Shifting Perspectives: On the matter of Moonkin Form
Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or something you'd like to see to tyler@wowinsider.com.
Glory to the moonkin! Since the initial release of information, transmogrification has pretty much been the dominating topic around the WoW sphere. Naturally, being a druid, I really didn't care much about it. That's untrue. In fact, I went through what I've coined as the five stages of druid patch notes:
I'm not alone in this, and the introduction of transmogrification has brought about a new surge of players asking for the removal of Moonkin Form. This week, we'll lend an ear to those complaints.
The matter of why
The debate in of itself is a rather simple one. There are players who want to see Moonkin Form removed for various reasons. To some, the model is ugly. For others, it's the fact that being shapeshifted into a single form all the time means we can't enjoy a lot of the other neat things that other players can. Silly as it may seem, players really do enjoy the ability to change their appearance nearly any way that they can. All of our guild engineers abuse their portals to obscure locations no one cares about anymore simply because it has a chance of changing them into something else. We get all sorts of fun things like Tauren rogues, Gnome paladins, and the like. Another of our paladins still uses the flask that turns him into a Storm Dwarf for every single encounter.
Frivolous, silly, stupid, inconsequential, however you want to classify it, players love to change their models. They like getting new gear, they like how certain things look, and they like for their characters to look pleasing to them. Transmogrification is a clear indication of this; players everywhere are going absolute bonkers over it. Yet balance druids don't get the same effect. Sure, we can transform our gear to look however we want for running around town, but I can already do that. When I go into battle, when I enter raids or dungeons, I'm in Moonkin Form.
The argument for the removal of Moonkin Form is one of choice. It is blatantly clear that players love choice, that players would do nearly anything if only to get that certain look that they want. On its own, I honestly feel that is a strong point to stand on. The vast evidence that can be used to support it is everything that Blizzard has added into the game that allows players this level of customization -- and frankly, there's a lot. Be that as it may, there are a few common arguments against the removal of Moonkin Form; let's look at them.
Druids are about shapeshifting!
Wrong. Every time I see someone bring up this point, I want to smash my head against my desk so hard that I fall into the floor beneath me. Druids were not originally all about shapeshifting, not in WoW and certainly not in other games. When WoW was first released, druids had only two combat forms, Cat and Bear. There was no Moonkin Form; there was no Tree of Life. Balance druids rarely, if ever, shapeshifted during this time period. It wasn't until the druid class review that our then end talent, Hurricane, was replaced with Moonkin Form.
Druids are not a class centered around shapeshifting; shapeshifting is merely one of our many tools. Shapeshifting's original design, and the design that it still follows today, is that we do it in order to fill into different roles completely; this is why Moonkin Form was not an original form. Cat Form allowed us to be a melee damage dealer similar to a rogue; Bear Form allowed us to be a tank. There wasn't a need for a caster variant because we could cast in our original shape.
Moonkin Form is central to the balance spec!
Wrong again. Moonkin Form is in no way central to the balance druid design. Back when Cataclysm was in early beta, Blizzard attempted to make Moonkin Form entirely optional. The original utility that it provided was completely stripped away; all you got was an armor increase and the aura which was brought by three other specs. Provided you didn't need the haste increase, you could easily go without Moonkin Form. That last fact was all that the beta testers knew, however, and so we questioned this design intent. It wasn't until Blizzard changed its mind from community input to have Moonkin Form increase damage that we even knew the real reasoning behind the design.
It is beyond easy to remove the need of Moonkin Form -- not to mention, Moonkin Form has taken on a totally different function than it originally held. The first Moonkin Form was all about the buff. There was the armor buff, supposedly for PVP purposes, but honestly the original design was probably just thrown in there for flavor. At the time, Blizzard did jack-all for PVP balancing, and balance druids were purely designed to be a leveling spec. Since it was added into the game and through The Burning Crusade, the utility of the aura was all Moonkin Form really had for it, it was the only reason that we bothered to use it at all; or did you really think that melee for mana concept Blizzard added in The Burning Crusade was helping?
