Drama Mamas: Should guilds mandate courtesy?
Try not to get too distracted by cute young men in groovy costumes. We've got drama to take care of.
Dear Drama Mamas,
I am a guild leader of a large social guild, with a large group of officers.
At officer meetings there are a small group of people who continue to bring up the subject of guild members not saying hello when people log on or grats when an achievement is made, they feel as if they are being ignored and are not welcome, although I have had no complaints from other guild members. This subject has been discussed many times and the main conclusion that the majority of us agree upon is leading by example, as we can not force guild members to say hello or grats. But the same people continue to gripe about this one subject which sometimes leads to aggressive discussions on the officers forums. I understand that they feel strongly about it and have attempted to address the problem many times and tried various things to appease them to no avail.
How can I diffuse the situation without resorting to doing something drastic like demoting them, which may cause serious ramifications for the guild (i.e. people guild quitting, aggressive discussions overflowing into guild chat and accusations of abuse of power).
Sincerely
Perplexed
- You have a clique problem. There's an us-versus-them mentality gnawing through the foundations of your guild. Your unhappy officers are complaining about the apparent social malaise, while other members seem completely uninterested or unwilling to engage this group in conversation. Yes, you most definitely have a clique at work; get the clique prescription from Officers Quarters' Scott Andrews.
- Your guild members are avoiding guild chat on purpose. This may be strictly due to the clique situation, or there might be individual contributors to the general unease. People avoid making themselves known in chat in order to dodge that needy lowbie who's always asking for help ... or that crass dude whose jokes always seem to teeter on the line of being offensive ... or the pitiful player who just can't wait to spill out the latest tale of hardship and personal despair. Make sure you identify those situations and get them on a tight leash, too.
You're going to have to take a deep breath and confront the clique situation head-on. Don't be confrontational, though; instead, make your grouchy officers your allies. Help them see how their united front sets up a barrier between them and other players, and gently remind them that if they're going to make friends with other guildmates, they're going to have to put their existing group patterns on hold in order to group and chat with new combinations of players.
Yes, it feels artificial. It is! The results are what you're after, and breaking free of existing patterns is the way you'll get there.
Beyond that, we're back at the same square where we were last week when we talked about calling players by their names instead of their classes or group functions. That's right -- we're back to manners. A few quick reminders that apply to everyone:
- Greetings and, yes, saying "grats!" are common social niceties. They're like saying "bless you" when someone sneezes or "thank you" when someone holds the door. Let's get over this whole notion of being so put upon by the burden of typing out these minimal messages. It's certainly not necessary to go on at length or make mention of every insignificant achievement -- come on, no reasonable person expects that. But it's always worth the time to show you notice and recognize the activities of your fellow guildmates. If you're so averse to social interaction that this is difficult for you to swallow, you should probably rethink your decision to belong to a guild or even to play a social game.
- In many guilds (like mine), members routinely hang out in voice chat, whether or not they're grouped or raiding. In our group, nobody feels awkward about choosing not to chat on any given evening -- but there's also the understanding that if you start talking in guild text chat, it's fairly likely your message will go sight unseen. Most of us routinely ignore our chat windows unless we're in a raid monitoring raid messages, and we know to use whispers for anything we want to get noticed ("Hey, would you ask if anyone in TeamSpeak wants to run dailies together?"). If your guild has any groups that hang out in voice chat, make sure others know not to take unresponsiveness in guild chat personally.
- Unless you're all chatting away in voice chat, though, a silent guild is a dead guild. Never doubt that if you're skulking about in the social shadows, you are part of the problem. As I noted last week, "... you've put yourself out in public with other players, and it behooves you to wipe the pizza sauce off your chin, pull up your big boy pants, and act like a civilized person. Social niceties are, indeed, nice! Represent yourself with class!"
- Are they being snippy in guild chat? "Oh, finally someone says grats!", or "At least one person knows how to say hello."
- Have they taken this request to more public forums? Members forum post title: "If you think people should be more polite in guild chat, post here!"
- Do they keep a mental tally of who gratses/greets them and only do the same to those people?
I think Lisa's solutions are excellent, but I don't think they'll mollify your Courtesy Fascists. And if they're the ones causing their own problems, I think there may be only one way to deal with it -- professionally.
