All the World's A Stage: Plot points for Dwarven roleplayers
Two races were equally shaken up with the Shattering. The first are the Tauren, who lost their beloved leader Cairne Bloodhoof when he challenged Garrosh Hellscream to a duel that he subsequently lost. The second are the Dwarves of Ironforge, who also lost a leader -- though it wasn't because of duels, political tensions, or anything of the sort. Instead, the Dwarves lost Magni Bronzebeard when he attempted to try and save the world.
The crux of the problem with the Tauren was that their leader was killed in a duel due to interference from the Grimtotem tribe. With the Dwarves, the crux of the problem began after Magni's death. After all, Cairne had Baine to step up and take charge after his father's death; but Magni Bronzebeard ... well. He had a daughter and a grandson, but both were sided with the "enemy" -- the Dark Iron Dwarves. What does all this mean to Dwarven roleplayers? Plenty.

What happened Magni Bronzebeard perished ... sort of. He was petrified, turned to diamond by a ritual meant to try and discern the issue with the elemental uprising. The ritual was recorded on a tablet that was found in the depths of Ulduar, home to the Old God Yogg-Saron. Though Magni is technically gone, his diamond body is viewable in Old Ironforge, below the throne room.
How this affects your character Magni Bronzebeard, much like Cairne Bloodhoof, was a beloved and cherished leader. His loss was a tragedy that affected every Dwarf in Ironforge, and even the hardest of hearts felt some shred of grief. His demise is on record and well known by the Dwarven people, since his body is on full display for anyone to see.
What to consider Was your character affected by Magni's death? Did he cherish Magni as a leader? Or was he perhaps unmoved by Magni's death, instead wondering why exactly a ruler would risk himself performing a strange ritual, instead of letting someone else do it? Does he think the ritual was a foolish decision, given the origins of the tablet? Does he wonder how he would have handled the situation, or does he simply grieve?

What happened After Magni's death, Ironforge had no ruler -- until Magni's errant daughter Moira appeared, baby in tow, and demanded the crown. This led to a coup that held Ironforge in a state of martial law until the Alliance intervened. But Moira couldn't be killed for her trangressions, because she did have a legitimate claim to Ironforge's throne. Instead, Varian Wrynn called for the Council of Three Hammers to come together, with representatives from the Dark Iron, Bronzebeard, and Wildhammer Dwarves to speak for their individual clans.
How this affects your character Any Dwarf who is Dark Iron, Wildhammer, or Bronzebeard is going to be affected by this -- the Dwarves just experienced a political reformation. Instead of simply being led by one king, Ironforge is now led by council. The Dark Iron Dwarves have long been enemies of the Bronzebeard and Wildhammer clans, so having a Dark Iron representative on the Council may be frustrating, to say the very least.
What to consider Is your Dwarf upset at the political change? Would he have preferred Moira to meet her early demise? Does he think one king should run Ironforge, or does he think the idea of a Council is a good one? How does he feel about the Alliance's interference in Moira's attempted coup? Does he appreciate the Alliance stepping in, or does he feel they should have kept their noses out of Dwarven affairs? How does he feel about Varian Wrynn setting up the new political leadership of the Dwarves?

What happened Since the Dwarves now have a Council that includes all three Dwarf clans, members of all three of those clans now have a much larger presence both in Ironforge and beyond. As far as the Dark Iron clan is concerned, both Wildhammer and Bronzebeard would rather not have them around at all. Reviled by both clans due to their actions during the War of the Three Hammers, the Dark Iron Dwarves aren't trusted, or even particularly liked. The Wildhammer, on the other hand ... the Bronzebeard clan and the Wildhammer clan aren't really enemies, but they aren't exactly friends, either. The Wildhammer Dwarves have long been known to be wild, untamed, and almost feral -- their acts of "bravery" often viewed by other clans as being stupidity rather than being brave.
How this affects your character If your character calls Ironforge home, it means that the enemy has not only invaded, but they've been given food, a warm bed, ale, and a place to stay. Depending on how he feels about the other Dwarven clans, this may create a rift in whether or not he views Ironforge as safe -- or even whether or not he still thinks of the city as home. Moira's coup was unsettling enough for most Dwarves, the addition of Dark Iron and Wildhammer to the cities is apt to be even more so.
What to consider Does your character call Ironforge his home? What does he think about Dark Iron Dwarves being present in the city? Does he feel Ironforge is less safe than it used to be? How does he feel about the Wildhammer Dwarves? Does he view them as noble allies or as flighty, arrogant pests that have had their heads in the clouds for far too long? Does the presence of other clans affect how long he spends in Ironforge? Does he call another city his home now?