Come Wrath of the Lich King, Moonkin Form slightly changed. Melee for mana was removed, to be replaced with mana from critical strikes. The form was somewhat optional, given that the aura wasn't nearly as important anymore, but the fact that our mana was tied into it meant that we had to use it or we would go OOM. It wasn't until Cataclysm that we saw Moonkin Form take on the shape of actually being used for raw damage; being out of Moonkin Form reduces your damage by 10%.
I feel that shift was rather radical. To go from being a passive utility, to a means of supporting mana, to optional, to utterly required or your damage is going to tank is drastic. There just wasn't a need for Blizzard to take it that far.
We've heard the lines before
Let's face it: Blizzard has constantly been making us false promises. Back when Cat and Bear Forms got their update, Blizzard said that balance and restoration were also slated for form updates, but it only had time for feral. Besides, those two had been around for long, so it made sense to update them first. Fine and dandy.
Then Blizzard turned Tree of Life into a cooldown and created a new look for it. More than that, after players complained that they liked the old look better, Blizzard created a Glyph to allow them to keep the old look. At this same time, Blizzard said that it would get around to updating Moonkin Form as well; it also said that Worgen and Trolls would have unique forms of their own -- which they got, just not for moonkin.
The update to Moonkin Form never came. In Wrath, it was promised but pushed off until Cataclysm release. In Cataclysm beta, it was pushed off again until either the first or second patch, when they'd have more time. Now we can't even get a comment on the matter, but it certainly isn't coming out this expansion. Blizzard clearly has no interest in committing its art team to a task that impacts so few players. I mean, it didn't even create new moonkin models for Trolls or Worgen; both use the Night Elf model that is recolored, as is evident from the gigantic, purple Night Elf ears poking out of them.
If the art team can't take the time to create a new form, why can't the design team at least make the form optional?
Matters of player choice
All in all, it boils down to a matter of choice. Players should have the choice to customize their characters in ways that they see fit. Given that this is the central theme of patch 4.3, it is clearly obvious that this is something Blizzard knows their playerbase wants; why then does it completely ignore a portion of its players? Frankly, it's insulting to see Blizzard use druids in the transmogrification promotional images. Why would I want to waste thousands of gold so that my character can look like he's wearing a different outfit while walking around town? I have an equip macro that does the exact same thing, and it's free. Out in the world, I'll be stuck in Moonkin Form.
Remove Moonkin Form? No. Make it an optional talent? Absolutely. Players should have choice. This entire game is central to players having choices. Why should my customization choices be limited because of the spec that I play? It is absolutely infuriating, the type of hypocritical statements we've seen from Blizzard on these types matters lately. As recent as this past beta, it was reaffirmed that Blizzard wanted to keep druids locked into their forms because the silhouette of a player was super-important. That it is grossly unfair to not know what form a druid is in by looking at their character image. After all, no other class can change the way they look, so I mean, I know that skeleton running at me is a warrior ... or maybe a death knight ... or it kind of looks like a hunter.
Now, with transmogrification and in the various interviews they've given recently, Blizzard reps have said that the silhouette of toons isn't nearly as important any more. Does that mean that Blizzard is finally going to allow druids to enjoy all of the fun things that other players do? I, for one, would love to waste my gold on transmogrification. I would love to go out and farm ridiculous transformation items. Hell, I would love to be able to dismount and start DPSing just like anyone else. I can't do any of these things, purely because of Moonkin Form.
Options -- all I ask for are options. It isn't that difficult.
Every week, Shifting Perspectives: Balance brings you druidic truth, beauty and insight ... from a moonkin's perspective. We'll help you level your brand new balance druid, tweak your UI and your endgame gear, analyze balance racials and abilities, and even walk you through PVP as a balance druid.
Glory to the moonkin! Since the initial release of information, transmogrification has pretty much been the dominating topic around the WoW sphere. Naturally, being a druid, I really didn't care much about it. That's untrue. In fact, I went through what I've coined as the five stages of druid patch notes:
- Excitement
- Realization that it doesn't matter to me
- Deep depression
- Angry resentment
- Giving up, defeated
I'm not alone in this, and the introduction of transmogrification has brought about a new surge of players asking for the removal of Moonkin Form. This week, we'll lend an ear to those complaints.