- State that the decision is final. You and the other officers have clearly stated the decision as well as the extremely rational reasons behind it. It won't hurt to state all this again, however, for the last time. (And really, what is the point of making decisions as officers, if they are not going to be followed?)
- Explain the ramifications. Any officers unable to accept the decision of the majority will be demoted. Any drama made public about this (or any ruling) will result in dismissal from the guild.
- Communicate to the rest of the guild. In a general post to your members, state the request and decision -- without naming anyone. Then if the Courtesy Fascists choose to leave to make their own Be Social or Else guild, everyone will understand why. This should severely reduce the drama of a group /gquit.
I think that's the main thing we should all take away from this is that lovely Golden Rule. Treat people in guild, PUGs, Battlegrounds, and the physical world the way you want to be treated. But please, don't try to make it a law.
Filed under: Analysis / Opinion, Guilds, Drama Mamas






Reader Comments (Page 1 of 6)
Parrin Aug 29th 2011 9:19AM
I have to disagree with Lisa and Robin. I'm one of those players that can't type while playing. It's not a nuisance. It's not simply a matter of taking a little longer. I – can’t – type – while – playing. I even invested in a $90 Razor Naga when they first came out in order to avoid my keyboard. If I stop to type a message while questing, I usually die. This never affected me in cities or starting zones. But I never bothered to message anyone if I was actually playing the game.
Your guild is part of the game. The game is not part of your guild.
PeeWee Aug 29th 2011 9:23AM
Complement that Naga with a N52 and you won't have to touch the keyboard whilst playing ever again.
http://www.belkin.com/IWCatProductPage.process?Product_Id=390404
chrisdick Aug 29th 2011 11:17AM
I agree that it is more of a nuisance to be typing while you are in the middle of a quest, or doing something. It is time consuming, a drain on ones own mental being, and unless you are someone who enjoys doing 20 different things at a time, it is frustrating to try resolving one item (be it a quest, reading something on a screen, whatnot) and then having people pop in and out and being expected to say/type something.
One thing I do not notice anyone commenting on (but I do have a beef with), is the 'grats' when people get an achievement. There are so many achievement, and so many of this are silly and minimal (oh, you got your first pet, oh your level 85 toon did all the quests in Duskwood) - BIG DEAL. Those, IMO, are not achieves worthy of any kind of notice from others, except personal goals. They are meaningless, and to have people get upset because they are not being 'gratted' for it, are very insecure and foolish.
Oteo Aug 29th 2011 10:18AM
You can't, say, finish killing the quest mob (which takes what, no more than 30 seconds at worst?) and THEN say hello?
I can understand if, oh, you say that in large guilds if you wait longer than 10 seconds to say hi, the moment has passed, or maybe in large guilds it gets spammy if you feel the need to say hi to everyone who logs on... But "I can't say hi, because if I take my hands off my mouse the quest mobs will kill me" sounds like a load of BS.
Robin Torres Aug 29th 2011 10:23AM
Quote: I say hello if someone bops in chat and says hello -- and I'm not busy.
I'm curious as to which part of my advice your statement disagrees with.
It's not just questing or grouping. If I stop to chat when I'm fishing, I lose the fish.
I agree that if you are too busy playing the game to be social, you are not being anti-social.
The Giant Aug 29th 2011 11:22AM
I greet people when I feel like it, and I congratulate people when they get a real achievement. Full on text "Nicely done!" or the like, not the idiotic "gz" that to me is a sign of mental retardation.
And it has to be an achievement.
25 fish? No.
100,000 kills? Yes.
Level < 85? No.
Salty, Chef and other time-consuming achievements you have to work for? Oh yes.
I do hope you see a pattern here.
'Typing' out gz whenever someone gets even the tiniest of 'achievements' is nothing but a blatant display of idiocy, and should be discouraged.
danawhitaker Aug 29th 2011 11:57AM
@The Giant
Your one-size-fits-all approach is closer to idiocy than acknowledging every achievement. Every person plays at a different pace, has a different amount of time to play, and finds different things within the game easy or hard, depending on their learning style. Yes, some achievements are more minor than others. It's fine not to say anything, but berating other people for doing so shows callousness. I, personally, am going to acknowledge the time and effort the person put into it. For one player, hitting level 60 on one character might be a bigger deal than someone who has no real responsibilities leveling a whole army of characters to 85 in a few weeks. Yeah okay, maybe 25 fish isn't a big deal. But for new players, who may not know that achievement is there, getting it might feel like a *huge* deal.
