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8-31-2011 @ 8:47PM
I love to tank. It's the only role I can really get into - I'll Ret around if my tank buddy wants to do some five-mans, but tanking is really where it's at for me. I'm really intrigued by the 'DPS buttons build up resources' model he listed, and even though it's not set in stone I really like the idea of building up bone shield charges or socking away either more holy power or some other resource for a period of heavy damage. Tank skill could be measured by not only building that resource up quickly while managing other tanky stuff but using it at the right time, not holding it too long and straining mana but not blowing it before you need it.I had the same experience as brain314 at the very beginning of Cata, where my paladin felt so alien to me that I had to take a break, but in all honesty ICC was my introduction to tanking. The current iteration is more complex and more engaging, and I'm all for another step upwards.Also, to those saying get rid of tanks - that really won't do. If you want everyone in the group to click on enemies until they die, I hear they're making Diablo and Titan just for you.
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