The matter of why
The debate in of itself is a rather simple one. There are players who want to see Moonkin Form removed for various reasons. To some, the model is ugly. For others, it's the fact that being shapeshifted into a single form all the time means we can't enjoy a lot of the other neat things that other players can. Silly as it may seem, players really do enjoy the ability to change their appearance nearly any way that they can. All of our guild engineers abuse their portals to obscure locations no one cares about anymore simply because it has a chance of changing them into something else. We get all sorts of fun things like Tauren rogues, Gnome paladins, and the like. Another of our paladins still uses the flask that turns him into a Storm Dwarf for every single encounter.
Frivolous, silly, stupid, inconsequential, however you want to classify it, players love to change their models. They like getting new gear, they like how certain things look, and they like for their characters to look pleasing to them. Transmogrification is a clear indication of this; players everywhere are going absolute bonkers over it. Yet balance druids don't get the same effect. Sure, we can transform our gear to look however we want for running around town, but I can already do that. When I go into battle, when I enter raids or dungeons, I'm in Moonkin Form.
The argument for the removal of Moonkin Form is one of choice. It is blatantly clear that players love choice, that players would do nearly anything if only to get that certain look that they want. On its own, I honestly feel that is a strong point to stand on. The vast evidence that can be used to support it is everything that Blizzard has added into the game that allows players this level of customization -- and frankly, there's a lot. Be that as it may, there are a few common arguments against the removal of Moonkin Form; let's look at them.
Druids are about shapeshifting!
Wrong. Every time I see someone bring up this point, I want to smash my head against my desk so hard that I fall into the floor beneath me. Druids were not originally all about shapeshifting, not in WoW and certainly not in other games. When WoW was first released, druids had only two combat forms, Cat and Bear. There was no Moonkin Form; there was no Tree of Life. Balance druids rarely, if ever, shapeshifted during this time period. It wasn't until the druid class review that our then end talent, Hurricane, was replaced with Moonkin Form.
Druids are not a class centered around shapeshifting; shapeshifting is merely one of our many tools. Shapeshifting's original design, and the design that it still follows today, is that we do it in order to fill into different roles completely; this is why Moonkin Form was not an original form. Cat Form allowed us to be a melee damage dealer similar to a rogue; Bear Form allowed us to be a tank. There wasn't a need for a caster variant because we could cast in our original shape.

Wrong again. Moonkin Form is in no way central to the balance druid design. Back when Cataclysm was in early beta, Blizzard attempted to make Moonkin Form entirely optional. The original utility that it provided was completely stripped away; all you got was an armor increase and the aura which was brought by three other specs. Provided you didn't need the haste increase, you could easily go without Moonkin Form. That last fact was all that the beta testers knew, however, and so we questioned this design intent. It wasn't until Blizzard changed its mind from community input to have Moonkin Form increase damage that we even knew the real reasoning behind the design.
It is beyond easy to remove the need of Moonkin Form -- not to mention, Moonkin Form has taken on a totally different function than it originally held. The first Moonkin Form was all about the buff. There was the armor buff, supposedly for PVP purposes, but honestly the original design was probably just thrown in there for flavor. At the time, Blizzard did jack-all for PVP balancing, and balance druids were purely designed to be a leveling spec. Since it was added into the game and through The Burning Crusade, the utility of the aura was all Moonkin Form really had for it, it was the only reason that we bothered to use it at all; or did you really think that melee for mana concept Blizzard added in The Burning Crusade was helping?
Come Wrath of the Lich King, Moonkin Form slightly changed. Melee for mana was removed, to be replaced with mana from critical strikes. The form was somewhat optional, given that the aura wasn't nearly as important anymore, but the fact that our mana was tied into it meant that we had to use it or we would go OOM. It wasn't until Cataclysm that we saw Moonkin Form take on the shape of actually being used for raw damage; being out of Moonkin Form reduces your damage by 10%.
I feel that shift was rather radical. To go from being a passive utility, to a means of supporting mana, to optional, to utterly required or your damage is going to tank is drastic. There just wasn't a need for Blizzard to take it that far.
