. This week, we'll lend an ear to those complaints.
The matter of why
The debate in of itself is a rather simple one. There are players who want to see Moonkin Form removed for various reasons. To some, the model is ugly. For others, it's the fact that being shapeshifted into a single form all the time means we can't enjoy a lot of the other neat things that other players can. Silly as it may seem, players really do enjoy the ability to change their appearance nearly any way that they can. All of our guild engineers abuse their portals to obscure locations no one cares about anymore simply because it has a chance of changing them into something else. We get all sorts of fun things like Tauren rogues, Gnome paladins, and the like. Another of our paladins still uses the flask that turns him into a Storm Dwarf for every single encounter.
Frivolous, silly, stupid, inconsequential, however you want to classify it, players love to change their models. They like getting new gear, they like how certain things look, and they like for their characters to look pleasing to them. Transmogrification is a clear indication of this; players everywhere are going absolute bonkers over it. Yet balance druids don't get the same effect. Sure, we can transform our gear to look however we want for running around town, but I can already do that. When I go into battle, when I enter raids or dungeons, I'm in Moonkin Form.
The argument for the removal of Moonkin Form is one of choice. It is blatantly clear that players love choice, that players would do nearly anything if only to get that certain look that they want. On its own, I honestly feel that is a strong point to stand on. The vast evidence that can be used to support it is everything that Blizzard has added into the game that allows players this level of customization -- and frankly, there's a lot. Be that as it may, there are a few common arguments against the removal of Moonkin Form; let's look at them.
Druids are about shapeshifting!
Wrong. Every time I see someone bring up this point, I want to smash my head against my desk so hard that I fall into the floor beneath me. Druids were not originally all about shapeshifting, not in WoW and certainly not in other games. When WoW was first released, druids had only two combat forms, Cat and Bear. There was no Moonkin Form; there was no Tree of Life. Balance druids rarely, if ever, shapeshifted during this time period. It wasn't until the druid class review that our then end talent, Hurricane, was replaced with Moonkin Form.
Druids are not a class centered around shapeshifting; shapeshifting is merely one of our many tools. Shapeshifting's original design, and the design that it still follows today, is that we do it in order to fill into different roles completely; this is why Moonkin Form was not an original form. Cat Form allowed us to be a melee damage dealer similar to a rogue; Bear Form allowed us to be a tank. There wasn't a need for a caster variant because we could cast in our original shape.
Moonkin Form is central to the balance spec!
Wrong again. Moonkin Form is in no way central to the balance druid design. Back when Cataclysm was in early beta, Blizzard attempted to make Moonkin Form entirely optional. The original utility that it provided was completely stripped away; all you got was an armor increase and the aura which was brought by three other specs. Provided you didn't need the haste increase, you could easily go without Moonkin Form. That last fact was all that the beta testers knew, however, and so we questioned this design intent. It wasn't until Blizzard changed its mind from community input to have Moonkin Form increase damage that we even knew the real reasoning behind the design.
It is beyond easy to remove the need of Moonkin Form -- not to mention, Moonkin Form has taken on a totally different function than it originally held. The first Moonkin Form was all about the buff. There was the armor buff, supposedly for PVP purposes, but honestly the original design was probably just thrown in there for flavor. At the time, Blizzard did jack-all for PVP balancing, and balance druids were purely designed to be a leveling spec. Since it was added into the game and through The Burning Crusade, the utility of the aura was all Moonkin Form really had for it, it was the only reason that we bothered to use it at all; or did you really think that melee for mana concept Blizzard added in The Burning Crusade was helping?
Come Wrath of the Lich King, Moonkin Form slightly changed. Melee for mana was removed, to be replaced with mana from critical strikes. The form was somewhat optional, given that the aura wasn't nearly as important anymore, but the fact that our mana was tied into it meant that we had to use it or we would go OOM. It wasn't until Cataclysm that we saw Moonkin Form take on the shape of actually being used for raw damage; being out of Moonkin Form reduces your damage by 10%.
I feel that shift was rather radical. To go from being a passive utility, to a means of supporting mana, to optional, to utterly required or your damage is going to tank is drastic. There just wasn't a need for Blizzard to take it that far.
We've heard the lines before
Let's face it: Blizzard has constantly been making us false promises. Back when Cat and Bear Forms got their update, Blizzard said that balance and restoration were also slated for form updates, but it only had time for feral. Besides, those two had been around for long, so it made sense to update them first. Fine and dandy.