Then again, I try to actually get to know the people in my guild so that I know when something is a really big deal and when it's not.
Parrin Aug 29th 2011 12:01PM
Hi Robin! :)
I just don’t think that the officers need to be chastised for trying to improve the guild (prolly should have mentioned it in the original comment). But I wanted to also note that I’m not a typer, and there’s a very good, in-game reason for it.
As for a solution, now that I’ve had a chance to consider it, maybe the GM needs to ask one of the complaining officers to organize a guild activity. They have some great ideas on that “It came from the blog” article. Have another one of the complainers offer commentary for the activity in guild chat. Keep them busy, and just be sure that they realize that good ideas are good; complaints and whining is pretty useless.
Angus Aug 29th 2011 12:20PM
We had a guildie who had an add on that automatically greeted you when you logged in or complimented you on an achievement.
It was hilarious. I was an officer at the time and people complained to me about it. "it's insulting. He can't bother to say it himself." "it's spam" and a ton of others. ( this was within a month of achievements going live).
I talked to him. He thought it was a cute way of letting people know he gave a crap even if he was too busy to type it.
Why do I mention this? Because I guarantee that If someone had this in the guild in the article, those officers would have complained. Some people can't be happy unless they have something to complain about.
Robin Torres Aug 29th 2011 12:40PM
Parrin,
Ah, I understand. Though I agree that trying to improve a guild is not something to be chastised for, repeatedly refusing to accept a decision made by the guild leader and other officers is. Yes, bring it up if you feel strongly about it. Yes, try to debate it calmly and rationally. But take no for an answer or else leave and start your own guild.
The Giant Aug 29th 2011 1:20PM
Dana, I never berate them for smaller achievements. Hell, I don't berate them for the achievements at all. If anything, it's the -mentality- of having to say 'gz' to every. single. little. achievement. that is the sole source of stupidity here.
Achievements? Quite allright, if you ask me, even though I only congratulate those that have taken some time to complete. It shows not mindless playing for hours, but dedication to decking out your character in some way.
GZing absolutely everything, however? A fine show of monkey sub-routines, trying to be liked by everyone, but failing to see the annoyance of 10 lines of 'gz' for every yellow text in brackets.
vocenoctum Aug 29th 2011 4:44PM
Angus> We had a guy that had one of the "hello" addons, didn't last long before he was told to stop it. We are a huge guild and the spam was way too much. Myself, I don't even have it set to notify me when someone comes online, I usually only reply when someone says Hello as they sign on.
We have no problem with the grats macro's, though they can be silly too since folks tend to put long things in, including symbols.
But seriously, people sometimes expect a grats for "shave and a haircut"!
Some people are just needy. :)
Luis Alluren Aug 30th 2011 1:53AM
it's funny the way I was reading the first few posts and go: hmm I agree, nab I disagree, oh I agree with that but I disagree with this...
without taking sides, I usually say 'hi' unless I'm at a fight or didn't notice-- when I was in a large guild (30 members online was large enough for me) I turned guild notifications off as I didn't want to be bothered with constant relogging, specially during crafting times
having that said, i thing it's stupid to both give gratz to a level up all the time and even more stupid to say "ding level 3!!!" and wait for 25 people to congratulate you .. That counts as spam... Only my 2cents
Marcosius Aug 30th 2011 3:52AM
I know I'll sound like a giant douche, but how slow of a typer are you? It takes maybe half a second to press enter and write "hi" or "gz", and press enter again. Then again I don't know how you play, I use the action bars with the keyboard and move around with the mouse, so typing a few little things isn't that much of a challenge.
As for the topic itself: You just know some people have no problems in their life if this is the biggest wrongdoing they feel they have experienced. I can't be personally arsed to say hi to each and every of the 95 guild members when they log in or ding because then that would be all I were doing.
styopa Aug 29th 2011 9:19AM
You simply can't mandate courtesy.