We've heard the lines before
Let's face it: Blizzard has constantly been making us false promises. Back when Cat and Bear Forms got their update, Blizzard said that balance and restoration were also slated for form updates, but it only had time for feral. Besides, those two had been around for long, so it made sense to update them first. Fine and dandy.
Then Blizzard turned Tree of Life into a cooldown and created a new look for it. More than that, after players complained that they liked the old look better, Blizzard created a Glyph to allow them to keep the old look. At this same time, Blizzard said that it would get around to updating Moonkin Form as well; it also said that Worgen and Trolls would have unique forms of their own -- which they got, just not for moonkin.
The update to Moonkin Form never came. In Wrath, it was promised but pushed off until Cataclysm release. In Cataclysm beta, it was pushed off again until either the first or second patch, when they'd have more time. Now we can't even get a comment on the matter, but it certainly isn't coming out this expansion. Blizzard clearly has no interest in committing its art team to a task that impacts so few players. I mean, it didn't even create new moonkin models for Trolls or Worgen; both use the Night Elf model that is recolored, as is evident from the gigantic, purple Night Elf ears poking out of them.
If the art team can't take the time to create a new form, why can't the design team at least make the form optional?
Matters of player choice
All in all, it boils down to a matter of choice. Players should have the choice to customize their characters in ways that they see fit. Given that this is the central theme of patch 4.3, it is clearly obvious that this is something Blizzard knows their playerbase wants; why then does it completely ignore a portion of its players? Frankly, it's insulting to see Blizzard use druids in the transmogrification promotional images. Why would I want to waste thousands of gold so that my character can look like he's wearing a different outfit while walking around town? I have an equip macro that does the exact same thing, and it's free. Out in the world, I'll be stuck in Moonkin Form.
Remove Moonkin Form? No. Make it an optional talent? Absolutely. Players should have choice. This entire game is central to players having choices. Why should my customization choices be limited because of the spec that I play? It is absolutely infuriating, the type of hypocritical statements we've seen from Blizzard on these types matters lately. As recent as this past beta, it was reaffirmed that Blizzard wanted to keep druids locked into their forms because the silhouette of a player was super-important. That it is grossly unfair to not know what form a druid is in by looking at their character image. After all, no other class can change the way they look, so I mean, I know that skeleton running at me is a warrior ... or maybe a death knight ... or it kind of looks like a hunter.
Now, with transmogrification and in the various interviews they've given recently, Blizzard reps have said that the silhouette of toons isn't nearly as important any more. Does that mean that Blizzard is finally going to allow druids to enjoy all of the fun things that other players do? I, for one, would love to waste my gold on transmogrification. I would love to go out and farm ridiculous transformation items. Hell, I would love to be able to dismount and start DPSing just like anyone else. I can't do any of these things, purely because of Moonkin Form.
Options -- all I ask for are options. It isn't that difficult.
Filed under: Druid, (Druid) Shifting Perspectives
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Reader Comments (Page 5 of 5)
Fletcher Aug 27th 2011 3:21AM
If I didn't have to look like a moonkin, I might actually level a balance druid. Don't get me wrong, moonkin are adorable and huggable, but I don't want to stare at one all the time. Druid gear is pretty!
I like the idea of making it a glyph. Then we can have the best of both worlds!
Ca9je Aug 27th 2011 8:33AM
I rolled a druid because of shapeshifting. Who wants to play a druid with 3 shapeshifts - bear, cat, and flight form. Not me. And druid armour sucks. Like really sucks. Remember tier 10? It didnt even match... Lets face it.
And remember what happened when Tree of Life was removed. Everybody complained. It was riddiculous. And it sucked. And even with all the complaints, we arent going to get it back. It didnt even make that much of an impact in healing in wrath. I remember icc, just running around in caster form to give myself a challenge.
Tyler, I have to ask. Are you an idiot? Surely you know the influence wow insider has. This is just going to spark more complaints on Blizz's forums. And then they will remove the form. And Half of the boomkin population will be like wtf. Why would you even suggest removing it. Try usefull suggestions like, reducing the effect boomkin has, maybee blizz should give a higher bonus damage % for picking the spec, and have boomkin wiht a much minor effect.