Then Blizzard turned Tree of Life into a cooldown and created a new look for it. More than that, after players complained that they liked the old look better, Blizzard created a Glyph to allow them to keep the old look. At this same time, Blizzard said that it would get around to updating Moonkin Form as well; it also said that Worgen and Trolls would have unique forms of their own -- which they got, just not for moonkin.
The update to Moonkin Form never came. In Wrath, it was promised but pushed off until Cataclysm release. In Cataclysm beta, it was pushed off again until either the first or second patch, when they'd have more time. Now we can't even get a comment on the matter, but it certainly isn't coming out this expansion. Blizzard clearly has no interest in committing its art team to a task that impacts so few players. I mean, it didn't even create new moonkin models for Trolls or Worgen; both use the Night Elf model that is recolored, as is evident from the gigantic, purple Night Elf ears poking out of them.
If the art team can't take the time to create a new form, why can't the design team at least make the form optional?
Matters of player choice
All in all, it boils down to a matter of choice. Players should have the choice to customize their characters in ways that they see fit. Given that this is the central theme of patch 4.3, it is clearly obvious that this is something Blizzard knows their playerbase wants; why then does it completely ignore a portion of its players? Frankly, it's insulting to see Blizzard use druids in the transmogrification promotional images. Why would I want to waste thousands of gold so that my character can look like he's wearing a different outfit while walking around town? I have an equip macro that does the exact same thing, and it's free. Out in the world, I'll be stuck in Moonkin Form.
Remove Moonkin Form? No. Make it an optional talent? Absolutely. Players should have choice. This entire game is central to players having choices. Why should my customization choices be limited because of the spec that I play? It is absolutely infuriating, the type of hypocritical statements we've seen from Blizzard on these types matters lately. As recent as this past beta, it was reaffirmed that Blizzard wanted to keep druids locked into their forms because the silhouette of a player was super-important. That it is grossly unfair to not know what form a druid is in by looking at their character image. After all, no other class can change the way they look, so I mean, I know that skeleton running at me is a warrior ... or maybe a death knight ... or it kind of looks like a hunter.
Now, with transmogrification and in the various interviews they've given recently, Blizzard reps have said that the silhouette of toons isn't nearly as important any more. Does that mean that Blizzard is finally going to allow druids to enjoy all of the fun things that other players do? I, for one, would love to waste my gold on transmogrification. I would love to go out and farm ridiculous transformation items. Hell, I would love to be able to dismount and start DPSing just like anyone else. I can't do any of these things, purely because of Moonkin Form.
Options -- all I ask for are options. It isn't that difficult.
Every week, Shifting Perspectives: Balance brings you druidic truth, beauty and insight ... from a moonkin's perspective. We'll help you level your brand new balance druid, tweak your UI and your endgame gear, analyze balance racials and abilities, and even walk you through PVP as a balance druid.
Glory to the moonkin! Since the initial release of information, transmogrification has pretty much been the dominating topic around the WoW sphere. Naturally, being a druid, I really didn't care much about it. That's untrue. In fact, I went through what I've coined as the five stages of druid patch notes:
- Excitement
- Realization that it doesn't matter to me
- Deep depression
- Angry resentment
- Giving up, defeated
I'm not alone in this, and the introduction of transmogrification has brought about a new surge of players asking for the removal of Moonkin Form. This week, we'll lend an ear to those complaints.
The matter of why
The debate in of itself is a rather simple one. There are players who want to see Moonkin Form removed for various reasons. To some, the model is ugly. For others, it's the fact that being shapeshifted into a single form all the time means we can't enjoy a lot of the other neat things that other players can. Silly as it may seem, players really do enjoy the ability to change their appearance nearly any way that they can. All of our guild engineers abuse their portals to obscure locations no one cares about anymore simply because it has a chance of changing them into something else. We get all sorts of fun things like Tauren rogues, Gnome paladins, and the like. Another of our paladins still uses the flask that turns him into a Storm Dwarf for every single encounter.
Frivolous, silly, stupid, inconsequential, however you want to classify it, players love to change their models. They like getting new gear, they like how certain things look, and they like for their characters to look pleasing to them. Transmogrification is a clear indication of this; players everywhere are going absolute bonkers over it. Yet balance druids don't get the same effect. Sure, we can transform our gear to look however we want for running around town, but I can already do that. When I go into battle, when I enter raids or dungeons, I'm in Moonkin Form.