Exploring your roots
What happened Throughout vanilla and Wrath of the Lich King, the Explorer's Guild has been an important part of Dwarven society, intent on researching the origins of the Dwarven race. In vanilla, much of this was discovered in Uldaman when it was revealed that the Dwarves originated from Earthen that were created by the Titans. In Wrath, more information was found regarding these Titans and the creation of Azeroth in the Tribunal of Ages even in Halls of Stone. In Cataclysm, the Dwarves continue to look for information regarding the creation of the world and the races upon it, but they now have rivals in the form of the Reliquary, a blood elf organization seeking out artifacts for themselves.
How this affects your character Dwarves have an almost natural interest in the history of their race and in the history of their world. Whether or not this is a passing interest or something your Dwarf character is really interested in is up to you -- but the amount of information we have regarding the Titans, and zones like Uldaman, Ulduar, and Uldum all provide interesting bits and pieces for random roleplay.
What to consider Is your Dwarf interested in his past? Is he an avid explorer, constantly on the lookout for more artifacts and information, or is he slightly less enamored with the idea of digging into his roots? If he doesn't really care for exploration, how does he feel about the Explorer's Guild -- does he view it as a waste of time? Does he view the members as delightful crackpots or raving lunatics? How does he feel about the blood elves and their sudden interest in archaeology?
While Dwarven characters received a shakeup in the form of Magni Bronzebeard's untimely demise, this shouldn't be the be-all and end-all focus of a Dwarven roleplayer. Racial tensions, a rising number of Wildhammer and Dark Iron representatives, and even the Alliance's influence in choosing to establish the Council of Three Hammers are all points to consider. There's also the little matter of the addition of the warlock and shaman classes -- Dwarven warlocks may have to deal with a wary reception by others of their kind.
Dwarven shaman have a couple of different things working against them. Most likely they are Wildhammer, or trained by Wildhammer, and as we mentioned previously, the Wildhammer clan isn't exactly well-received in social circles. On top of this, shaman commune with the earth -- the self-same earth that claimed King Magni Bronzebeard. This not only gives them an added level of sympathy for Bronzebeard's untimely demise but may have them looking at that event in a wholly different light than most. After all, shaman commune with the earth on a daily basis, without need for strange rituals. Why didn't Bronzebeard simply approach a shaman, instead of indulging in a foolish ritual?
All in all, Dwarven roleplayers have plenty to think about when it comes to character development and how their character interacts with the rest of the world. Cataclysm wasn't just a physical upheaval for the Dwarves -- it represented a wholly new way of thinking from a political standpoint, and the return of enemies at the hands of friends. While some may simply view Dwarves as drunken explorers obsessed with beer and trinkets, the Dwarven race has the potential for some truly interesting and well thought-out characters.
Filed under: RP, All the World's a Stage (Roleplaying)






Reader Comments (Page 1 of 2)
Mperiolat Aug 28th 2011 8:13PM
YAY, Dwarf lore!
Another possible option for RPing Magni's fate - sort of denial. The belief that he is not dead, only "frozen" somehow. It is not a coincidence that he got turned into a diamond and diamonds last forever, you know. It also plays into a good reason why Ironforge dwarves would be so resistant to Moria taking the throne, not only because of the Dark Iron ties that exist not, but because her father is not technically dead. Could have the dwarves accepting the Council of Three as a stopgap but also to stall for time. There is also what happens if Magni returns. Muradin and the Wildhammers may be fine stepping aside, but Moria... not so much.
And thanks for addressing the Explorers League, since that is always at the heart of how I RP my dwarf - the curious dwarf following in Brann's footsteps, wanting to see the evidence for himself, not be the next great hero, but just to know.
Awesome work, as usual.
razion Aug 29th 2011 6:18AM
I'm a sort of personal denial myself. It's my belief that the ritual *succeeded*, and that Magni will come back to us (reborn of stone) after the ritual has completed as an honest-to-Titan Earthen. And then perhaps--just maybe--the rest of the Dwarfs will follow suit and become Earthens as well. I'm crossing my fingers.
Seeing as we're due for new character model upgrades in the future, I wouldn't call it completely far-fetched a possibility, but all the same I know this probably isn't the direction things will go. In all likelihood, Magni will stay stoned up until the heir to the Dark Irons becomes old enough to inherit the throne, in which case Magni will return to interfere (although likely not as an Earthen).
Patgamer Aug 28th 2011 8:46PM
Well I've always made Thelsamar the hometown for my Dwarf characters, Loyal to Magni and the Bronzebeards.