And lastly, boomkin form should not be removed. Because of the specs long cast times (Starfire) tey are caught in fire everynow and then. And thats acceptable because of the armour boost. And there is no way they can make a buff to give them the extra armour in caster form, permanant barkskin? Thats even worse than the current boomkin model.
Luotian Aug 27th 2011 8:33AM
If they take away Boomkin form I will never EVER forgive all of you, and I don't even *play* a druid. Not only is a comforting when I'm on my tiny Belf mage to have one of those big guys looming over me and ready to jump in if I need him, but my Daddy plays a Boomkin. And as the man hasn't played since he was diagnosed with cancer, having my Moonkin hatchling follow me around is my comfort. It feels like he's playing with me even though he doesn't anymore.
If his treasured character no longer looked like that all the time I would be heartbroken. I love Moonkins, leave them alone.
Wonkey the Monkey Aug 27th 2011 9:50AM
Seems like this would be another good opportunity for a minor glyph. Keep the form, but give the option to disable the appearance. Maybe substitute some sort of aura.
Or perhaps reverse it. Rename the talent, make it an aura instad of a form, then offer a "moonkin form" glyph that let's players transform when using the aura. That would change the moonkin form from a required transformation to a "ha, look at that guy! He looks like a moonkin! How'd he do that?" sort of thing.
alapin Aug 27th 2011 11:09AM
In all honesty, I find most of the fights (especially the ZA/ZG runs) to be without need for my tree form when I heal parties on my druid. Yes, as another person mentioned there are some fun puns and such that you can use with a tree form and what not, but I don't agree with all these people who are saying we need to leaf their moonkin form alone. Sure we can leaf things as they are with the 3 attacker stances being forms, but I personally like to see the armor that I worked hard to obtain, no matter how ridiculous bliz might make it. Personally, i'm all for the cooldown moonkin. Lets face it, there really isn't a whole lot of cooldoowns for moonkin as it is, and having something that would be benificial for a heroism type effect would bring them up to standard with most dps class designs. Shadow priest: Arch Angel, Dispersion, and Shadow Fiend; 3 cooldowns for mana regen/damage boost. Warlock: Guardians (the infernal and doomguard with a shared 10 min cooldown), Metamorphosis (demonology spec only), and the demon merge spell; 2-3 cooldowns for damage boost. Heck, even warrior tanks have an offensive cooldown to make their shield slams hit harder for a few seconds. What do balance druids have? We have bird brain and an energy bar that we swing back and forth to proc harder casts of certain spells and an instant regen of some of our mana. Albiet, there isn't there isn't much variation in the armor style of items since cata came out between spec choices, but having us stay in one form all the time for combat when it could be a flavorful boost of primal energy, it really doesn't leaf us much reason to use this new feature.
Choline Aug 27th 2011 12:41PM
I just got Moonkin Form today.
And they will take it FROM MY COLD, DEAD HANDS.
Consider me a minority; I love being a giant chicken with antlers.
Jahreeda Aug 27th 2011 1:24PM
So let me get this straight... You would have Blizzard restructure the balance spec, potentially removing the moonkin form, for the sake of an optional vanity feature?
I mean, even if it's just made optional... it's a slippery slope to making all druid forms optional. And then what do you have? A bunch of poor man's mages/rogues/warriors. A druid class without shapeshifting is not a class I want to play.
Melfina Aug 27th 2011 2:25PM
Honestly, what's wrong with changing moonkin form to an aura (like shadowform for priests) and adding a minor glyph to allow you to still look like a boomkin? No real spec alterations needed, just a change to one talent plus the creation of one glyph. Oh, and some art stuff to make an aura, which is probably far less work than coming up with new versions of the form.
As far as a slippery slope, how the heck can a nelf or troll or tauren swipe or claw something? Cat and bear forms allow you to do things you can't otherwise do, but boomkin just adds to your damage and prevents you from doing things you can otherwise do. See the difference?
I'm not in favor of removing the form, just in favor of allowing us to have a real choice to use it or not. I don't want to see it go the way of tree form, but I'd like to be able to decide if I want to be in form or not without sacrificing a huge chunk of damage.