The argument for the removal of Moonkin Form is one of choice. It is blatantly clear that players love choice, that players would do nearly anything if only to get that certain look that they want. On its own, I honestly feel that is a strong point to stand on. The vast evidence that can be used to support it is everything that Blizzard has added into the game that allows players this level of customization -- and frankly, there's a lot. Be that as it may, there are a few common arguments against the removal of Moonkin Form; let's look at them.
Druids are about shapeshifting!
Wrong. Every time I see someone bring up this point, I want to smash my head against my desk so hard that I fall into the floor beneath me. Druids were not originally all about shapeshifting, not in WoW and certainly not in other games. When WoW was first released, druids had only two combat forms, Cat and Bear. There was no Moonkin Form; there was no Tree of Life. Balance druids rarely, if ever, shapeshifted during this time period. It wasn't until the druid class review that our then end talent, Hurricane, was replaced with Moonkin Form.
Druids are not a class centered around shapeshifting; shapeshifting is merely one of our many tools. Shapeshifting's original design, and the design that it still follows today, is that we do it in order to fill into different roles completely; this is why Moonkin Form was not an original form. Cat Form allowed us to be a melee damage dealer similar to a rogue; Bear Form allowed us to be a tank. There wasn't a need for a caster variant because we could cast in our original shape.

Wrong again. Moonkin Form is in no way central to the balance druid design. Back when Cataclysm was in early beta, Blizzard attempted to make Moonkin Form entirely optional. The original utility that it provided was completely stripped away; all you got was an armor increase and the aura which was brought by three other specs. Provided you didn't need the haste increase, you could easily go without Moonkin Form. That last fact was all that the beta testers knew, however, and so we questioned this design intent. It wasn't until Blizzard changed its mind from community input to have Moonkin Form increase damage that we even knew the real reasoning behind the design.
It is beyond easy to remove the need of Moonkin Form -- not to mention, Moonkin Form has taken on a totally different function than it originally held. The first Moonkin Form was all about the buff. There was the armor buff, supposedly for PVP purposes, but honestly the original design was probably just thrown in there for flavor. At the time, Blizzard did jack-all for PVP balancing, and balance druids were purely designed to be a leveling spec. Since it was added into the game and through The Burning Crusade, the utility of the aura was all Moonkin Form really had for it, it was the only reason that we bothered to use it at all; or did you really think that melee for mana concept Blizzard added in The Burning Crusade was helping?
Come Wrath of the Lich King, Moonkin Form slightly changed. Melee for mana was removed, to be replaced with mana from critical strikes. The form was somewhat optional, given that the aura wasn't nearly as important anymore, but the fact that our mana was tied into it meant that we had to use it or we would go OOM. It wasn't until Cataclysm that we saw Moonkin Form take on the shape of actually being used for raw damage; being out of Moonkin Form reduces your damage by 10%.
I feel that shift was rather radical. To go from being a passive utility, to a means of supporting mana, to optional, to utterly required or your damage is going to tank is drastic. There just wasn't a need for Blizzard to take it that far.
We've heard the lines before
Let's face it: Blizzard has constantly been making us false promises. Back when Cat and Bear Forms got their update, Blizzard said that balance and restoration were also slated for form updates, but it only had time for feral. Besides, those two had been around for long, so it made sense to update them first. Fine and dandy.
Then Blizzard turned Tree of Life into a cooldown and created a new look for it. More than that, after players complained that they liked the old look better, Blizzard created a Glyph to allow them to keep the old look. At this same time, Blizzard said that it would get around to updating Moonkin Form as well; it also said that Worgen and Trolls would have unique forms of their own -- which they got, just not for moonkin.
The update to Moonkin Form never came. In Wrath, it was promised but pushed off until Cataclysm release. In Cataclysm beta, it was pushed off again until either the first or second patch, when they'd have more time. Now we can't even get a comment on the matter, but it certainly isn't coming out this expansion. Blizzard clearly has no interest in committing its art team to a task that impacts so few players. I mean, it didn't even create new moonkin models for Trolls or Worgen; both use the Night Elf model that is recolored, as is evident from the gigantic, purple Night Elf ears poking out of them.
If the art team can't take the time to create a new form, why can't the design team at least make the form optional?
Matters of player choice
All in all, it boils down to a matter of choice. Players should have the choice to customize their characters in ways that they see fit. Given that this is the central theme of patch 4.3, it is clearly obvious that this is something Blizzard knows their playerbase wants; why then does it completely ignore a portion of its players? Frankly, it's insulting to see Blizzard use druids in the transmogrification promotional images. Why would I want to waste thousands of gold so that my character can look like he's wearing a different outfit while walking around town? I have an equip macro that does the exact same thing, and it's free. Out in the world, I'll be stuck in Moonkin Form.