But I figured Magni would eventually come back.. Once the elements calm down and Deathwing is destroyed. This is the only Alliance leader I would drop everything and hearth back to defend from the Horde raids.
Ullaana Aug 28th 2011 9:36PM
Maybe he wasn't turned to diamond but rather he is an Ice Stone?
Arrohon Aug 28th 2011 9:43PM
The thing I loved about The Shattering is how it fleshed out Magni and Varian. Magni was a great dwarf whose largest flaw was not accepting Moira. Varian is a man who is just trying to be the best father and king he can. His dual-personality is all that's keeping him from it. The Varian you see at the memorial service at the beginning of the book is who I like to think of him as. A man who's weary from everything that's on his shoulders. His friend became the Lich King. His wife was murdered. His son has grown up without a father as did he. Both Anduin and Varian had to grow up without their father but had a father figure to guide them. Anduin was lucky to have gotten his back. Varian is dealing with all of these external conflicts while trying to control his own internal conflicts. The thing I like about Varian is that those who study him can relate to him. He wants nothing but to be the best he can be but he must overcome the world and himself just to live. He's the man walking through the rain contemplating his every move. He's the father who would do anything and give anything for his son. He's the king who wants the best for his people. He is Varian Wrynn.
Arrohon Aug 28th 2011 9:46PM
Then he'll jump out once a group of random adventures dies so he can save the day?
IvanZephyr Aug 28th 2011 9:53PM
Well Metzen said (At one of the non-Blizzard conferences that I cannot remember, perhaps PaxEast), that "Death" is a "heavy" term for Magni's condition.
Hob Aug 28th 2011 10:09PM
My dwarf paladin is currently in Northrend, but I love the idea of Thelsamar as a hometown. I had been playing with the idea of using Amberpine Lodge as a semi-permanent "home" (seriously, I love that place), but RP-wise, Thelsamar now seems an obvious choice.
He really can't call Ironforge "home" anymore since the Dark Iron dwarves are there. He'd sooner trust an orc or a troll or a tauren to have his back, than a Dark Iron dwarf.
Amaxe Aug 28th 2011 9:16PM
Good article. I play my shaman as a Wildhammer, so she doesn't have any of the conflicts the Ironforge dwarves might have. As far as she's concerned, Moira ought to be replaced.
But being a Wildhammer, she knows her view isn't going to be worth much.
Incidentally, she lives in the Dwarven District of Stormwind, which she feels is less restrictive.
Rai Aug 28th 2011 10:01PM
I am a dwarf and I'm digging a hole...
Aruhgulah Aug 28th 2011 11:32PM
"Or was he perhaps unmoved by Magni's death, instead wondering why exactly a ruler would risk himself performing a strange ritual, instead of letting someone else do it? "
Or does she put Brann Bronzebeard on her own personal hit list and vow to hunt down and slaughter the idiot who's not only behind the death of her King, but also doesn't mind blowing up the world just to see what a new Titan machine does...
Cody Aug 28th 2011 11:47PM
I've been toying with the idea of race changing my hunter from undead to dwarf and, I have to say, this is quite a convincing article for me to do it. I've always played on the Horde side but dwarves have been one of my favorite races since vanilla.
Mperiolat Aug 29th 2011 7:56AM
Do it. I absolutely love my dwarf hunter and the revamped lore and quests are great, even if the breadcrumb connections between Arathi and Hinterlands are weird.
What? I'm a quest monkey.
Wolfrunner Aug 29th 2011 12:07AM
Dear Anne,
I role play a Dark Iron dwarf and having investigated their History to the best of my ability I have found them to be perhaps the most interesting race on Azeroth. There is ample evidence that the Dark Irons of yore were revered craftsmen, powerful and knowledgeable wizards (who's to say they did not equal the famous Kirin Tor or elves of yore), even heros. They, as a people, practically worship the Thaurissan line, going so far as to follow their Emperor into exile and fight to the death against two other, larger dwarven Clans, attacking them simultaneously in a vicious counter attack.
Then, their apparently beloved leader is killed by the same elemental that was to be their salvation. Then, with the aid of the famous Fanclorn Forgewright, they rebuild, carving out a grand home in Blackrock Mountain, one that dwarfs even Ironforge. Apparently they unite under Thaurissan's son, Dagran. But as the ghost of Forgewright relates, the new Dark Iron state grew evil, with Dagran likely acting as a puppet ruler for Ragnaros. Yet even then Dagran manages to win Moira's heart. Perhaps he was tormented by what he was forced to do, unable to rebel against the elemental lord dwelling beneath him.
Then the orcs invade. In what must have been a battle to rival the fall of Moria in Tolkien's work, the Blackrock wrest nearly half of the mountain from the Dark Iron dwarves and wage a protracted battle with them that persists to this day.