Kristalia Aug 28th 2011 5:42AM
So first they screw up tree form and now you want them to screw up moonkin form? I love Moonkin My main has been moonkin for at least 4 years now and I have more then one Balance druid in fact I have about 10 I love the moonkin form and the Balance Druid spec and no dumb gear customization is going to make me not want to be moonkin. I agree that it should be optional in the since that we as moonkin shouldn't have such better stats/benefits that you HAVE to be in moonkin form but you know its already optional just don't put so much stock in the extra dmg and don't poof into moonkin.
Bomchet Aug 28th 2011 12:37PM
Kinda bummed it took mogging to make this an issue... with all of the issues moonkins have in pvp, staying in form is a big one, as it has to be broken to offheal. Bad things turn worse when in caster form in pvp and yet moonkin form is on the GCD for some bizarre reason.
Make it a cooldown, since we don't have one! Since we're balance -- give us a choice somehow (talents?) that make moonkin form either offensive or defensive!!!
Wil Contreras Aug 28th 2011 5:14PM
Bumping a great idea: minor glyph it. Better yet: give us several options (like Mage's Poly models) to choose from. I'd love to be a Keeper of the Grove, and if I played a female NE, a Dryad...
hipstermoonkin Aug 29th 2011 2:01PM
I may be the only one on earth, but I love moonkin form. I would be devastated if they changed it to a CD like tree of life or Metamorphosis. The only way I would consider reskinning acceptable would be if we could have a glyph that put it the way it was.
(I can hear the rage already).
mufasaa Aug 29th 2011 2:25PM
PLEASE do not take away our identity!! I am a resto/boomkin Druid and I hated the loss of tree form, but I would hate losing my boomkin form even more.
I would rather see them update the forms like they did with cat and bear to change based on the hair color.
Who really admires they gear while they are in combat? You have plenty of time to check it out while you walk around town or before your raid begins.
AK Aug 30th 2011 8:18AM
Blizz ruined Tree form already - don't take Moonkin away or you ruin Druid completely. I have a druid that was created to be a healing druid named "Tree" but you messed it up for me so "Tree" is now a feral druid...
Quixota Aug 30th 2011 8:40AM
I have a worgen cat druid and a cow boomkin, and every time I think maybe my cow should go kitty as well, I do his happy boomkin dance and just know he will stay boomkin forever! Really, it's probably why I have two druids! (And the old treant looks much better than the new broccoli too - bring back perma-tree!)
chrisque1 Aug 31st 2011 3:10PM
Dont dare to touch my firecat form, or my red hair troll bear. I mean it. I respect moonkin way of living, if u want to be slim without the gym, its ok for me. But dont u dare to get close to my cat/bear form.
As a side note, my GF dont dps in balance most of the time out of mookinf form cause she feels fat beeing a moonkin. I will like to hear if anybody else feels the same.
Dark Oct 15th 2011 12:17PM
The moonkin form is fine, but why can't they at least make it so the colours change as they do with the cat and bear form? I actually chose my troll's hair colour just so when i went cat or bear, i'd be blue and white. You get enough change and identity doing that, but standing next to another as moonkin, there's no difference at all. This annoys me as I now I prefer being balanced to feral.
We can't show off our gear, so at least let us show off our colours.
Dementron Oct 31st 2011 3:25AM
I could agree with making it optional if it would get people to shut the hell up about making it a cooldown or getting rid of it entirely. Personally, I think if they don't want to be moonkin, they should play something else. And honestly, why would you write a balance druid column if you don't like being a moonkin? I don't get it.
My main is a moonkin. Yes, she's a balance druid too, and yes, she spends some of her time feral, but primarily, I think of her as a moonkin. That's her identity. And since she is my main character in a game I do a considerable amount of my socializing in, moonkin form is a small part of my identity too.
I know I found this article way after it was published and likely nobody will see this comment, but I get so tired of people whinging about wanting to get rid of something that I consider to be an integral part of the class, not to mention something that I personally love being. I'm still mourning the loss of tree form. I never even played a resto druid, but I loved those trees. Leave my moonkin form the hell alone.