Remove Moonkin Form? No. Make it an optional talent? Absolutely. Players should have choice. This entire game is central to players having choices. Why should my customization choices be limited because of the spec that I play? It is absolutely infuriating, the type of hypocritical statements we've seen from Blizzard on these types matters lately. As recent as this past beta, it was reaffirmed that Blizzard wanted to keep druids locked into their forms because the silhouette of a player was super-important. That it is grossly unfair to not know what form a druid is in by looking at their character image. After all, no other class can change the way they look, so I mean, I know that skeleton running at me is a warrior ... or maybe a death knight ... or it kind of looks like a hunter.
Now, with transmogrification and in the various interviews they've given recently, Blizzard reps have said that the silhouette of toons isn't nearly as important any more. Does that mean that Blizzard is finally going to allow druids to enjoy all of the fun things that other players do? I, for one, would love to waste my gold on transmogrification. I would love to go out and farm ridiculous transformation items. Hell, I would love to be able to dismount and start DPSing just like anyone else. I can't do any of these things, purely because of Moonkin Form.
Options -- all I ask for are options. It isn't that difficult.
Filed under: Druid, (Druid) Shifting Perspectives







Reader Comments (Page 1 of 5)
(cutaia) Aug 26th 2011 4:08PM
"In fact, I went through what I've coined as the five stages of druid patch notes:"
ERDAG doesn't have the same ring as DABDA.
Stella Aug 26th 2011 4:10PM
Which flask Transform you into a Storm Dwarf?
drysta Aug 26th 2011 4:22PM
This one:
http://www.wowhead.com/item=43499/iron-boot-flask
bilbomoody Aug 26th 2011 4:22PM
Iron boot flask:
http://www.wowhead.com/item=43499/iron-boot-flask
Titusx Aug 27th 2011 7:48AM
I used to drink that every chance I had while raiding. I keep it on my bank now but it still there. I loved the spices that made you smaller and the food that turned you into a ninja or a pirate too.
whalt Aug 29th 2011 11:34AM
The easiest option if they are going to keep the form is to bake the damage bonus into the spec when you choose balance, just like ret pallies get a two handed weapon damage bonus or healers get "more healing" from thier spells, then make moonkin form a damage cooldown. have it give a haste buff of some kind for a 15 or 20 second duration every three or five minutes and be done with it.
Caden Reigns Aug 26th 2011 5:04PM
i can't stand boomkin form either, which is the main reason my druid stays kitteh, but I wouldn't straight remove it either since it does have a place in lore (go quest in winterspring). I would change the talent so it gives the buff regardless, and then make boom form into a cd like tree or metomorphasis. Two cd forms for one class may sound like too much, but every spec pretty much has cd's, i think letting one more being extra visual is okay
fallemwarrior Aug 26th 2011 8:14PM
we could move it to being just something druids can click if they want to be in form or not, make it purely cosmetic
Sharlatan Aug 26th 2011 8:32PM
GET AWAY FROM MY MOONKIN FORM>
If you dont like it, re-roll. Go on, the druid community is better off without you. Go play an emo-lock or something.
Stop trying to ruin my fun by saying moonkin form should go, its bad enough tree form is no longer permenant, and that its fugly-disco tree form now not cute treant form.
just stop it, please.
Maccaroon Aug 26th 2011 9:23PM
When Blizz took away my druid's permanent tree form, they took away my favourite aspect of druiding, the permanent tree shape. They took away all my tree puns, my tree emotes, my happy tree dance, my very identity as a druid healer. They also took away my ability to spot my toon easily in the chaotic mess that raids can become. My compensation for this was seeing armor that I could only truly admire when battle was over (really, folks, I'm too busy healing to care about my armor in battle!). Sometimes I liked that armor, often I did not. Armor visuals are a poor recompense for all the fun I lost with permanent tree form. I have no appreciation of my new tree form. Thirty seconds of giant broccoli is insufficient to grow attached to its quirks and personality.
I was consoled by moonkin form. At least while DPSing I could once again regain some of my joy in my Druid. Bird puns are not a true substitute for tree puns, but boomy happy dance is as amusing and cheering as tree dance. Now you would have Blizzard remove the Moonkin form. Druid spellcasters will become as boring as other spellcasting classes. Much of the magic of druidhood will be removed.
Both tree form and moonkin form were integral to druids when I started playing 6 years ago. I chose a druid as my first toon for its ability to change shape and have remained in love with them since. I do not understand why I must lose my favourite aspect of my toon so you may see some armor. If you loved armor so much and liked forms so little, why did you roll druid?