If someone (particularly an officer) is unhappy with the lack of these little social flourishes, they need to lead by example. People either will follow, or they won't - they (as an officer) need to understand that they can't get their panties in a twist over it.
I've been in guilds where people are effusive, and in guilds where 300 members online don't say ANYTHING. OTOH I've been in situations where I've ultimately put several guildmembers on /ignore because THEY WON'T SHUT UP (that's a little awkward when it's revealed in raids, etc. :) ) and I've been in situations where the officers nearly attack anyone talking out-of-context or personal banalities on guildchat too. It is a 100% dynamic situation that can go anywhere on the spectrum...DEPENDING ON THE LEADERSHIP.
Personally, I'd say that's one of the reasons you HAVE officers. You can't mandate courtesy, but you CAN ask your officers to generally be more welcoming, more communicative, and to set the tone that guild chat is indeed for chatting.
Darkseid Aug 29th 2011 10:01AM
I completely disagree with Lisa.
"If you're so averse to social interaction that this is difficult for you to swallow, you should probably rethink your decision to belong to a guild or even to play a social game."
Seriously?!?! You really typed some crap like that out as advice to people? Seriously???
People are different, accept it. Some people are social butterflies, and others are more 'keep to themselves'. And for some people, like myself, common social niceties are not only unneccesary, but kind of insulting. I mean do you really NEED to say something just because I sneeze? I don't think so. Should you have to send out gratz for an achievement you know nothing about, to a player you don't even know, just becuase its considered 'required'? Thats ridiculous. What is the point? So you can pretend that everyone loves, likes, or even respects everyone else in the guild. Silly. Childish.
Think about this...what means more to you, the gratz from someone who actually knows you and knows how hard you worked for whatever you just achieved, or the gratz from someone who doesn't even know you, or may not even like you. And you know they are only saying it because its mandated?
And one other thing that I have to address from that ridiculous quote from Lisa.
PEOPLE DON'T JOIN LARGE GUILDS FOR SOCIAL INTERACTION.
Or at least not like they used to. When was the last time you saw people form a large guild, just because they want to hang out in game with 300-500 other buddies? That kind of thing is reserved for the small social guilds that rare get larger than 20 members or so. Players join large guilds for Perks, Raiding, or Recognition. And in that atmosphere, many are there for their own reasons and have no interest or inclination to engage in "common social niceties". And for the most part, as long as they keep doing their part, most guild management don't care. You start trying to force these players to love everyone in the guild, and they next thing you'll be doing is giving out advice on what to do with a guild thats falling apart.
Adam Aug 29th 2011 11:07AM
@Darkseid
You can't deny that the whole point of an mmo is social interaction; players coming together to ineract/socialize while playing a game.
Why else would you pay a subscription when you could easily drop a one time payment for a solo gaming experience.
Are niceties required? No.
Should they be? No.
Are you a jerk if you act like one? My money is on probably...
Killik Aug 29th 2011 11:08AM
That's a straw man, Darkseid. Lisa's point was that if you want your guild to be more sociable, you need to act more sociably yourself.
I understand that a big social guild can get spammy if people get too effusive (I'm in one myself). But do you really, REALLY, get insulted if a guildie says "hello" when you log on?
eel5pe Aug 29th 2011 11:17AM
I agree with both of you, but @Darkseid: you can do without the histrionics.
Noyou Aug 29th 2011 2:04PM
I agree. You can't force social interaction. Frankly, I could give a rats arse who says 'grats' and who doesn't. Do I like some acknowledgement when I get something cool? Sure. Who doesn't. I run a small social guild as well and it amuses me to no end that probably half my guildies are fairly 'quiet' people. Most of my officers are the ones that drive social interactions but when I am not on I have heard it is fairly quiet. Since the looking for dungeon feature came out we have expanded probably 200%. Many of the players who request to join say they want a social/friendly guild yet this doesn't always materialize in guild chatter. It's ok. It's there if you want it. Most nights we have lots of fun talk. Sometimes if people are running dungeons or questing hard, it can be quiet. That being said, I am the type of player that will stop what I am doing, if soloing to say grats or respond to a question/comment. However, If I am questing with a group or in a dungeon, my full attention needs to be directed towards that group. I also suck at typing and playing and have died/drowned doing both :p