The Dark Irons take to using slave labor, and the people once known for their master craftsmen become members of a state in martial law. Cursed by Ragnaros, his fiery minions stalking the halls, they hatch plots to once again retake Ironforge (as well as the rest of Blackrock), destroying half of the Thandol Span and attempting to destroy the Stonewrought Dam (a Dam made by Fanclorn Forgewright himself).
Now, they are brought back into the fold, and those who were cast out from the city they helped to build find themselves following the descendent of the very Thane who was responsible for centuries of suffering. As we see in game, the Dark Irons are split, with a large number continuing to serve Ragnaros and the Old Gods as members of the Twilight Cult. In fact, their very capitol of Shadowforge seems to have been overtaken by these cultists.
And yet, despite all of this History (some of it admittedly implied) and all of these current events are practically ignored in game. The only friendly Dark Irons in the entire game are mage and warlock trainers, or members of third party, neutral factions. When we go into Blackrock Depths, we are net sent by Moira and the Council, but by some no name human who's popped out of nowhere.
Anyway, I'd like to see you do a Know Your Lore on the Dark Irons. Maybe even a bit of tin-foil hatting. The Dark Irons really are the Orcs of the Alliance. Cursed by a dark power, they now fight against it, and though Ragnaros is ultimately dealt with without the Dark Irons . . . I just feel like they're being a bit ignored what with all of the many many connections to current events they have.
Anyway, best regards.
-Wolfrunner
Dark Iron Sorcerer
Fletcher Aug 29th 2011 2:36AM
This adbot's non sequitur is at least amusing in its unrelatedness.
Moghar Aug 29th 2011 3:46AM
Good thing my dwarf is a greedy explorer, who lives in Stormwind and spends most of his time looting and raiding stuff, thus, doesn't really care for Ironforge.
Moghar Aug 29th 2011 3:47AM
lolz at him
Baldagrim Aug 29th 2011 3:52AM
Baldagrim Strongarm walked deep into the heart of Old Ironforge. The Guards who stood at their posts recognized him and gave a salute, which the veteran warrior waved them down. He knew where he needed to be and his feet remember the journey well as he had visited many times before in the past. There stood the diamond petrified form of King Magni Bronzebeard froze in a posture of both strength and pain. He looked around to see the many books of research still laid on the shelves, the astroglobe on the table in the corner, the largest book he'd ever seen alongside the back wall and the circles of runes that surrounded the frozen king.
"Magni..." The only word he uttered as he closed his eyes, remembering that day.
"My King, please listen. Even with all the research you've done. We are still no closer to ensure this will help save the kingdom, let alone the world."
"I understand, Baldagrim. However, the earthquakes are intensifying and I refuse to standby and let my people suffer due to inaction, even if King Varian decides to see how events will unfold."
"Then at least have a few shamans help. You've been adamant about doing all this...this...research on your own." Baldagrim gestured to the books around them.
The King laughed in a manner befitting a jest, "You are worrying about me in a time like this? Usually, it is the other way around with me worrying about our futures. I know you are an adventurer worthy of great merit, but the time has come for me to act."
"But, the Tablet of Earth...even you said, you didn't understand some of that which was written. How can you decide to..." He was silenced as the King raised his hand.
"I truly understand your concern, but the freedom and safety of all sometimes requires us to make sacrifices and take impossible risks. I'll be fine, friend. You'll see. This time tomorrow we'll be sharing a drink at the Stonefire Tavern tomorrow."
Baldagrim tried one last measure of persuasion, "I know I have no knowledge of magic or the elements. I'm just a warrior. People stand behind my shield as I hit things. But you and I are alike in that matter. To go through with this without the aid of others is just completely mad. Even you have to see this."
Magni stood in the center of the rune circles, "Tell you what. If I'm right, you buy the first round and if I'm wrong, I'll buy the first round. How about that, Baldagrim?"
The rest was history. Baldagrim was brought back to the present as he remembered witnessing the spell turning Magni into what he is today. Then, the veteran warrior chuckled for he was reminded of the simplest fact of Magni's nature...he has yet to buy him that first round.
Walking up to Magni's frozen form. He patted him on the shoulder with a smile, doing the best to hold back tears.
"One day, Friend. One day..."
Goodk4t Aug 29th 2011 5:44AM
I wish I could make a Wildhammer dwarf. You can make a Dark Iron dwarf (a dwarf with grey skin and red eyes), but you can't make a tattoo'ed dwarf.
Possum Aug 29th 2011 9:49AM
Their eyes don't really glow red like a Dark Iron.