HunterFromTheStart Aug 26th 2011 10:46PM
I like the boomkin form only for it's Lore/RP purposes. I wouldn't mind seeing it be an optional but permanent form. I don't play a Druid to show off my hot looks. Give Tree back too!!
Kendro Aug 27th 2011 12:49AM
That moonkin quest in winterspring was tagged in to try and justify moonkin form. I really look at it as a retcon. Balance druids, are druids that focused more on casting spells, and invoking nature to take care of foes, which we already had in lore as Druids of the Talon. Druids of the Talon could cast in stormcrow form, but on the ground, where they were the most useful, they were just in a simple caster form.
I fully realize that druids in WoW are Druids of the Wild, a new breed that were built just for WoW, but many of the concepts for the Feral and Resto tree stemmed from the general gameplay of the Druid of the Claw unit. Balance was the carry through of the Druid of the Talon unit, all compressed into one tree.
Everywhere in lore, and even cannon stories, druids will shape shift into cats, bears, but not moonkin, when they need to suddenly cast a stronger spell they don't go, "oh I need to become a moonkin now".
Moonkin IS a outdated, broken mechanic that was supposed to make the balance tree similar to the shadow tree, only it failed horribly in making a parallelism between shadow form and moonkin form.
KEFIOX Aug 27th 2011 6:18PM
Pretty much what fallemwarrior said, why can't they just allow Moonkin form (and Tree of Life) to be a cosmetic thing?
I know if I were on the WoW forums I'd be getting the "beating a dead horse with a stick" thing but it just doesn't make any sense. Some of us actually enjoy being in our forms all of the time, if they made it purely cosmetic I don't see who could be upset.
My main is a Feral Druid because I love being in Cat form, I love looking at my gear too but that's what I do in cities, when I'm raiding I love seeing my kitty. When I'm tanking I love the feeling of being a badass bear. Back in Wrath the best thing about healing was Tree form, I loved all the animations and just being unique.
It's a load of crap when you say that you want to smash your head against a desk when you hear druids complain about being shapeshifters. Allow Resto and Balance the use of their forms, give them no buffs so they aren't required to look at their forms if they'd rather see their gear when what they're really doing is staring at their dps meters or healing frames anyway.
Keep the new form for Tree of Life as the CD, this way everyone wins. Also, update the Moonkin and Tree of Life models while you're at it. I know I for one would be happy if they did this.
Arrohon Aug 26th 2011 4:15PM
Replace Moonkin Form with Lazerchicken Aura and we're all good. You still have to click it on and it gives the buff without the model change. Then add Glyph of Lazerchicken as a minor glyph that changes your form to a moonkin as another effect from Lazerchicken Aura. Those that want the form get to keep it while those that don't want it don't have it.
Disclaimer: I don't actually think it should be called Lazerchicken Aura.
Minstrel Aug 26th 2011 4:24PM
This would be a perfect solution, IMO.
Hob Aug 26th 2011 4:54PM
I'd be fine with a minor glyph that restores moonkin form (which I totally love and is why I play balance druids.)
Have to say that for herbing and questing, I do use flight form. For just exploring or wasting time, I usually use my black drake. It was my first time healing a raid, I won the roll on an insane number (like 97 or 98), and hell yeah I'm strutting that baby around. Plus, it's just too much fun to fly around the Twilight Highlands (or Coldarra or Blade's Edge Mountains) on a black dragon.
Kole Aug 26th 2011 5:08PM
Do this for Healer/Tree form and we have a deal!
Thundrcrackr Aug 26th 2011 6:01PM
I say tie all the druid combat forms to a cooldown for each spec so they get used regularly but aren't permanent, then add minor glyphs for each spec that make them permanent.
Anteia Aug 26th 2011 10:52PM
I agree with those saying make it a glyph.. though I would argue a glyph to -remove- it. But PLEASE don't make it a CD! My boyfriend is still mourning how he only gets to be a tree briefly. I like being a moonkin. It's part of my identity as a character. If someone really wants it gone, then they should have that right. I just don't like them making the choice to take it away from me. And I AM excited about mogging. I already am farming the last of my leather set out of Karazhan. It's still fine for when I'm not in form. :)
Shadda Aug 26th 2011 11:09PM
I could see someone arguing that this makes it hard to differentiate between resto and balance in pvp, although it seems to work for resto/elemental shaman... Blizzard could always recolour the pvp ear for each tree I guess.