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Reader Comments (Page 1 of 1)
8-26-2011 @ 8:35PM
murmaiderxx said...
I have been noticing a lot of complaining from people regarding the value of raiding and the consistency of informaiton relating to the game (be it the lore, or in the case of this article the model) Does all of this really boil down to people disliking how they are handling the game or is it the call to rise above where they should be as a company.
Let me rephrase that.
Is the pin holing of the game to acknowledge the inefficiencies that have come to pass from this game as it's aged against the other games that have come after it?
Because a game as it is, if it's worth playing and still appeals to a mass regardless of it's graphics and 'real feel' that comes along with that game people are still going to play.
This may come across as harsh, but as technology continues and it will continue well after this game is obsolete we should remember that these are problems we have with what we think the game should be, and not how it is. Many of the people who write for this site must have played on consoles/pcs that were mere images of what this game is today, and should remember back to your roots and embrace the feel of the game is to you and not the shiny images that come along with it. Really do you spend a lot of time looking your game self in the face? I bet most of your time, like everyone else is spent looking at your back side instead.
A product of such a massive product like this is subject to countless setbacks on things that will take importance over something thats already in place (like outdated character graphics). And just because it's ugly doesn't make it a priority, in fact 'if it ain't broke, don't fix it' seems to be the motto in larger companies like that. and that's where you get to the point of asking yourself as the company of something so big, how long can you afford to handle something like that if you're wanting to continue to grow your customer base let alone continue to keep the one you have and have them embrace your product?
You have to think of the things they face like a big wave, in a wave pool.
(This is all talking pretty much in rhetoric for anyone who wants to really think deeper of what's really going on, and to help you remember we could still be playing as one-colored blocks on the screen if it weren't for tireless efforts from a creative team to make the ugly faces of a fantasy world.)
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